# Naga K. Govindaraju

According to our database

Collaborative distances:

^{1}, Naga K. Govindaraju authored at least 57 papers between 2002 and 2021.Collaborative distances:

## Timeline

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## Bibliography

2021

Proceedings of the EuroSys '21: Sixteenth European Conference on Computer Systems, 2021

2020

Predictive and Adaptive Failure Mitigation to Avert Production Cloud VM Interruptions.

Proceedings of the 14th USENIX Symposium on Operating Systems Design and Implementation, 2020

2014

Proceedings of the Cloud Computing for Data-Intensive Applications, 2014

2011

IEEE Trans. Parallel Distributed Syst., 2011

Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

Proceedings of the 16th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, 2011

2010

Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes.

ACM Trans. Graph., 2010

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

2009

ACM Trans. Database Syst., 2009

2008

ACM Trans. Graph., 2008

Proc. IEEE, 2008

Proceedings of the ACM SIGMOD International Conference on Management of Data, 2008

Proceedings of the ACM/IEEE Conference on High Performance Computing, 2008

Proceedings of the 22nd Annual International Conference on Supercomputing, 2008

Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008

Proceedings of the 17th International Conference on Parallel Architectures and Compilation Techniques, 2008

2007

Parallel Comput., 2007

Fast continuous collision detection among deformable models using graphics processors.

Comput. Graph., 2007

Proceedings of the ACM SIGMOD International Conference on Management of Data, 2007

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Proceedings of the ACM/IEEE Conference on High Performance Networking and Computing, 2007

Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007

Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, 2007

Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware 2007, 2007

Proceedings of the Workshop on Data Management on New Hardware, 2007

2006

IEEE Trans. Vis. Comput. Graph., 2006

Fast proximity computation among deformable models using discrete Voronoi diagrams.

ACM Trans. Graph., 2006

Presence Teleoperators Virtual Environ., 2006

Proceedings of the 32nd International Conference on Very Large Data Bases, 2006

GPUTeraSort: high performance graphics co-processor sorting for large database management.

Proceedings of the ACM SIGMOD International Conference on Management of Data, 2006

Fast proximity computation among deformable models using discrete voronoi diagrams: implementation details.

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Proceedings of the 2006 Symposium on Interactive 3D Graphics, 2006

Proceedings of the ACM/IEEE SC2006 Conference on High Performance Networking and Computing, 2006

Proceedings of the ACM/IEEE SC2006 Conference on High Performance Networking and Computing, 2006

Proceedings of the 22nd International Conference on Data Engineering, 2006

2005

Interactive collision detection between deformable models using chromatic decomposition.

ACM Trans. Graph., 2005

Comput. Animat. Virtual Worlds, 2005

Quick-CULLIDE: Fast Inter- and Intra-Object Collision Culling Using Graphics Hardware.

Proceedings of the IEEE Virtual Reality Conference 2005, 2005

Fast and Approximate Stream Mining of Quantiles and Frequencies Using Graphics Processors.

Proceedings of the ACM SIGMOD International Conference on Management of Data, 2005

CULLIDE: interactive collision detection between complex models in large environments using graphics hardware.

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Interactive visibility ordering and transparency computations among geometric primitives in complex environments.

Proceedings of the 2005 Symposium on Interactive 3D Graphics, 2005

LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware.

Proceedings of the ACM/IEEE SC2005 Conference on High Performance Networking and Computing, 2005

Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

Proceedings of the Workshop on Data Management on New Hardware, 2005

Proceedings of the 21st ACM Symposium on Computational Geometry, 2005

2004

Proceedings of the ACM SIGMOD International Conference on Management of Data, 2004

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003

ACM Trans. Graph., 2003

Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003

2002

Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002