W. Lewis Johnson

Orcid: 0000-0002-9113-2417

According to our database1, W. Lewis Johnson authored at least 105 papers between 1984 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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On csauthors.net:

Bibliography

2021
Case Study: Rapid Training of Community Health Workers Using Enskill®.
Int. J. Adv. Corp. Learn., 2021

2019
Data-Driven Development and Evaluation of Enskill English.
Int. J. Artif. Intell. Educ., 2019

2018
Pedagogical Agents: Back to the Future.
AI Mag., 2018

2016
Face-to-Face Interaction with Pedagogical Agents, Twenty Years Later.
Int. J. Artif. Intell. Educ., 2016

2015
Preface for the Special Issue on Culturally Aware Educational Technologies.
Int. J. Artif. Intell. Educ., 2015

2013
The AIED Industry and Innovation Track.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

2012
Efficient Cultural Models of Verbal Behavior for Communicative Agents.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

2010
Validation of a Dialog System for Language Learners.
Proceedings of the SIGDIAL 2010 Conference, 2010

Serious Game Environments for Language and Culture Education.
Proceedings of the Human Language Technologies: Conference of the North American Chapter of the Association of Computational Linguistics, Proceedings, June 2, 2010, Los Angeles, California, USA, 2010

Facial Expressions and Politeness Effect in Foreign Language Training System.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Multiplayer Language and Culture Training in ISLET.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Expecting the Unexpected: Warehousing and Analyzing Data from ITS Field Use.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Using Immersive Simulations to Develop Intercultural Competence.
Proceedings of the Culture and Computing, 2010

2009
Tactical Language and Culture Training Systems: Using AI to Teach Foreign Languages and Cultures.
AI Mag., 2009

Spoken dialog systems for learning foreign language communication skills.
Proceedings of the ISCA International Workshop on Speech and Language Technology in Education, 2009

Culture-driven response strategies for virtual human behavior in training systems.
Proceedings of the ISCA International Workshop on Speech and Language Technology in Education, 2009

Developing intercultural competence through videogames.
Proceedings of the 2009 international workshop on Intercultural collaboration, 2009

Evaluating an Authoring Tool for Mini-Dialogs.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009

Scalability Issues in AIED.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009

Alelo's Conversational AI Technologies for Language and Culture Education.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009

2008
The politeness effect: Pedagogical agents and learning outcomes.
Int. J. Hum. Comput. Stud., 2008

The Politeness Effect in an Intelligent Foreign Language Tutoring System.
Proceedings of the Intelligent Tutoring Systems, 9th International Conference, 2008

Assessing Aptitude for Learning with a Serious Game for Foreign Language and Culture.
Proceedings of the Intelligent Tutoring Systems, 9th International Conference, 2008

Approaches to Modeling Conversational Agents in the Tactical Language and Culture Training System (TLCTS).
Proceedings of the Adaptive Agents in Cultural Contexts, 2008

Tactical Language and Culture Training Systems: Using Artificial Intelligence to Teach Foreign Languages and Cultures.
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008

2007
Guest Editors' Introduction: Intelligent Educational Systems of the Present and Future.
IEEE Intell. Syst., 2007

Improving the authoring of foreign language interactive lessons in the tactical language training system.
Proceedings of the Workshop on Speech and Language Technology in Education, 2007

In-game help in the Tactical Language Training System.
Proceedings of the Artificial Intelligence in Education, 2007

Tactical Language and Culture Training System: Learn and Author.
Proceedings of the Artificial Intelligence in Education, 2007

Serious Use of a Serious Game for Language Learning.
Proceedings of the Artificial Intelligence in Education, 2007

2006
Constructing computer-based tutors that are socially sensitive: Politeness in educational software.
Int. J. Hum. Comput. Stud., 2006

Representations for Multimodal Generation: A Workshop Report.
AI Mag., 2006

The Tactical Language and Culture Training System: A Demonstration.
Proceedings of the Proceedings, 2006

2005
A Semi-automated Wizard of Oz Interface for Modeling Tutorial Strategies.
Proceedings of the User Modeling 2005, 2005

Using Learner Focus of Attention to Detect Learner Motivation Factors.
Proceedings of the User Modeling 2005, 2005

Lessons learned from games for education.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Experimental evaluation of polite interaction tactics for pedagogical agents.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

Modeling and automating detection of errors in Arabic language learner speech.
Proceedings of the INTERSPEECH 2005, 2005

The Politeness Effect: Pedagogical Agents and Learning Gains.
Proceedings of the Artificial Intelligence in Education, 2005

Detecting the Learner's Motivational States in An Interactive Learning Environment.
Proceedings of the Artificial Intelligence in Education, 2005

Serious Games for Language Learning: How Much Game, How Much AI?
Proceedings of the Artificial Intelligence in Education, 2005

Cross-Cultural Evaluation of Politeness in Tactics for Pedagogical Agents.
Proceedings of the Artificial Intelligence in Education, 2005

Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning.
Proceedings of the Artificial Intelligence in Education, 2005

Motivation and Affect in Educational Software.
Proceedings of the Artificial Intelligence in Education, 2005

Individualized feedback and simulation-based practice in the Tactical Language Training System: An experimental evaluation.
Proceedings of the Artificial Intelligence in Education, 2005

Pedagogical agent research and development: Next steps and future possibilities.
Proceedings of the Artificial Intelligence in Education, 2005

2004
Animating 2D Digital Puppets with Limited Autonomy.
Proceedings of the 4th International Symposium, 2004

Choosing when to interact with learners.
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004

Politeness in Tutoring Dialogs: "Run the Factory, That's What I'd Do".
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004

Tactical Language Training System: An Interim Report.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004


04121 Abstracts Collection -- Evaluating Embodied Conversational Agents.
Proceedings of the Evaluating Embodied Conversational Agents, 14.03. - 19.03.2004, 2004

Generating Socially Appropriate Tutorial Dialog.
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004

A Pedagogical Agent for Psychosocial Intervention on a Handheld Computer.
Proceedings of the Dialogue Systems for Health Communication, 2004

2003
Evolution of user interaction: the case of agent adele.
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003

Interaction tactics for socially intelligent pedagogical agents.
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003

A prototype infrastructure for distributed robot-agent-person teams.
Proceedings of the Second International Joint Conference on Autonomous Agents & Multiagent Systems, 2003

2002
An Agent That Helps Children to Author Rhetorically-Structured Digital Puppet Presentations.
Proceedings of the Intelligent Tutoring Systems, 6th International Conference, 2002

Learning domain knowledge for teaching procedural skills.
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002

2001
Pedagogical Agent Research at CARTE.
AI Mag., 2001

Pedagogical Agents for Web-Based Learning.
Proceedings of the Web Intelligence: Research and Development, 2001

Animated Pedagogical Agents for Education Training and Edutainment.
Proceedings of the Proceedings IEEE International Conference on Advanced Learning Technology: Issues, 2001

Toward the holodeck: integrating graphics, sound, character and story.
Proceedings of the Fifth International Conference on Autonomous Agents, 2001

2000
MediaDoc: automated generation of multimedia explanatory presentations.
ACM SIGSOFT Softw. Eng. Notes, 2000

A Web-based Factory teaching System: Design and Development.
Proceedings of WebNet 2000 - World Conference on the WWW and Internet, San Antonio, Texas, USA, October 30, 2000

Tutoring Diagnostic Problem Solving.
Proceedings of the Intelligent Tutoring Systems, 5th International Conference, 2000

Interactive pedagogical drama.
Proceedings of the Fourth International Conference on Autonomous Agents, 2000

1999
Human-systems interaction for virtual environment team training.
Virtual Real., 1999

Letter from the Chair.
Intell., 1999

Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control.
Appl. Artif. Intell., 1999

Task Orientation and Tailoring of Interactive Software Explanations.
Proceedings of the Sixth Working Conference on Reverse Engineering, 1999

PESCE: A Visual Generator for Software Understanding.
Proceedings of the 4th International Conference on Intelligent User Interfaces, 1999

Pedagogical Agents on the Web.
Proceedings of the Third Annual Conference on Autonomous Agents, 1999

1998
Integrating Pedagogical Agents into Virtual Environments.
Presence Teleoperators Virtual Environ., 1998

The First Autonomous Agents Conference.
Knowl. Eng. Rev., 1998

Adaptive agent tracking in real-world multiagent domains: a preliminary report.
Int. J. Hum. Comput. Stud., 1998

Task Oriented Software Understanding.
Proceedings of the Thirteenth IEEE Conference on Automated Software Engineering, 1998

An Instructor's Assistant for Team-Training in Dynamic Mulit-Agent Vitual Worlds.
Proceedings of the Intelligent Tutoring Systems, 4th International Conference, 1998

STEVE: A Pedagogical Agent for Virtual Reality.
Proceedings of the Second International Conference on Autonomous Agents, 1998

1997
Steve: an animated pedagogical agent for procedural training in virtual environments.
SIGART Bull., 1997

Interactive Explanation of Software Systems.
Autom. Softw. Eng., 1997

Integrating Pedagogical Capabilities in a Virtual Environment Agents.
Proceedings of the First International Conference on Autonomous Agents, 1997

1996
Automated management and delivery of distance courseware.
Proceedings of WebNet 96, 1996

1995
Intelligent Agents for Interactive Simulation Environments.
AI Mag., 1995

A Review of Participating in Explanatory Dialogues: Interpreting and Responding to Questions in Context.
AI Mag., 1995

1994
Introduction.
Autom. Softw. Eng., 1994

Introduction to the special issue on knowledge based software engineering.
Autom. Softw. Eng., 1994

Agents that Learn to Explain Themselves.
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994

Situated Plan Attribution for Intelligent Tutoring.
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994

1993
Developing Formal Specifications from Informal Requirements.
IEEE Expert, 1993

Interactive elaboration of generic designs.
Proceedings of the Eighth Knowledge-Based Software Engineering Conference, 1993

Utilizing Scenarios in the Software Development Process.
Proceedings of the Information System Development Process, 1993

1992
Representation and Presentation of Requirements Knowledge.
IEEE Trans. Software Eng., 1992

Knowledge-Based Software Engineering.
Knowl. Eng. Rev., 1992

1991
Integrating domain knowledge, requirements, and specifications.
J. Syst. Integr., 1991

J. Psotka, L. D. Massey and S. A. Mutter, eds., Intelligent Tutoring Systems: Lessons Learned.
Artif. Intell., 1991

Sharing and Reuse of Requirements Knowledge.
Proceedings of the Proceedings 6th Annual Knowledge-Based Software Engineering Conference, 1991

The KBSA Requirements/Specifications Facet: ARIES.
Proceedings of the Proceedings 6th Annual Knowledge-Based Software Engineering Conference, 1991

1990
Understanding and Debugging Novice Programs.
Artif. Intell., 1990

Building an Evolution Transformation Library.
Proceedings of the 12th International Conference on Software Engineering, 1990

1988
Deriving Specifications from Requirements.
Proceedings of the Proceedings, 1988

1987
Some comments on coding practice.
ACM SIGSOFT Softw. Eng. Notes, 1987

1986
Specification via scenarios and views.
Proceedings of the Third International Software Process Workshop (ISPW '86), 1986

1985
PROUST: Knowledge-Based Program Understanding.
IEEE Trans. Software Eng., 1985

1984
Intention-Based Diagnosis of Programming Errors.
Proceedings of the National Conference on Artificial Intelligence. Austin, 1984


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