Chronis Kynigos
Orcid: 0000-0002-7412-0422
  According to our database1,
  Chronis Kynigos
  authored at least 37 papers
  between 1997 and 2024.
  
  
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
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Bibliography
  2024
Integrating Computational Thinking and Data Science: The Case of Modding Classification Games.
    
  
    Informatics Educ., 2024
    
  
Enhancing Computational Thinking with 3D printing: Imagining, designing, and printing 3D objects to solve real-world problems.
    
  
    Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
    
  
  2021
    Br. J. Educ. Technol., 2021
    
  
Children as players, modders, and creators of simulation games: A design for making sense of complex real-world problems: Children as players, modders and creators of simulation games.
    
  
    Proceedings of the IDC '21: Interaction Design and Children, 2021
    
  
  2020
    Proceedings of the Encyclopedia of Education and Information Technologies, 2020
    
  
    Proceedings of the Encyclopedia of Education and Information Technologies, 2020
    
  
Modifying games with ChoiCo: Integrated affordances and engineered bugs for computational thinking.
    
  
    Br. J. Educ. Technol., 2020
    
  
  2019
Digital media in teachers' training; formulating recommendation on how to enhance creativity.
    
  
    Proceedings of the First Symposium on Psychology-Based Technologies co-located with XXXII National Congress of Italian Association of Psychology, 2019
    
  
  2018
Children challenging the design of half-baked games: Expressing values through the process of game modding.
    
  
    Int. J. Child Comput. Interact., 2018
    
  
Programming Approaches to Computational Thinking: Integrating Turtle Geometry, Dynamic Manipulation and 3D Space.
    
  
    Informatics Educ., 2018
    
  
    Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
    
  
    Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
    
  
  2017
    Proceedings of the 2017 Conference on Interaction Design and Children, 2017
    
  
  2016
Activity Plan Template: A Mediating Tool for Supporting Learning Design with Robotics.
    
  
    Proceedings of the Robotics in Education, 2016
    
  
    Proceedings of the Robotics in Education, 2016
    
  
    Proceedings of the Educational Robotics in the Makers Era, 2016
    
  
Feedback Authoring for Exploratory Activities: The Case of a Logo-Based 3D Microworld.
    
  
    Proceedings of the Computers Supported Education - 8th International Conference, 2016
    
  
Social Creativity in the Design of Digital Resources Interweaving Math with Environmental Education - The Case Study of the Climate Change C-Book.
    
  
    Proceedings of the CSEDU 2016, 2016
    
  
    Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
    
  
  2014
Clark-Wilson A, Robutti O, Sinclair N (eds): The Mathematics Teacher in the Digital Era, An International Perspective on Technology Focused Professional Development.
    
  
    Technol. Knowl. Learn., 2014
    
  
Supporting Creative Design Processes for the Support of Creative Mathematical Thinking - Capitalising on Cultivating Synergies between Math Education and Environmental Education.
    
  
    Proceedings of the CSEDU 2014, 2014
    
  
    Proceedings of the IDC '14, 2014
    
  
  2013
Metafora: A Web-Based Platform for Learning to Learn Together in Science and Mathematics.
    
  
    IEEE Trans. Learn. Technol., 2013
    
  
    Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
    
  
  2011
    Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011
    
  
  2010
Exploring rules and underlying concepts while engaged with collaborative full-body games.
    
  
    Proceedings of the Interaction Design and Children, 2010
    
  
  2009
Investigating the Role of Context in Experimental Research Involving the Use of Digital Media for the Learning of Mathematics: Boundary Objects as Vehicles for Integration.
    
  
    Int. J. Comput. Math. Learn., 2009
    
  
Mathematics Education & Digital Technologies: Facing the Challenge of Networking European Research Teams.
    
  
    Int. J. Comput. Math. Learn., 2009
    
  
    Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009
    
  
  2007
    Int. J. Comput. Math. Learn., 2007
    
  
Turtle's Navigation and Manipulation of Geometrical Figures Constructed by Variable Processes in a 3d Simulated Space.
    
  
    Informatics Educ., 2007
    
  
    Informatics Educ., 2007
    
  
The Role of Blogs In Studying The Discourse And Social Practices of Mathematics Teachers.
    
  
    J. Educ. Technol. Soc., 2007
    
  
  2004
    Interact. Learn. Environ., 2004
    
  
  1999
Perspectives in analysing classroom interaction data on collaborative computer-based mathematical projects.
    
  
    Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999
    
  
  1997
    Int. J. Comput. Math. Learn., 1997