Clare Bates Congdon

According to our database1, Clare Bates Congdon authored at least 47 papers between 1993 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
Towards an extensible ontology for streaming sensor data for clinical trials.
Proceedings of the BCB '21: 12th ACM International Conference on Bioinformatics, 2021

2017
Using Clustering to Explore Teacher Communication on Twitter.
Proceedings of the 2017 IEEE International Conference on Internet of Things (iThings) and IEEE Green Computing and Communications (GreenCom) and IEEE Cyber, 2017

Wandering Words: Tracing Changes in Words Used by Teacher Tweeters Over Time.
Proceedings of the Workshops Proceedings and Tutorials of the 28th ACM Conference on Hypertext and Social Media (HT 2017), 2017

2014
GAMI-CRM: Using de novo motif inference to detect cis-regulatory modules.
Proceedings of the IEEE Congress on Evolutionary Computation, 2014

A workflow for the computational identification of candidate regulatory elements in noncoding DNA.
Proceedings of the 5th ACM Conference on Bioinformatics, 2014

An automated pipeline for discovering gene expression patterns associated with increased cancer survival time.
Proceedings of the 5th ACM Conference on Bioinformatics, 2014

2013
No-boundary thinking in bioinformatics research.
BioData Min., 2013

Learning and Game AI.
Proceedings of the Artificial and Computational Intelligence in Games, 2013

General Video Game Playing.
Proceedings of the Artificial and Computational Intelligence in Games, 2013

Artificial and Computational Intelligence for Games on Mobile Platforms.
Proceedings of the Artificial and Computational Intelligence in Games, 2013

Mobile games with intelligence: A killer application?
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013

An exploration into improving DNA motif inference by looking for highly conserved core regions.
Proceedings of the 2013 IEEE Symposium on Computational Intelligence in Bioinformatics and Computational Biology (CIBCB), 2013

Initial Results In Using de Novo Motif Inference to Detect Cis-Regulatory Modules.
Proceedings of the ACM Conference on Bioinformatics, 2013

2012
Special Issue on Computational Intelligence in Bioinformatics [Guest Editorial].
IEEE Comput. Intell. Mag., 2012

Personality profiles for generating believable bot behaviors.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

FRIGHT: A flexible rule-based intelligent ghost team for Ms. Pac-Man.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

Preliminary results for GAMMI: Genetic algorithms for motif-module inference.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
Using genetic algorithms for the inference of motifs that are represented in only a subset of sequences of interest.
Proceedings of the 2011 IEEE International Conference on Bioinformatics and Biomedicine Workshops, 2011

A genetic algorithms approach to the inference of cis-regulatory modules.
Proceedings of the 2011 IEEE International Conference on Bioinformatics and Biomedicine Workshops, 2011

A Complex Adaptive Systems Investigation of the Social-Ecological Dynamics of Three Fisheries.
Proceedings of the Complex Adaptive Systems: Energy, 2011

2010
REALM: A rule-based evolutionary computation agent that learns to play Mario.
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010

2009
Agent Smith: Towards an evolutionary rule-based agent for interactive dynamic games.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

RAMP: A rule-based agent for Ms. Pac-Man.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

2008
EpiSwarm, a Swarm-Based System for Investigating Genetic Epistasis.
Proceedings of the Linkage in Evolutionary Computation, 2008

An Evaluation of Information Content as a Metric for the Inference of Putative Conserved Noncoding Regions in DNA Sequences Using a Genetic Algorithms Approach.
IEEE ACM Trans. Comput. Biol. Bioinform., 2008

2007
Towards Interactive Visualization for Exploring Conserved Motifs in Noncoding DNA Sequence.
Proceedings of the Frontiers in the Convergence of Bioscience and Information Technologies 2007, 2007

Initial results with EpiSwarm, a Swarm-based system investigating genetic epistasis.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

Preliminary results with GAUGUIN, an evolutionary computation approach to creating art in the suprematis style.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

2005
RCS: a learning classifier system for evolutionary robotics.
Proceedings of the Genetic and Evolutionary Computation Conference, 2005

Preliminary Results for GAMI: A Genetic Algorithms Approach to Motif Inference.
Proceedings of the 2005 IEEE Symposium on Computational Intelligence in Bioinformatics and Computational Biology, 2005

GENCEM: a genetic algorithms approach to coordinated exploration and mapping with multiple autonomous robots.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

Estimating Patient's Length of Stay in the Emergency Department with an Artificial Neural Network.
Proceedings of the AMIA 2005, 2005

2003
GenTree: An Interactive Genetic Algorithms System for Designing 3D Polygonal Tree Models.
Proceedings of the Genetic and Evolutionary Computation, 2003

Phylogenetic trees using evolutionary search: initial progress in extending Gaphyl to work with genetic data.
Proceedings of the IEEE Congress on Evolutionary Computation, 2003

2002
An Evolutionary Approach to Phylogenetic Tree Construction.
Proceedings of the 6th Joint Conference on Information Science, 2002

Gaphyl: An Evolutionary Algorithms Approach For The Study Of Natural Evolution.
Proceedings of the GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, 2002

Towards a genetic algorithms approach to designing 3D polygonal tree models.
Proceedings of the 2002 Congress on Evolutionary Computation, 2002

2001
Curriculum descant: machine learning for the masses.
Intell., 2001

The use of robots in the undergraduate curriculum: experience reports.
Proceedings of the 32rd SIGCSE Technical Symposium on Computer Science Education, 2001

Gaphyl: A Genetic Algorithms Approach to Cladistics.
Proceedings of the Principles of Data Mining and Knowledge Discovery, 2001

2000
Teaching advice and support for new and adjunct faculty (panel session): experiences, policies, and strategies.
Proceedings of the 31st SIGCSE Technical Symposium on Computer Science Education, 2000

Machine learning in the liberal arts curriculum.
Proceedings of the 31st SIGCSE Technical Symposium on Computer Science Education, 2000

Classification of epidemiological data: a comparison of genetic algorithm and decision tree approaches.
Proceedings of the 2000 Congress on Evolutionary Computation, 2000

1995
A comparison of genetic algorithms and other machine learning systems on a complex classification task from common disease research.
PhD thesis, 1995

1993
Integrated Mobile-Robot Design-Winning the AAAI 1992 Robot Competition.
IEEE Expert, 1993

Carmel Versus Flakey: A Comparison of Two Winners.
AI Mag., 1993

Winning the AAAI Robot Competition.
Proceedings of the 11th National Conference on Artificial Intelligence. Washington, 1993


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