Daina Gudoniene
Orcid: 0000-0002-6338-5556
  According to our database1,
  Daina Gudoniene
  authored at least 29 papers
  between 2012 and 2024.
  
  
Collaborative distances:
Collaborative distances:
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Online presence:
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    on orcid.org
 
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Bibliography
  2024
A Case on Artificial Intelligence Technologies Using for Tutoring and Achieving Learning Outcomes.
    
  
    Proceedings of the Information and Software Technologies - 30th International Conference, 2024
    
  
    Proceedings of the Information and Software Technologies - 30th International Conference, 2024
    
  
  2023
    Proceedings of the Information and Software Technologies - 29th International Conference, 2023
    
  
Understanding User Perspectives on an Educational Game for Civic and Social Inclusion.
    
  
    Proceedings of the Information and Software Technologies - 29th International Conference, 2023
    
  
Preliminary Validation of ENGAME: Fostering Civic Participation and Social Inclusion Through an E-Learning Game.
    
  
    Proceedings of the Learning and Collaboration Technologies, 2023
    
  
  2022
Preliminary study of the usability of the INGAME game for social inclusion and civic participation.
    
  
    Proceedings of the Interacción 2022: XXII International Conference on Human Computer Interaction, Teruel, Spain, September 7, 2022
    
  
    Proceedings of the Learning Technologies and Systems, 2022
    
  
    Proceedings of the Information and Software Technologies - 28th International Conference, 2022
    
  
    Proceedings of the Information and Software Technologies - 28th International Conference, 2022
    
  
  2021
    Proceedings of the 23rd International Symposium on Computers in Education, 2021
    
  
    Proceedings of the Information and Software Technologies - 27th International Conference, 2021
    
  
An Engineering Solution for a Correlation Between a Competences Framework and Learning Units in an Educational Platform.
    
  
    Proceedings of the Information and Software Technologies - 27th International Conference, 2021
    
  
  2020
The VOIL Digital Transformation Competence Framework. Evaluation and Design of Higher Education Curricula.
    
  
    Proceedings of the Information and Software Technologies - 26th International Conference, 2020
    
  
Work in Progress: A MOOC-based Innovative Instructional Approach for Curriculum Design.
    
  
    Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020
    
  
    Proceedings of the New Perspectives on Virtual and Augmented Reality, 2020
    
  
  2019
Engineering Solutions on Multimodal Profiling Tool for Digital Jobs Analysis and Matching of Requirements Competences Frameworks.
    
  
    Proceedings of the IEEE Global Engineering Education Conference, 2019
    
  
  2018
    Int. J. Comput. Commun. Control, 2018
    
  
    Proceedings of the Information and Software Technologies - 24th International Conference, 2018
    
  
  2017
    Int. J. Comput. Commun. Control, 2017
    
  
  2016
    Int. J. Hum. Cap. Inf. Technol. Prof., 2016
    
  
Technological Aspects of the Gamification Model for e-Learning Participant's Engagement.
    
  
    Balt. J. Mod. Comput., 2016
    
  
    Proceedings of the Information and Software Technologies - 22nd International Conference, 2016
    
  
  2015
    Informatica, 2015
    
  
    Proceedings of the 2015 ITiCSE Working Group Reports, 2015
    
  
    Proceedings of the Information and Software Technologies - 21st International Conference, 2015
    
  
  2014
    Proceedings of the Smart Digital Futures 2014, 2014
    
  
  2013
    Proceedings of the Information and Software Technologies - 19th International Conference, 2013
    
  
  2012
    Proceedings of the Information and Software Technologies - 18th International Conference, 2012