Dorothé Smit

Orcid: 0000-0003-3260-9091

According to our database1, Dorothé Smit authored at least 18 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2024
Making Your Makerspace: A Tale of Tension.
Proceedings of the Eighteenth International Conference on Tangible, 2024

2022
Hybrid Design Tools for Participatory, Embodied Sensemaking: An Applied Framework.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Qude: Exploring Tactile Code in Long-Distance Relationships.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

VR [we are] Training - Workshop on Collaborative Virtual Training for Challenging Contexts.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Making Access: Increasing Inclusiveness in Making.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Distributed Collaborative Sensemaking: Tracing a Gradual Process.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

2020
Center for HCI, University of Salzburg.
Interactions, 2020

Augmenting Embodied Sensemaking using VR-Enabled New and Unusual perspectives.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

Sprinkling Diversity: Hurdles on the Way to Inclusiveness in Makerspaces.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Designing for Tangible (Un-)Connectedness.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Be the Meeple: New Perspectives on Traditional Board Games.
Proceedings of the Thirteenth International Conference on Tangible, 2019

Let the Bot Take Care of It: Exploring #CapIt, a Whiteboard Table Capture System.
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019

2018
MacroScope: First-Person Perspective in Physical Scale Models.
Proceedings of the Twelfth International Conference on Tangible, 2018

2017
LaserViz: Shared Gaze in the Co-Located Physical World.
Proceedings of the Tenth International Conference on Tangible, 2017

The Blue Studio: Designing an Interactive Environment for Embodied Multi-Stakeholder Ideation Processes.
Proceedings of the Tenth International Conference on Tangible, 2017

The Evolution of a Scale Model as an Impromptu Design Tool.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Ideating in Skills: Developing Tools for Embodied Co-Design.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

2015
BlurtLine: A Design Exploration to Support Children with ADHD in Classrooms.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015


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