Janne Mascha Beuthel

Orcid: 0000-0003-4746-3988

According to our database1, Janne Mascha Beuthel authored at least 11 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Designing [Im]Material Inventories of Nomadic Belongings.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

2022
Exploring and Materialising Bodily Experiences of Security through Lenses of Feminist HCI practices.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Exploring Remote Communication through Design Interventions: Material and Bodily Considerations.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Exploring Bodily Heirlooms: Material Ways to Prolong Closeness Beyond Death.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

2021
Experiencing Distance: Wearable Engagements with Remote Relationships.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Grandparents and Grandchildren Meeting Online: The Role of Material Things in Remote Settings.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Developing Ideas and Methods for Supporting Whole Body Interaction in Remote Co-Design with Children.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
Designing for Tangible (Un-)Connectedness.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Wearing the Invisible: Wearable Manifestations of Embodied Experiences.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2017
Wear.x: Developing Wearables that Embody Felt Experience.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017


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