Ian Arawjo

Orcid: 0000-0001-8910-0822

According to our database1, Ian Arawjo authored at least 17 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Antagonistic AI.
CoRR, 2024

Imagining a Future of Designing with AI: Dynamic Grounding, Constructive Negotiation, and Sustainable Motivation.
CoRR, 2024

An AI-Resilient Text Rendering Technique for Reading and Skimming Documents.
CoRR, 2024

2023
ChainForge: A Visual Toolkit for Prompt Engineering and LLM Hypothesis Testing.
CoRR, 2023

ChainForge: An open-source visual programming environment for prompt engineering.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

2022
Notational Programming for Notebook Environments: A Case Study with Quantum Circuits.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

2021
Intercultural Computing Education: Toward Justice Across Difference.
ACM Trans. Comput. Educ., 2021

Keepin' it real about race in HCI.
Interactions, 2021

2020
Exploring Intercultural Approaches to Resolving Sociocultural Tension in CS Classes.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

To Write Code: The Cultural Fabrication of Programming Notation and Practice.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Computing Education for Intercultural Learning: Lessons from the Nairobi Play Project.
Proc. ACM Hum. Comput. Interact., 2019

2017
Distraction or Life Saver?: The Role of Technology in Undergraduate Students' Boundary Management Strategies.
Proc. ACM Hum. Comput. Interact., 2017

TypeTalker: A Speech Synthesis-Based Multi-Modal Commenting System.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Teaching Programming with Gamified Semantics.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Reduct: A Puzzle Game for Children About Evaluating Code.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2015
Composition Techniques for the Ilinx Vibrotactile Garment.
Proceedings of the Looking Back, 2015

2014
PoetryLab: a close listening game for iOS.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014


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