François Guimbretière

Orcid: 0000-0002-5510-6799

Affiliations:
  • Cornell University


According to our database1, François Guimbretière authored at least 94 papers between 1999 and 2024.

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Bibliography

2024
GazeTrak: Exploring Acoustic-based Eye Tracking on a Glass Frame.
CoRR, 2024

EyeEcho: Continuous and Low-power Facial Expression Tracking on Glasses.
CoRR, 2024

EchoWrist: Continuous Hand Pose Tracking and Hand-Object Interaction Recognition Using Low-Power Active Acoustic Sensing On a Wristband.
CoRR, 2024

2023
PoseSonic: 3D Upper Body Pose Estimation Through Egocentric Acoustic Sensing on Smartglasses.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

VRoxy: Enabling Remote Collaboration in Large Spaces Beyond Local Boundaries via a VR-Driven Robotic Proxy.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

HPSpeech: Silent Speech Interface for Commodity Headphones.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023

EchoNose: Sensing Mouth, Breathing and Tongue Gestures inside Oral Cavity using a Non-contact Nose Interface.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023

EchoSpeech: Continuous Silent Speech Recognition on Minimally-obtrusive Eyewear Powered by Acoustic Sensing.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

ReMotion: Supporting Remote Collaboration in Open Space with Automatic Robotic Embodiment.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
RemoteCoDe: Robotic Embodiment for Enhancing Peripheral Awareness in Remote Collaboration Tasks.
Proc. ACM Hum. Comput. Interact., 2022

EarIO: A Low-power Acoustic Sensing Earable for Continuously Tracking Detailed Facial Movements.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

2021
NeckFace: Continuously Tracking Full Facial Expressions on Neck-mounted Wearables.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

Interactive Vignettes: Enabling Large-Scale Interactive HRI Research.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021

WovenProbe: Probing Possibilities for Weaving Fully-Integrated On-Skin Systems Deployable in the Field.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Weavecraft: an interactive design and simulation tool for 3D weaving.
ACM Trans. Graph., 2020

BoostMeUp: A Smartwatch App to Regulate Emotions and Improve Cognitive Performance.
GetMobile Mob. Comput. Commun., 2020

C-Face: Continuously Reconstructing Facial Expressions by Deep Learning Contours of the Face with Ear-mounted Miniature Cameras.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Are Space-making Robots, Agents? Investigations on User Perception of an Embedded Robotic Surface.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020

Baccalauréat Practice Tests in Cameroon: The Impact of SMS-Based Exam Preparation.
Proceedings of the 2020 International Conference on Information and Communication Technologies and Development, 2020

2019
BoostMeUp: Improving Cognitive Performance in the Moment by Unobtrusively Regulating Emotions with a Smartwatch.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Ondulé: Designing and Controlling 3D Printable Springs.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

FormFab: Continuous Interactive Fabrication.
Proceedings of the Thirteenth International Conference on Tangible, 2019

Towards answering "Am I on the right track?" automatically using program synthesis.
Proceedings of the SPLASH-E '19, 2019

Engaging High School Students in Cameroon with Exam Practice Quizzes via SMS and WhatsApp.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Heimdall: A Remotely Controlled Inspection Workbench For Debugging Microcontroller Projects.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Design Within a Patriarchal Society: Opportunities and Challenges in Designing for Rural Women in Bangladesh.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

RoMA: Interactive Fabrication with Augmented Reality and a Robotic 3D Printer.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Regulating Feelings During Interpersonal Conflicts by Changing Voice Self-perception.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
EmotionCheck: A Wearable Device to Regulate Anxiety through False Heart Rate Feedback.
GetMobile Mob. Comput. Commun., 2017

Toolbox for exploration of energy-efficient event processors for human-computer interaction.
Proceedings of the 2017 IEEE International Symposium on Performance Analysis of Systems and Software, 2017

TypeTalker: A Speech Synthesis-Based Multi-Modal Commenting System.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Teaching Programming with Gamified Semantics.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Printing arbitrary meshes with a 5DOF wireframe printer.
ACM Trans. Graph., 2016

A 3D Printer for Interactive Electromagnetic Devices.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Muscle-plotter: An Interactive System based on Electrical Muscle Stimulation that Produces Spatial Output.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

EmotionCheck: leveraging bodily signals and false feedback to regulate our emotions.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

RichReview++: Deployment of a Collaborative Multi-modal Annotation System for Instructor Feedback and Peer Discussion.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

On-The-Fly Print: Incremental Printing While Modelling.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Sensing Tablet Grasp + Micro-mobility for Active Reading.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Patching Physical Objects.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Supporting Face-to-Face Like Communication Modalities for Asynchronous Assignment Feedback in Math Education.
Proceedings of the Second ACM Conference on Learning @ Scale, 2015

D-Coil: A Hands-on Approach to Digital 3D Models Design.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Low-Fidelity Fabrication: Speeding up Design Iteration of 3D Objects.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Biogotchi!: An Exploration of Plant-Based Information Displays.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
An asymmetric dual-processor architecture for low-power information appliances.
ACM Trans. Embed. Comput. Syst., 2014

RichReview: blending ink, speech, and gesture to support collaborative document review.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

WirePrint: 3D printed previews for fast prototyping.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Sensing techniques for tablet+stylus interaction.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Using asymmetric cores to reduce power consumption for interactive devices with bi-stable displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Semantic tagging on historical maps.
Proceedings of the Web Science 2013 (co-located with ECRC), 2013

TextTearing: opening white space for digital ink annotation.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Asymmetric cores for low power user interface systems.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Graduate student use of a multi-slate reading system.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Evaluating and understanding the usability of a pen-based command system for interactive paper.
ACM Trans. Comput. Hum. Interact., 2012

Designing a multi-slate reading environment to support active reading activities.
ACM Trans. Comput. Hum. Interact., 2012

FlexAura: a flexible near-surface range sensor.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Bimanual marking menu for near surface interactions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Enhancing naturalness of pen-and-tablet drawing through context sensing.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Grips and gestures on a multi-touch pen.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Foundations for designing and evaluating user interfaces based on the crossing paradigm.
ACM Trans. Comput. Hum. Interact., 2010

Mesh saliency and human eye fixations.
ACM Trans. Appl. Percept., 2010

MouseLight: bimanual interactions on digital paper using a pen and a spatially-aware mobile projector.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

TouchFace: the interaction between cursors and live video images for casual videoconferencing.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
The ModelCraft framework: Capturing freehand annotations and edits to facilitate the 3D model design process using a digital pen.
ACM Trans. Comput. Hum. Interact., 2009

Hardware Support for Navigating Large Digital Documents.
Int. J. Hum. Comput. Interact., 2009

PenLight: combining a mobile projector and a digital pen for dynamic visual overlay.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Codex: a dual screen tablet computer.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Papiercraft: A gesture-based command system for interactive paper.
ACM Trans. Comput. Hum. Interact., 2008

Relative role of merging and two-handed operation on command selection speed.
Int. J. Hum. Comput. Stud., 2008

Optimal parameters for efficient crossing-based dialog boxes.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Navigation techniques for dual-display e-book readers.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education.
Proceedings of the Human-Computer Interaction, 2007

PaperCP: Exploring the Integration of Physical and Digital Affordances for Active Learning.
Proceedings of the Human-Computer Interaction, 2007

ExperiScope: an analysis tool for interaction data.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
ModelCraft: capturing freehand annotations and edits on physical 3D models.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Pen-top feedback for paper-based interfaces.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Phrasing techniques for multi-stroke selection gestures.
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006

ButterflyNet: a mobile capture and access system for field biology research.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

An evaluation of pan & zoom and rubber sheet navigation with and without an overview.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

The springboard: multiple modes in one spring-loaded control.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
CrossY: a crossing-based drawing application.
ACM Trans. Graph., 2005

Benefits of merging command selection and direct manipulation.
ACM Trans. Comput. Hum. Interact., 2005

PapierCraft: a command system for interactive paper.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

Flipper: a new method of digital document navigation.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Design and analysis of delimiters for selection-action pen gesture phrases in scriboli.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Differences in pointing task performance between preschool children and adults using mice.
ACM Trans. Comput. Hum. Interact., 2004

Stitching: pen gestures that span multiple displays.
Proceedings of the working conference on Advanced visual interfaces, 2004

2003
TreeJuxtaposer: scalable tree comparison using Focus+Context with guaranteed visibility.
ACM Trans. Graph., 2003

Paper augmented digital documents.
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, 2003

2002
Fluid interaction for high resolution wall-size displays.
PhD thesis, 2002

2001
Fluid interaction with high-resolution wall-size displays.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

2000
FlowMenu: combining command, text, and data entry.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

1999
Constellation: A Visualization Tool for Linguistic Queries from MindNet.
Proceedings of the IEEE Symposium on Information Visualization 1999 (INFOVIS'99), 1999

Visual instruments for an interactive mural.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999


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