Sumita Sharma

According to our database1, Sumita Sharma authored at least 53 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2023
Computational empowerment of children: Design research on empowering and impactful designs by children.
Int. J. Child Comput. Interact., September, 2023

Inclusive Child-centered AI: Employing design futuring for Inclusive design of inclusive AI by and with children in Finland and India.
CoRR, 2023

Age against the machine: Exploring ethical AI design and use by, with, and for children.
Proceedings of the 4th African Human Computer Interaction Conference, 2023

What Not to Wear: Exploring Taboos in Clothing Through Speculative Design.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
<i>To Empower or Provoke?</i> Exploring approaches for participatory design at schools for neurodiverse individuals in India.
Int. J. Child Comput. Interact., 2022

Critical agenda driving child-computer interaction research - Taking a stock of the past and envisioning the future.
Int. J. Child Comput. Interact., 2022

All the World is our Stage: Empowering Children to Tackle Bullying through Theatre of the Oppressed in Critical Design and Making.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Age Against the Machine: A Call for Designing Ethical AI for and with Children.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Familiarizing Children with Artificial Intelligence.
Proceedings of the 25th International Academic Mindtrek conference, 2022

Madness to the methods: Speculating approaches to study and nurture children's designer and Maker identities.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022

A Series of Fortunate Accidents: Lessons Learned When Things Go Sideways in Making Projects with Children.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022

Design Futuring for Love, Friendship, and Kinships: Five Perspectives on Intimacy.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

PigScape: An embodied video game for cognitive peer-training of impulse and behavior control in children with ADHD.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

Uncovering Children's Situated Design Capital - A Nexus Analytic Inquiry.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
In Pursuit of Inclusive and Diverse Digital Futures: Exploring the Potential of Design Fiction in Education of Children.
IxD&A, 2021

The show must go on! Strategies for making and makerspaces during pandemic.
Int. J. Child Comput. Interact., 2021

Researchers' Toolbox for the Future: Understanding and Designing Accessible and Inclusive Artificial Intelligence (AIAI).
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021

Technology Inclusion via Endangered Language Learning Application: An Explorative Case Study with Remote Nganasan Community.
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021

From the Margins to the Centre: Defining New Mission and Vision for HCI Research in South Asia.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

CHI Against Bullying: Taking Stock of the Past and Envisioning the Future.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Calling for a Plurality of Perspectives on Design Futuring: An Un-Manifesto.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Nowhere to Now-here: Empowering Children to Reimagine Bully Prevention at Schools Using Critical Design Fiction: Exploring the Potential of Participatory, Empowering Design Fiction in Collaboration with Children.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

From Mild to Wild: Reimagining Friendships and Romance in the Time of Pandemic Using Design Fiction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Building Rural Renaissance and Suburban Development with Interactive Technology Solutions in India.
Proceedings of the Encyclopedia of Education and Information Technologies, 2020

Socio-Technical Aspirations for Children with Special Needs: A Study in Two Locations - India and Finland.
ACM Trans. Access. Comput., 2020

Digital transformation of everyday life - How COVID-19 pandemic transformed the basic education of the young generation and why information management research should care?
Int. J. Inf. Manag., 2020

Researchers' Toolbox for the Future: Empowering Children to Shape Their Future.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

AI for all: defining the what, why, and how of inclusive AI.
Proceedings of the 23rd Academic Mindtrek Conference, 2020

Toy, Tutor, Peer, or Pet?: Preliminary Findings from Child-Robot Interactions in a Community School.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

Gathering garbage or going green?: shifting social perspectives to empower individuals with special needs.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

Researchers' toolbox for the future: designing the future of technology with and for children.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
CityCompass VR - A Collaborative Virtual Language Learning Environment.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Field trip as method: a rapid fieldwork approach.
Proceedings of the IndiaHCI 2019: Proceedings of the 10th Indian Conference on Human-Computer Interaction, 2019

Exploring Globally Inclusive Online Collaboration for Indian and Finnish Schoolchildren.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
Designing Gesture-Based Applications for Individuals with Developmental Disabilities: Guidelines from User Studies in India.
ACM Trans. Access. Comput., 2018

Where the streets have no name: a field trip in the wild.
Interactions, 2018

Engaging different worlds, one field trip at a time.
Interactions, 2018

'Wow! You're Wearing a Fitbit, You're a Young Boy Now!": Socio-Technical Aspirations for Children with Autism in India.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Overcoming socio-technical challenges for cross-cultural collaborative applications.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
ICT Based Interventions for Anganwadi Healthcare Workers in Mumbai.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Parental Perspectives Towards Education Technology in Low-Income Urban Households.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Challenges in Public Display Deployments: A Taxonomy of External Factors.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Kinesthetic Elementary Mathematics - Creating Flow with Gesture Modality.
Int. J. Serious Games, 2016

Multimodal interaction in process control rooms: are we there yet?
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Promoting Joint Attention with Computer Supported Collaboration in Children with Autism.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Designing Computer Supported Collaborative Applications for UnderServed Indian Children.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

CityCompass: A Collaborative Online Language Learning Application.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

Kirana: A Gesture-based Market App for Life Skills Learning for Individuals with Developmental Disabilities.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

Gesture-based Interaction for Individuals with Developmental Disabilities in India.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

Collaborative Conversational Language Learning with CityCompass.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Designing Novel Gesture-based Services for Under Served Indian Communities.
Proceedings of the 7th International Conference on HCI, IndiaHCI 2015, Guwahati, 2015

2014
Body-touching: an embodied interaction technique for health information systems in developing regions.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014

2013
Evaluating the experiential user experience of public display applications in the wild.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013


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