Jesse Gray

Orcid: 0000-0002-4385-0983

According to our database1, Jesse Gray authored at least 26 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
No Justice Without (Relational) Autonomy? Rethinking the Digital Empowerment Rhetoric.
Digit. Soc., April, 2024

Five Years Teaching Ethics and Computing.
IEEE Des. Test, February, 2024

2016

2014
Manipulating Mental States Through Physical Action - A Self-as-Simulator Approach to Choosing Physical Actions Based on Mental State Outcomes.
Int. J. Soc. Robotics, 2014

2012
Manipulating Mental States through Physical Action.
Proceedings of the Social Robotics - 4th International Conference, 2012

2011
Exploring mixed reality robot gaming.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

2009
An Embodied Cognition Approach to Mindreading Skills for Socially Intelligent Robots.
Int. J. Robotics Res., 2009

2008
Mobile, dexterous, social robots for mobile manipulation and human-robot interaction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Teaching Robots via Natural Nonverbal Cues.
Proceedings of the Experimental Robotics, The Eleventh International Symposium, 2008

2007
Mindreading as a Foundational Skill for Socially Intelligent Robots.
Proceedings of the Robotics Research - The 13th International Symposium, 2007

2006
Using perspective taking to learn from ambiguous demonstrations.
Robotics Auton. Syst., 2006

The huggable: a therapeutic robotic companion for relational, affective touch.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Perspective Taking: An Organizing Principle for Learning in Human-Robot Interaction.
Proceedings of the Proceedings, 2006

2005
Learning From and About Others: Towards Using Imitation to Bootstrap the Social Understanding of Others by Robots.
Artif. Life, 2005

The virtual raft project: a network of mobile and stationary computer systems inhabited by communities of interactive animated agents.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Heterogeneous character animation: how to make an interactive character jump between stationary and mobile graphical computing platforms.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Action parsing and goal inference using self as simulator.
Proceedings of the IEEE International Workshop on Robot and Human Interactive Communication, 2005

Multiple virtual rafts: a multi-user paradigm for interacting with communities of autonomous characters.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Untethered robotic play for repetitive physical tasks.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
Tutelage and Collaboration for Humanoid Robots.
Int. J. Humanoid Robotics, 2004

Robot's play: interactive games with sociable machines.
Comput. Entertain., 2004

Working collaboratively with humanoid robots.
Proceedings of the 4th IEEE/RAS International Conference on Humanoid Robots, 2004

Robot's play: interactive games with sociable machines.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

2003
Interactive robot theatre.
Commun. ACM, 2003

Interactive robot theatre.
Proceedings of the 2003 IEEE/RSJ International Conference on Intelligent Robots and Systems, Las Vegas, Nevada, USA, October 27, 2003

2002
Leashing the AlphaWolves: mixing user direction with autonomous emotion in a pack of semi-autonomous virtual characters.
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002


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