Jim X. Chen

Orcid: 0000-0002-4521-5174

Affiliations:
  • George Mason University, Fairfax VA, USA


According to our database1, Jim X. Chen authored at least 97 papers between 1995 and 2023.

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Bibliography

2023
BiG2S: A dual task graph-to-sequence model for the end-to-end template-free reaction prediction.
Appl. Intell., December, 2023

Real-time crowd formation control in virtual scenes.
Simul. Model. Pract. Theory, 2023

Enhanced Template-Free Reaction Prediction with Molecular Graphs and Sequence-based Data Augmentation.
Proceedings of the 32nd ACM International Conference on Information and Knowledge Management, 2023

2022
A Segmentation-Based Multitask Learning Approach for Isolating Switch State Recognition in High-Speed Railway Traction Substation.
IEEE Trans. Intell. Transp. Syst., 2022

An Outdoor Support Insulator Surface Defects Segmentation Approach via Image Adversarial Reconstruction in High-Speed Railway Traction Substation.
IEEE Trans. Instrum. Meas., 2022

2021
Visual tracking with multilayer filter fusion network.
Multim. Tools Appl., 2021

2019
Applications of Extreme Learning Machines.
Comput. Sci. Eng., 2019

Spectral Multi-Dimensional Scaling using Biharmonic Distance.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

2018
Understanding the Research Publication Process.
Comput. Sci. Eng., 2018

2017
Low-rank representation with graph regularization for subspace clustering.
Soft Comput., 2017

Adaptive relay detection using primary and auxiliary detectors for tracking.
Multim. Tools Appl., 2017

Visual tracking with multiple Hough detectors.
Image Vis. Comput., 2017

Transparent Computing.
Comput. Sci. Eng., 2017

Plans for CiSE.
Comput. Sci. Eng., 2017

2016
Crowd simulation using DC model and density information.
Multim. Tools Appl., 2016

The Evolution of Computing: AlphaGo.
Comput. Sci. Eng., 2016

2015
Robust object tracking with active context learning.
Vis. Comput., 2015

The Advancement of Computing.
Comput. Sci. Eng., 2015

A real time haptic simulator of spine surgeries.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015

A hybrid prediction method and its application in the distributed low-cost INS/GPS integrated navigation system.
Proceedings of the 18th International Conference on Information Fusion, 2015

2014
Robust object tracking using enhanced random ferns.
Vis. Comput., 2014

A New Segmentation Method for Broadcast Sports Video.
Proceedings of the 17th IEEE International Conference on Computational Science and Engineering, 2014

2013
Motion Simulation of Inner Hair Cell Stereocilia.
Comput. Sci. Eng., 2013

Automatically Assessing Limb Alignment and Hip Fracture Using 3D Models.
Comput. Sci. Eng., 2013

Medical Simulations [Guest editors' introduction].
Comput. Sci. Eng., 2013

Real-Time Covert Timing Channel Detection in Networked Virtual Environments.
Proceedings of the Advances in Digital Forensics IX, 2013

2012
Dynamic Simulation of Grass Field Swaying in Wind.
J. Softw., 2012

Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation.
Comput. Sci. Eng., 2012

2011
Real-Time Detection of Covert Channels in Highly Virtualized Environments.
Proceedings of the Critical Infrastructure Protection V, 2011

2010
Computing Discrete Minimal Surfaces Using a Nonlinear Spring Model.
Comput. Sci. Eng., 2010

Rapid Assessment of Secondary Disasters Induced by the Wenchuan Earthquake.
Comput. Sci. Eng., 2010

Geographic Information Systems.
Comput. Sci. Eng., 2010

Automatic assessment of the torsional alignment of the knee joint in three-dimension visualization.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

A fully automated lumen contour detection of intravascular ultrasound images based on Gabor texture analysis.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Geometric transformation of the RBF implicit surface.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

A new visualization framework of dental CT images for orthodontics.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Designing Computer Games to Teach Algorithms.
Proceedings of the Seventh International Conference on Information Technology: New Generations, 2010

3D Automatic Feature Construction System for Lower Limb Alignment.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

2009
A Virtual Platform for Auditory Organ Mechanics Analysis.
Comput. Sci. Eng., 2009

A Personal Reflection.
Comput. Sci. Eng., 2009

Video Transmission Channel Distortion Estimation Model for H.264/AVC Based on Channel Simulation.
Proceedings of the 2009 Third International Conference on Multimedia and Ubiquitous Engineering, 2009

2008
VR-based edutainment.
Virtual Real., 2008

Real-Time Photorealistic Virtual Human Anatomy.
Comput. Sci. Eng., 2008

PPL: A whole-image processing language.
Comput. Lang. Syst. Struct., 2008

Distributed application launching for high quality graphics in synchronous distance education.
Proceedings of the 13th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2008

Improved Strategies for OBB Fitting and Overlap Test for OBB.
Proceedings of the International Conference on Computer Science and Software Engineering, 2008

The Simulation of Benign Tumor Growth in Blood Vessels Circumstance.
Proceedings of the International Conference on Computer Science and Software Engineering, 2008

2007
A Contour Map of the Ear's Vestibular Apparatus Based on 3D Reconstruction.
Comput. Sci. Eng., 2007

Guest Editors' Introduction: Anatomic Rendering and Visualization.
Comput. Sci. Eng., 2007

Accurate Depth of Field Simulation in Real Time.
Comput. Graph. Forum, 2007

Scene Depth Reconstruction on the GPU: A Post Processing Technique for Layered Fog.
Proceedings of the Virtual Reality, 2007

Human Computer Intelligent Interaction Using Augmented Cognition and Emotional Intelligence.
Proceedings of the Virtual Reality, 2007

2006
Editorial: The International Journal of Virtual Reality 2006 - 05(2).
Int. J. Virtual Real., 2006

Interactive Visualization of Multivariate Statistical Data.
Int. J. Virtual Real., 2006

Using Geometric Algebra for 3D Linear Transformations.
Comput. Sci. Eng., 2006

Water Wave Animation on Mesh Surfaces.
Comput. Sci. Eng., 2006

Learning abstract concepts through interactive playing.
Comput. Graph., 2006

Image-Based Fast Small Triangle Rasterization.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

Foundations of 3D graphics programming - using JOGL and Java3D.
Springer, ISBN: 978-1-84628-185-3, 2006

2005
Virtual human anatomy.
Comput. Sci. Eng., 2005

OpenGL programming in Java.
Comput. Sci. Eng., 2005

A virtual laboratory for temporal bone microanatomy.
Comput. Sci. Eng., 2005

Nonlinear Perspective Projections and Magic Lenses: 3D View Deformation.
IEEE Computer Graphics and Applications, 2005

Adaptive Web-Based Learning System.
Proceedings of the 12th IEEE International Conference on the Engineering of Computer-Based Systems (ECBS 2005), 2005

Visualization Using Virtual Reality.
Proceedings of the Visualization Handbook., 2005

2004
Teacher-driven: web-based learning system.
Proceedings of the 5th Conference on Information Technology Education, 2004

A Model for Team-based Access Control (TMAC 2004).
Proceedings of the International Conference on Information Technology: Coding and Computing (ITCC'04), 2004

SMIS - A Real-Time Stereoscopic Medical Imaging System.
Proceedings of the 17th IEEE Symposium on Computer-Based Medical Systems (CBMS 2004), 2004

Simulation and Visualization of Knee Joint Contact Using Deformable Model.
Proceedings of the 2004 International Conference on Computer and Information Technology (CIT 2004), 2004

2003
Nonlinear projection: using deformations in 3D viewing.
Comput. Sci. Eng., 2003

Gene expression clustering and 3D visualization.
Comput. Sci. Eng., 2003

High-dimensional data acquisition, computing, and visualization.
Comput. Sci. Eng., 2003

New graphics pipeline approach speeds up atomic primitives rendering.
Comput. Sci. Eng., 2003

MUVEES: a PC-based Multi-User Virtual Environment for Learning.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

Guide to graphics software tools.
Springer, ISBN: 978-0-387-95049-5, 2003

2002
Rendering avatars in virtual reality: integrating a 3D model with 2D images.
Comput. Sci. Eng., 2002

Geographic statistics visualization: web-based linked micromap plots.
Comput. Sci. Eng., 2002

The Analysis and Statistics of Line Distribution.
IEEE Computer Graphics and Applications, 2002

Interactive Linked Micromap Plots And Dynamically Conditioned Choropleth Maps.
Proceedings of the 2002 Annual National Conference on Digital Government Research, 2002

2001
Knee surgery assistance: patient model construction, motion simulation, and biomechanical visualization.
IEEE Trans. Biomed. Eng., 2001

Physics-based modeling and real-time simulation.
Comput. Sci. Eng., 2001

Data visualization: parallel coordinates and dimension reduction.
Comput. Sci. Eng., 2001

Impostors-Based Real-Time Avatar Behavior in Virtual Reality Systems.
Proceedings of the 5th IEEE International Workshop on Distributed Simulation and Real-Time Applications (DS-RT 2001), 2001

2000
Parallel Information Retrieval Scalability using the Relational Model on Large Document Collections.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2000

1999
Real-time simulation of dust behavior generated by a fast traveling vehicle.
ACM Trans. Model. Comput. Simul., 1999

A Model for Understanding How Virtual Reality Aids Complex Conceptual Learning.
Presence Teleoperators Virtual Environ., 1999

3D knee modeling and biomechanical simulation.
Comput. Sci. Eng., 1999

Integrating physics-based computing and visualization: modeling dust behavior.
Comput. Sci. Eng., 1999

Approximate Line Scan-Conversion and Antialiasing.
Comput. Graph. Forum, 1999

A Virtual Reality System for Knee Diagnosis and Surgery Simulation.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

Digital Library Information Categorization, Visualization, and Retrieval.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 1999

Near Real-Time Simulation of Particle Systems.
Proceedings of the 3rd International Workshop on Distributed Interactive Simulation and Real-Time Applications (DIS-RT '99), 1999

Distributed Interactive Learning Environment.
Proceedings of the 3rd International Workshop on Distributed Interactive Simulation and Real-Time Applications (DIS-RT '99), 1999

1997
Multiple Segment Line Scan-Conversion.
Comput. Graph. Forum, 1997

Real-Time Fluid Simulation in a Dynamic Virtual Environment.
IEEE Computer Graphics and Applications, 1997

An improvement on line scan-conversion.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997

1995
Toward Interactive-Rate Simulation of Fluids with Moving Obstacles Using Navier-Stokes Equations.
CVGIP Graph. Model. Image Process., 1995


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