José Luis Sierra

Orcid: 0000-0002-0317-0510

According to our database1, José Luis Sierra authored at least 122 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Reconfigurable Metadata Schemas with Multivalued Elements: Towards Educational Repository Management Through Formal Grammars on the Clavy Platform.
Proceedings of the International Symposium on Computers in Education, 2023

The Generation of Standardized e-Learning Content Packages from Interoperable FHIR Clinical Cases.
Proceedings of the 36th IEEE International Symposium on Computer-Based Medical Systems, 2023

2022
Authoring and playing interactive fiction with conventional web technologies.
Multim. Tools Appl., 2022

2021
Generation of reusable learning objects from digital medical collections: An analysis based on the MASMDOA framework.
Health Informatics J., 2021

A Tool to Assist the Compiler Construction Instructor in Checking the Equivalence of Specifications Based on Regular Expressions.
Proceedings of the 23rd International Symposium on Computers in Education, 2021

Improving Health Information Exchange by Combining Interoperable Resources and Digital Collection Integration Tools.
Proceedings of the Information Systems Development: Crossing Boundaries between Development and Operations (DevOps) in Information Systems (ISD2021 Proceedings), 2021

2020
Assessing the Communicative Effectiveness of Websites.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020

An Annotation Approach for Radiology Reports Linking Clinical Text and Medical Images with Instructional Purposes.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

2019
Generation of Standardized E-Learning Content from Digital Medical Collections.
J. Medical Syst., 2019

A review of annotation classification tools in the educational domain.
Open Comput. Sci., 2019

A Smart Cache Strategy for Tag-Based Browsing of Digital Collections.
Proceedings of the New Knowledge in Information Systems and Technologies, 2019

10th International Workshop on Software Engineering for E-learning (ISELEAR'19).
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

Cataloguing Spanish Medical Reports with UMLS Terms.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

An Online Authoring Tool for Interactive Fiction.
Proceedings of the 23rd International Conference on Information Visualisation, 2019

Transforming Unstructured Clinical Free-Text Corpora into Reconfigurable Medical Digital Collections.
Proceedings of the 32nd IEEE International Symposium on Computer-Based Medical Systems, 2019

2018
Document Annotation Tools: Annotation Classification Mechanisms.
Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2018

Tag-Based Browsing of Digital Collections with Inverted Indexes and Browsing Cache.
Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2018

9th International Workshop on Software Engineering for ELearning (ISELEAR'18).
Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2018

From Digital Medical Collections to Radiology Training E-Learning Courses.
Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2018

Non-LR(1) Precedence Cascade Grammars (Short Paper).
Proceedings of the 7th Symposium on Languages, Applications and Technologies, 2018

A Tool for the Digital Edition of Interactive Fiction Using Stretchtext.
Proceedings of the 22nd International Conference Information Visualisation, 2018

Query-Based Versus Resource-Based Cache Strategies in Tag-Based Browsing Systems.
Proceedings of the Maturity and Innovation in Digital Libraries, 2018

Using Digital Medical Collections to Support Radiology Training in E-learning Platforms.
Proceedings of the Lifelong Technology-Enhanced Learning, 2018

Herramientas para los usuarios: colecciones y anotaciones digitales.
Proceedings of the 13th Annual International Conference of the Alliance of Digital Humanities Organizations, 2018

2017
8th International Workshop on Software Engineering for E-learning (ISELEAR'17).
Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality, 2017

2016
Special issue on eLearning Software Architectures.
Sci. Comput. Program., 2016

Trends in Computers in Education.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016

A System to Manage Non-Formal Higher Education Activities.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016

Multilevel Browsing of Folksonomy-Based Digital Collections.
Proceedings of the Web Information Systems Engineering - WISE 2016, 2016

7<sup>th</sup> international workshop on software engineering for e-learning (ISELEAR'16).
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

Browsing Digital Collections with Reconfigurable Faceted Thesauri.
Proceedings of the Information Systems Development: Complexity in Information Systems Development, 2016

2015
6th International Workshop on Software Engineering for E-Learning (ISELEAR15).
Proceedings of the 3rd International Conference on Technological Ecosystems for Enhancing Multiculturality, 2015

Browsing the Parse Space.
Proceedings of the Languages, Applications and Technologies - 4th International Symposium, 2015

A Syntax-Directed Model Transformation Framework Based on Attribute Grammars.
Proceedings of the Languages, Applications and Technologies - 4th International Symposium, 2015

2014
Preface for the special issue on Software Development Concerns in the e-Learning Domain.
Sci. Comput. Program., 2014

Innovating in the Engineering Processes: Engineering as a Means of Innovation.
Rev. Iberoam. de Tecnol. del Aprendiz., 2014

Development of e-Learning Solutions: Different Approaches, a Common Mission.
Rev. Iberoam. de Tecnol. del Aprendiz., 2014

Assessing semantic annotation activities with formal concept analysis.
Expert Syst. Appl., 2014

Serious games in tertiary education: A case study concerning the comprehension of basic concepts in computer language implementation courses.
Comput. Hum. Behav., 2014

Development of a MOOC management system.
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, 2014

Language-Driven Software Development (Invited talk).
Proceedings of the 3rd Symposium on Languages, Applications and Technologies, 2014

2013
The grammatical approach: A syntax-directed declarative specification method for XML processing tasks.
Comput. Stand. Interfaces, 2013

A process model for the generative production of interactive simulations in engineering education.
Proceedings of the Technological Ecosystems for Enhancing Multiculturality Conference, 2013

Software engineering for eLearning.
Proceedings of the Technological Ecosystems for Enhancing Multiculturality Conference, 2013

Interactive educational simulations for promoting the comprehension of basic compiler construction concepts.
Proceedings of the Innovation and Technology in Computer Science Education conference 2013, 2013

Grammar-Driven Development of JSON Processing Applications.
Proceedings of the 2013 Federated Conference on Computer Science and Information Systems, 2013

@<i>note</i>: an electronic tool for academic readings.
Proceedings of the 1st International Workshop on Collaborative Annotations in Shared Environment, 2013

2012
Editorial Especial: Sección Especial sobre Ingeniería del Software en eLearning.
Rev. Iberoam. de Tecnol. del Aprendiz., 2012

A systematic approach to the implementation of attribute grammars with conventional compiler construction tools.
Comput. Sci. Inf. Syst., 2012

Building XML-driven application generators with compiler construction tools.
Comput. Sci. Inf. Syst., 2012

Guest Editorial: Special Collection on Software Engineering for e-Learning - Part I.
J. Res. Pract. Inf. Technol., 2012

A flexible model for the collaborative annotation of digitized literary works.
Proceedings of the 7th Annual International Conference of the Alliance of Digital Humanities Organizations, 2012

2011
Engineering web services with attribute grammars: a case study.
ACM SIGSOFT Softw. Eng. Notes, 2011

Ingeniería del Software en eLearning.
Rev. Iberoam. de Tecnol. del Aprendiz., 2011

Supporting Self-Regulated Learning in Technical Domains with Repositories of Learning Objects and Recommender Systems.
Proceedings of the ICALT 2011, 2011

From Collections of Exercises to Educational Games: A Process Model and a Case Study.
Proceedings of the ICALT 2011, 2011

Checking the Conformance of Grammar Refinements with Respect to Initial Context-Free Grammars.
Proceedings of the Federated Conference on Computer Science and Information Systems, 2011

Implementing Attribute Grammars Using Conventional Compiler Construction Tools.
Proceedings of the Federated Conference on Computer Science and Information Systems, 2011

2010
Ingeniería del Software en E-Learning (ISELEAR, 1ª ed.).
Proceedings of the XV Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2010), 2010

Managing the Production and Evolution of e-learning Tools with Attribute Grammars.
Proceedings of the ICALT 2010, 2010

Modular Specifications of XML Processing Tasks with Attribute Grammars Defined on Multiple Syntactic Views.
Proceedings of the Database and Expert Systems Applications, 2010

2009
Authoring and Reengineering of IMS Learning Design Units of Learning.
IEEE Trans. Learn. Technol., 2009

Language engineering techniques for the development of e-learning applications.
J. Netw. Comput. Appl., 2009

Model-checking for adventure videogames.
Inf. Softw. Technol., 2009

Procesamiento de Documentos XML Dirigido por Lenguajes en Entornos de E-Learning.
Rev. Iberoam. de Tecnol. del Aprendiz., 2009

Translating e-learning Flow-Oriented Activity Sequencing Descriptions into Rule-Based Designs.
Proceedings of the Sixth International Conference on Information Technology: New Generations, 2009

Enhancing IMS LD Units of Learning Comprehension.
Proceedings of the Fourth International Conference on Internet and Web Applications and Services, 2009

Processing Learning Objects with Attribute Grammars.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

A Generative Approach to the Construction of Application-Specific XML Processing Components.
Proceedings of the 35th Euromicro Conference on Software Engineering and Advanced Applications, 2009

Language-Driven, Technology-Enhanced Instructional Systems Design.
Proceedings of the Learning in the Synergy of Multiple Disciplines, 2009

Building an Enhanced Syntax-Directed Processing Environment for XML Documents by Combining StAX and CUP.
Proceedings of the Database and Expert Systems Applications, 2009

XML Language-Oriented Processing with XLOP.
Proceedings of the 23rd International Conference on Advanced Information Networking and Applications, 2009

2008
Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations.
Trans. Edutainment, 2008

From Documents to Applications Using Markup Languages.
IEEE Softw., 2008

Characterizing navigation maps for web applications with the NMM approach.
Sci. Comput. Program., 2008

A language-driven approach for the design of interactive applications.
Interact. Comput., 2008

A Content-Centric Development Process Model.
Computer, 2008

Educational game design for online education.
Comput. Hum. Behav., 2008

An environment for supporting active learning in courses on language processing.
Proceedings of the 13th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2008

From Story-Telling to Educational Gaming: The Bamiyan Valley Case.
Proceedings of the Advances in Web Based Learning, 2008

A Flow-Oriented Visual Language for Learning Designs.
Proceedings of the Advances in Web Based Learning, 2008

Instructor-Oriented Authoring Tools for Educational Videogames.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Tagging Learning Objects with Evolving Metadata Schemas.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Enhancing Reusability of IMS LD Units of Learning: The e-LD Approach.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Building a Syntax Directed Processing Environment for XML Documents by Combining SAX and JavaCC.
Proceedings of the 19th International Workshop on Database and Expert Systems Applications (DEXA 2008), 2008

2007
Erratum: A highly modular and extensible architecture for an integrated IMS-based authoring system: the <e-Aula> experience.
Softw. Pract. Exp., 2007

A highly modular and extensible architecture for an integrated IMS-based authoring system: the <e-Aula> experience.
Softw. Pract. Exp., 2007

A documental approach to adventure game development.
Sci. Comput. Program., 2007

Supporting the Authoring and Operationalization of Educational Modelling Languages.
J. Univers. Comput. Sci., 2007

Authoring game-based adaptive units of learning with IMS Learning Design and <e-Adventure>.
Int. J. Learn. Technol., 2007

Language-Driven Development of Web-Based Learning Applications.
Proceedings of the Advances in Web Based Learning, 2007

A Game-Based Adaptive Unit of Learning with IMS Learning Design and <e-Adventure>.
Proceedings of the Creating New Learning Experiences on a Global Scale, 2007

2006
Using DocBook and XML Technologies to Create Adaptive Learning Content in Technical Domains.
Int. J. Comput. Sci. Appl., 2006

From Research Resources to Learning Objects: Process Model and Virtualization Experiences.
J. Educ. Technol. Soc., 2006

A Prolog Framework for the Rapid Prototyping of Language Processors with Attribute Grammars.
Proceedings of the Sixth Workshop on Language Descriptions, Tools, and Applications, 2006

A Document-Oriented Paradigm for the Construction of Content-Intensive Applications.
Comput. J., 2006

Language-Driven Development of Videogames: The e-Game Experience.
Proceedings of the Entertainment Computing, 2006

Production and Maintenance of Content-Intensive Videogames: A Document-Oriented Approach.
Proceedings of the Third International Conference on Information Technology: New Generations (ITNG 2006), 2006

<e-QTI>: A Reusable Assessment Engine.
Proceedings of the Advances in Web Based Learning, 2006

Exploiting Author-Designed Domain-Specific Descriptive Markup Languages in the Production of Learning Content.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

A Descriptive Markup Approach to Facilitate the Production of e-Learning Contents.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Production and Deployment of Educational Videogames as Assessable Learning Objects.
Proceedings of the Innovative Approaches for Learning and Knowledge Sharing, 2006

2005
Incremental definition and operationalization of domain-specific markup languages in ADDS.
ACM SIGPLAN Notices, 2005

From Chasqui to Chasqui II: an Evolution in the Conceptualization of Virtual Objects.
J. Univers. Comput. Sci., 2005

Document-oriented Development of Content-intensive Applications.
Int. J. Softw. Eng. Knowl. Eng., 2005

Document-Oriented Software Construction based on Domain-Specific Markup Languages.
Proceedings of the International Symposium on Information Technology: Coding and Computing (ITCC 2005), 2005

Building Learning Management Systems Using IMS Standards: Architecture of a Manifest Driven Approach.
Proceedings of the Advances in Web-Based Learning - ICWL 2005, 4th International Conference, Hong Kong, China, July 31, 2005

A First Step Towards the Web Engineering Body of Knowledge.
Proceedings of the Web Engineering, 5th International Conference, 2005

Building Repositories of Learning Objects in Specialized Domains: The Chasqui Approach.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005

Developing Content-Intensive Applications with XML Documents, Document Transformations and Software Components.
Proceedings of the 31st EUROMICRO Conference on Software Engineering and Advanced Applications (EUROMICRO-SEAA 2005), 30 August, 2005

2004
ADDS: A Document-Oriented Approach for Application Development.
J. Univers. Comput. Sci., 2004

The PlumbingXJ Approach for Fast Prototyping of Web Applications.
J. Digit. Inf., 2004

Conceptualization, Prototyping And Process Of Hypermedia Applications.
Int. J. Softw. Eng. Knowl. Eng., 2004

2003
Building Applications with Domain-Specific Markup Languages: A Systematic Approach to the Development of XML-Based Software.
Proceedings of the Web Engineering, International Conference, 2003

An XML-Based Approach for Fast Prototyping of Web Applications.
Proceedings of the Web Engineering, International Conference, 2003

A Document-Oriented Approach to the Development of Knowledge Based Systems.
Proceedings of the Current Topics in Artificial Intelligence, 2003

2002
Formal-Driven Conceptualization and Prototyping of Hypermedia Applications.
Proceedings of the Fundamental Approaches to Software Engineering, 2002

An extensible and modular processing model for document trees.
Proceedings of the Extreme Markup Languages® 2002 Conference, 2002

2001
Operationalizing Application Descriptions in DTC: Building Applications with Generalized Markup Technologies.
Proceedings of the Thirteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2001), 2001

Using Analysis, Design and Development of Hypermedia Applications in the Educational Domain.
Proceedings of the Computers and Education. Towards an Interconnected Society, 2001

2000
XML-based Integration of Hypermedia Design and Component-Based Techniques in the Production of Educational Applications.
Proceedings of the Computers and Education in the 21st Century, 2000

1999
Reusable Knowledge-Based Components for Building Software Applications: A Knowledge Modelling Approach.
Int. J. Softw. Eng. Knowl. Eng., 1999


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