Kazuaki Tanaka

According to our database1, Kazuaki Tanaka
  • authored at least 46 papers between 1996 and 2017.
  • has a "Dijkstra number"2 of four.

Timeline

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Bibliography

2017
Sharp numerical inclusion of the best constant for embedding on bounded convex domain.
J. Computational Applied Mathematics, 2017

Numerical validation of blow-up solutions of ordinary differential equations.
J. Computational Applied Mathematics, 2017

mruby - Rapid IoT Software Development.
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017

Emotional or Social?: How to Enhance Human-Robot Social Bonding.
Proceedings of the 5th International Conference on Human Agent Interaction, 2017

Spatial Continuity and Robot-Embodied Pointing Behavior in Videoconferencing.
Proceedings of the Collaboration and Technology - 23rd International Conference, 2017

Robotic Table and Bench Enhance Mirror Type Social Telepresence.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Appearance, motion, and embodiment: unpacking avatars by fine-grained communication analysis.
Concurrency and Computation: Practice and Experience, 2016

Teleoperated or Autonomous?: How to Produce a Robot Operator's Pseudo Presence in HRI.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

An Affect Extraction Method in Personal Fabrication Based on Laban Movement Analysis.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

Embodiment of Video-mediated Communication Enhances Social Telepresence.
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016

2015
Physical Embodiment Can Produce Robot Operator's Pseudo Presence.
Front. ICT, 2015

Appearance, motion, and embodiment: unpacking avatars by fine-grained communication analysis.
Concurrency and Computation: Practice and Experience, 2015

mruby - Rapid Software Development for Embedded Systems.
Proceedings of the 15th International Conference on Computational Science and Its Applications, 2015

2014
Finding needles in haystacks: linking scientific names, reference specimens and molecular data for Fungi.
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Database, 2014

PopArm: A robot arm for embodying video-mediated pointing behaviors.
Proceedings of the 2014 International Conference on Collaboration Technologies and Systems, 2014

Robot conferencing: physically embodied motions enhance social telepresence.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Remote handshaking: touch enhances video-mediated social telepresence.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Motion is enough: How real-time avatars improve distant communication.
Proceedings of the 2013 International Conference on Collaboration Technologies and Systems, 2013

2012
Throwing Skill Optimization through Synchronization and Desynchronization of Degree of Freedom.
Proceedings of the RoboCup 2012: Robot Soccer World Cup XVI [papers from the 16th Annual RoboCup International Symposium, 2012

2011
Embedded System Development by Lightweight Ruby.
Proceedings of the International Conference on Computational Science and Its Applications, 2011

Management of Classified Information for Information Dispersion Technology.
Proceedings of the International Conference on Computational Science and Its Applications, 2011

2010
The hesitation of a robot: a delay in its motion increases learning efficiency and impresses humans as teachable.
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010

2008
A robot that learns in stages utilizing scaffolds: toward an active and long-term human-robot interaction.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
VR Interaction in Real-Time between Avatar with Voice and Gesture Recognition System.
Proceedings of the 21st International Conference on Advanced Information Networking and Applications (AINA 2007), 2007

2006
A Virtual Billiard Game with Visual, Auditory and Haptic Sensation.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

Toward Developing Multiple Organs and Diseases Diagnosing Intellectual System referring to Knowledge Base and CT Images.
Proceedings of the 19th IEEE International Symposium on Computer-Based Medical Systems (CBMS 2006), 2006

Voice and gesture recognition system facilitating Communication between man and virtual agent.
Proceedings of the 20th International Conference on Advanced Information Networking and Applications (AINA 2006), 2006

Constructing Virtual Air Hockey Game through the Network.
Proceedings of the 20th International Conference on Advanced Information Networking and Applications (AINA 2006), 2006

2005
A Remote Diagnosis System for Rotating Machinery Using Virtual Reality.
IEICE Transactions, 2005

Verbal/Nonverbal Communication Permitting User to Communicate with Virtual Environment without Special Instrument.
Proceedings of the 11th International Conference on Parallel and Distributed Systems, 2005

Constructing real time simulation using by familiar PC.
Proceedings of the 11th International Conference on Parallel and Distributed Systems, 2005

Multimodal Communication System Allowing Man and Avatar to Use Voice and Beck.
Proceedings of the Third International Conference on Information Technology and Applications (ICITA 2005), 2005

2004
Development of touch sensor with optical positional sensor.
Proceedings of the 2004 IEEE Conference on Robotics, Automation and Mechatronics, 2004

A remote diagnosis system for rotating machinery using virtual reality.
Proceedings of the 2004 IEEE Conference on Robotics, Automation and Mechatronics, 2004

Man and Machine Bidirectional Communication Interface Using Voice and Pointing Action.
Proceedings of the Embedded and Ubiquitous Computing, 2004

The Virtual Debugging System for Developing Embedded Software Using Virtual Machinery.
Proceedings of the Embedded and Ubiquitous Computing, 2004

A Virtual Reality Based System for Remote Maintenance of Rotating Machinery.
Proceedings of the Embedded and Ubiquitous Computing, 2004

2002
Remote Machinery Maintenance System with the use of Virtual Reality.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2001
Surface Model Generation by the Relics from Slice Images, and the Approach to the Automatic Restoration.
ICHIM (1), 2001

2000
Measurement of fragments with MRI and relic restoration using virtual reality technologies.
Systems and Computers in Japan, 2000

Presentation of Assembly Condition and Subassembly Function Using Two Force Feedback Displays.
JRM, 2000

Operation Supporting System of Tools in Virtual World.
JRM, 2000

1999
A System for Understanding a Mechanical Assembly Instruction Manual Using Virtual Space.
Proceedings of the Foundations of Intelligent Systems, 11th International Symposium, 1999

Understanding of Mechanical Assembly Instruction Manual by Integrating Vision and Language Processing and Simulation.
Proceedings of the 1999 IEEE International Conference on Robotics and Automation, 1999

1998
Multiple visual feature identification and integration for 3D recovery of rotating objects.
Systems and Computers in Japan, 1998

1996
Computing 3D models of rotating objects from moving shading.
Proceedings of the 13th International Conference on Pattern Recognition, 1996


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