Kenichi Takahashi

According to our database1, Kenichi Takahashi authored at least 107 papers between 1987 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2023
Development of a Visualization for Developers of a Distributed System Including Idle Computers.
Proceedings of the IEEE International Conference on High Performance Computing & Communications, 2023

2022
Hardware Design and Tests of Two-Wheeled Robot Platform for Searching Survivors in Debris Cones.
Proceedings of the IEEE International Symposium on Safety, Security, and Rescue Robotics, 2022

SMURF software architecture for low power mobile robots: experience in search and rescue operations.
Proceedings of the IEEE International Symposium on Safety, Security, and Rescue Robotics, 2022

2021
Parametric fur from an image.
Vis. Comput., 2021

Positioning Error Calibration of Industrial Robots Based on Random Forest.
Int. J. Autom. Technol., 2021

Predicting Positioning Error and Finding Features for Large Industrial Robots Based on Deep Learning.
Int. J. Autom. Technol., 2021

Hardware Design and Tests of SMURF V1 Platform for Searching Survivors in Debris Cones.
Proceedings of the 18th International Conference on Information Systems for Crisis Response and Management, 2021


2020
Effects of Various Behaviours in the Break Times between Learning.
Inf., 2020

Shape refinement and rigging of raw-scanned 3D volume by a user-specified skeleton.
Comput. Graph., 2020

Effects on Concentration of Different E-Learner Resting Behaviors in Reponse to Communication Robot Actions During Break Times.
Proceedings of the 14th International Conference on Ubiquitous Information Management and Communication, 2020

Attempt to Utilize Surplus Storage Capacity as Distributed Storage.
Proceedings of the 3rd International Conference on Information and Computer Technologies, 2020

Reducing the Effect of a Human Body for Position Estimation using iBeacon.
Proceedings of the Eighth International Symposium on Computing and Networking Workshops, 2020

Proposal of Distributed e-Learning System Using Idle Resources.
Proceedings of the 5th International Conference on Computer and Communication Systems, 2020

2019
A Method for Identification of Students' States Using Kinect.
Proceedings of the 13th International Conference on Ubiquitous Information Management and Communication, 2019

SkelSeg: Segmentation and Rigging of Raw-Scanned 3D Volume with User-Specified Skeleton.
Proceedings of the 45th Graphics Interface Conference 2019, 2019

Proposal of e-Learning System integrated P2P Model with Client-Server Model.
Proceedings of the International Conference on Electronics, Information, and Communication, 2019

2018
Estimating User Interest from Open-Domain Dialogue.
Proceedings of the 19th Annual SIGdial Meeting on Discourse and Dialogue, 2018

Improving the Performance of Chat-Oriented Dialogue Systems via Dialogue Breakdown Detection.
Proceedings of the 9th International Workshop on Spoken Dialogue System Technology, 2018

Answering What-type and Who-type Questions for Non-task-oriented Dialogue Agents.
Proceedings of the 10th International Conference on Agents and Artificial Intelligence, 2018

2017
Entrusting a Responsibility of Personal Information Management to Users from a Service Provider.
Proceedings of the Eighth International Symposium on Information and Communication Technology, 2017

Experiments on images displayed for praising and scolding in e-learning systems.
Proceedings of the 11th International Conference on Ubiquitous Information Management and Communication, 2017

2016
Improvement of Agent Learning for a Card Game Based on Multi-channel ART Networks.
J. Comput., 2016

Extension of Genetic Programming with Multiple Trees for Agent Learning.
J. Comput., 2016

Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives.
Proceedings of the 2016 IEEE Symposium Series on Computational Intelligence, 2016

Backchanneling via Twitter Data for Conversational Dialogue Systems.
Proceedings of the Speech and Computer - 18th International Conference, 2016

Neural Utterance Ranking Model for Conversational Dialogue Systems.
Proceedings of the SIGDIAL 2016 Conference, 2016

Construction of a Player Agent for a Card Game Using an Ensemble Method.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 20th International Conference KES-2016, 2016

Interactive Learning of a FALCON for a Card Game.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 20th International Conference KES-2016, 2016

Obtaining Repetitive Actions for Genetic Programming with Multiple Trees.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 20th International Conference KES-2016, 2016

Experimental Investigation for a Human Relationship Formation Support Agent using Information Presentation During Conversation.
Proceedings of the 8th International Conference on Agents and Artificial Intelligence (ICAART 2016), 2016

Werewolf Game Modeling Using Action Probabilities Based on Play Log Analysis.
Proceedings of the Computers and Games - 9th International Conference, 2016

2015
Machine-Learned Ranking Based Non-Task-Oriented Dialogue Agent Using Twitter Data.
Proceedings of the IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2015

A Framework to Mitigate Debugging Difficulty on Agent Migration.
Proceedings of the ICAART 2015, 2015

2014
Management of streaming multimedia content using mobile agent technology on pure P2P-based distributed e-learning system.
Int. J. Grid Util. Comput., 2014

Walking mechanism for a lion-type robot.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

Improvement of Detection for Warning Students in E-learning Using Web Cameras.
Proceedings of the 18th International Conference in Knowledge Based and Intelligent Information and Engineering Systems, 2014

Experiments Assessing Learning of Agent Behavior using Genetic Programming with Multiple Trees.
Proceedings of the ICAART 2014, 2014

Statistical Response Method and Learning Data Acquisition using Gamified Crowdsourcing for a Non-task-oriented Dialogue Agent.
Proceedings of the Agents and Artificial Intelligence - 6th International Conference, 2014

Constructing a Non-task-oriented Dialogue Agent using Statistical Response Method and Gamification.
Proceedings of the ICAART 2014, 2014

2013
Effects of Images Displayed for Praising or Scolding on Motivation in E-Learning.
Proceedings of the IEEE International Conference on Systems, 2013

Strategy Selection by Reinforcement Learning for Multi-car Elevator Systems.
Proceedings of the IEEE International Conference on Systems, 2013

A Warning System in e-learning Using Web Cameras.
Proceedings of the 17th International Conference in Knowledge Based and Intelligent Information and Engineering Systems, 2013

Debugging Mobile Agent Systems.
Proceedings of the 15th International Conference on Information Integration and Web-based Applications & Services, 2013

Meeting Scheduling System Using Unpleasant Notification.
Proceedings of the 2013 International Conference on IT Convergence and Security, 2013

Implementation of Logging for Information Tracking on Network.
Proceedings of the 2013 International Conference on IT Convergence and Security, 2013

Multi-agent Reinforcement Learning based on Multi-channel ART Networks.
Proceedings of the ICAART 2013, 2013

A Sensitivity Adjustment for Tunable Antenna Using Predictive Data.
Proceedings of the 10th IEEE International Conference on High Performance Computing and Communications & 2013 IEEE International Conference on Embedded and Ubiquitous Computing, 2013

Program Conversion for the Protection of Personal Information.
Proceedings of the 10th IEEE International Conference on High Performance Computing and Communications & 2013 IEEE International Conference on Embedded and Ubiquitous Computing, 2013

2012
Assignment strategy selection for multi-car elevator group control using reinforcement learning.
Int. J. Knowl. Web Intell., 2012

Experiments of displaying images to keep the motivation in e-learning.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

Knowledge acquisition on selection of humanities and sciences using the decision tree.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

2D/3D FPGA array for brain process and numerical computation.
Proceedings of the Eighth International Conference on Natural Computation, 2012

Data Traffic Reduction for Mobile Agent Migration.
Proceedings of the ICAART 2012 - Proceedings of the 4th International Conference on Agents and Artificial Intelligence, Volume 2, 2012

Mobile Agent Migration Based on Code Caching.
Proceedings of the 26th International Conference on Advanced Information Networking and Applications Workshops, 2012

Management of Multimedia Data for Streaming on a Distributed E-learning System.
Proceedings of the 26th International Conference on Advanced Information Networking and Applications Workshops, 2012

2011
Security as a Service for User Customized Data Protection.
Proceedings of the Software Engineering and Computer Systems, 2011

2010
Study of Log File Dispersion Management Method.
Proceedings of the Tenth Annual International Symposium on Applications and the Internet, 2010

Robustness Evaluation of Digital Watermarking Based on Discrete Wavelet Transform.
Proceedings of the Sixth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2010), 2010

Cooperative Learning of BDI Elevator Agents.
Proceedings of the ICAART 2010 - Proceedings of the International Conference on Agents and Artificial Intelligence, Volume 2, 2010

2008
State space segmentation for acquisition of agent behavior.
Web Intell. Agent Syst., 2008

Online Classifier Considering the Importance of Attributes.
Proceedings of the PRICAI 2008: Trends in Artificial Intelligence, 2008

A Dance Synthesis System Using Motion Capture Data.
Proceedings of the Knowledge Acquisition: Approaches, 2008

Intrusion Detection Using Third-Parties Support.
Proceedings of the 12th IEEE International Workshop on Future Trends of Distributed Computing Systems, 2008

Evolution of Multiple Tree Structured Patterns from Tree-Structured Data Using Clustering.
Proceedings of the AI 2008: Advances in Artificial Intelligence, 2008

Agent-Community-Network-Based Secure Collaboration Support System.
Proceedings of the Agent-Based Technologies and Applications for Enterprise Interoperability, 2008

Agent-community-network-based business matching and collaboration support system.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

Invalidation of Mailing List Address to Block Spam Mails.
Proceedings of the 3rd IEEE Asia-Pacific Services Computing Conference, 2008

2007
Fuzzy Q-Learning with the modified fuzzy ART neural network.
Web Intell. Agent Syst., 2007

An Approach of Trusted Program Generation for User-Responsible Privacy.
Proceedings of the Ubiquitous Intelligence and Computing, 4th International Conference, 2007

Acquiring classification rules by using adaptive resonance theory.
Proceedings of the IEEE International Conference on Systems, 2007

Resilience evaluation of digital watermarking methods based on orthogonal transforms.
Proceedings of the IEEE International Conference on Systems, 2007

Design and Implementation of Security Mechanisms for a Hierarchical Community-Based Multi-Agent System.
Proceedings of the Agent Computing and Multi-Agent Systems, 2007

An Approach of Program Analysis Prevention for Information Protection.
Proceedings of the 2007 International Conference on Multimedia and Ubiquitous Engineering (MUE 2007), 2007

A Genetic Programming Approach to Extraction of Glycan Motifs Using Tree Structured Patterns.
Proceedings of the AI 2007: Advances in Artificial Intelligence, 2007

2006
Categorization of continuous numeric percepts by modified fuzzy art with Q-learning.
Int. J. Pattern Recognit. Artif. Intell., 2006

Measurement of Driver's Consciousness by Image Processing 2 -Detection of Concentration on Cellular Phone Call from Facial Expression Change coping with Individual Differences-.
Proceedings of the IEEE International Conference on Systems, 2006

State Space Segmentation for Acquisition of Agent Behavior.
Proceedings of the 2006 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2006

A Comparative Study of Parallel Reinforcement Learning Methods with a PC Cluster System.
Proceedings of the 2006 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2006

A Framework for the User-Oriented Personal Information Protection.
Proceedings of the 2006 International Conference on Security & Management, 2006

Evolution of Characteristic Tree Structured Patterns from Semistructured Documents.
Proceedings of the AI 2006: Advances in Artificial Intelligence, 2006

2005
An agent-based approach to ubiquitous e-business applications.
Int. J. Electron. Bus., 2005

Method of detecting concentration on cellular phone call from facial expression change by image processing.
Proceedings of the IEEE International Conference on Systems, 2005

A Student Agent in a CAI System.
Proceedings of the 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2005

Fuzzy Q-Learning with the Modified ART Neural Network.
Proceedings of the 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2005

A Framework for Protecting Private Information Through User-Trusted-Program and Its Realizability.
Proceedings of the Embedded and Ubiquitous Computing - EUC 2005 Workshops, 2005

A Model for Flexible Service Use and Secure Resource Management.
Proceedings of the Advances in Grid Computing, 2005

2004
Comparisons of genetic algorithms for timetabling problems.
Syst. Comput. Jpn., 2004

Discovery of Maximally Frequent Tag Tree Patterns with Contractible Variables from Semistructured Documents.
Proceedings of the Advances in Knowledge Discovery and Data Mining, 2004

Testing of Multi-agent-based System in Ubiquitous Computing Environment.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2004

The KODAMA Methodology: An Agent-Based Distributed Approach.
Proceedings of the Embedded Software and Systems, First International Conference, 2004

2003
Extraction of Tag Tree Patterns with Contractible Variables from Irregular Semistructured Data.
Proceedings of the Advances in Knowledge Discovery and Data Mining, 2003

From Computer Networks to Agent Networks.
Proceedings of the 36th Hawaii International Conference on System Sciences (HICSS-36 2003), 2003

You've Got Mail From Your Agent: A Location and Context Sensitive Agent System.
Proceedings of the Engineering Societies in the Agents World IV, 2003

An Information Notification Model with VPC on KODAMA in an Ubiquitous Computing Environment, and Its Experiment.
Proceedings of the Cooperative Information Agents VII, 7th International Workshop, 2003

2002
Discovery of Frequent Tag Tree Patterns in Semistructured Web Documents.
Proceedings of the Advances in Knowledge Discovery and Data Mining, 2002

KODAMA project.
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002

2001
Discovery of Frequent Tree Structured Patterns in Semistructured Web Documents.
Proceedings of the Knowledge Discovery and Data Mining, 2001

2000
A Co-evolving Timeslot/Room Assignment Genetic Algorithm Technique for University Timetabling.
Proceedings of the Practice and Theory of Automated Timetabling III, 2000

Polynomial Time Matching Algorithms for Tree-Like Structured Patterns in Knowledge Discovery.
Proceedings of the Knowledge Discovery and Data Mining, 2000

KODAMA: as a distributed multi-agent system.
Proceedings of the Seventh International Conference on Parallel and Distributed Systems Workshops, 2000

Learning Formations in Simulated Soccer by a Genetic Algorithm.
Proceedings of the Artificial Intelligence and Soft Computing, July 24-26, 2000, Banff, 2000

1999
KD-FGS: A Knowledge Discovery System from Graph Data Using Formal Graph System.
Proceedings of the Methodologies for Knowledge Discovery and Data Mining, 1999

Discovering New Knowledge from Graph Data Using Inductive Logic Programming.
Proceedings of the Inductive Logic Programming, 9th International Workshop, 1999

1997
A comparative study of layered neural networks on misclassification in pattern recognition.
Proceedings of International Conference on Neural Networks (ICNN'97), 1997

1991
Restoration of images with missing pixels.
Syst. Comput. Jpn., 1991

1987
A restoration scheme for images with missing parts.
Syst. Comput. Jpn., 1987


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