Lynne E. Hall

Orcid: 0000-0001-5090-1980

Affiliations:
  • University of Sunderland, UK


According to our database1, Lynne E. Hall authored at least 60 papers between 1992 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Online presence:

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Bibliography

2023
Shimpai Muyou: Confronting Child Suicides in Japan through a Serious Game & School-based Intervention.
Int. J. Child Comput. Interact., December, 2023

2022
Still looking for new ways to play and learn... Expert perspectives and expectations for interactive toys.
Int. J. Child Comput. Interact., 2022

Integrating Machine Learning with Augmented Reality for Accessible Assistive Technologies.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2022

Special iApps: Play-based Learning for Children with Severe Intellectual Disabilities.
Proceedings of the 10th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2022

2021
Start with the Human, Technology Comes Later: Values for the Digital Transformation of Peacekeeping.
Interact. Comput., 2021

2020
Design, Development, and Usability of a Virtual Environment on Moral, Social, and Emotional Leaning.
Int. J. Virtual Pers. Learn. Environ., 2020

2019
When Will Immersive Virtual Reality Have Its Day? Challenges to IVR Adoption in the Home as Exposed in Studies with Teenagers, Parents, and Experts.
Presence Teleoperators Virtual Environ., January, 2019

2018
Endowing a Robotic Tutor with Empathic Qualities: Design and Pilot Evaluation.
Int. J. Humanoid Robotics, 2018

Virtualizing the real: a virtual reality contemporary sculpture park for children.
Digit. Creativity, 2018

2017
Task based segmentation in personalising e-government services.
Proceedings of the HCI 2017, 2017

2016
Sex with Robots for Love Free Encounters.
Proceedings of the Love and Sex with Robots - Second International Conference, 2016


A Treasure Hunt With An Empathic Virtual Tutor: (Demonstration).
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

I Remember You!: Interaction with Memory for an Empathic Virtual Robotic Tutor.
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

Five Degrees of Happiness: Effective Smiley Face Likert Scales for Evaluating with Children.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Learning to Overcome Cultural Conflict through Engaging with Intelligent Agents in Synthetic Cultures.
Int. J. Artif. Intell. Educ., 2015

From Non-human to Human: Adult's and Children's Perceptions of Agents Varying in Humanness.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

2014
A Pictorial Interaction Language for Children to Communicate with Cultural Virtual Characters.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

Engaging with virtual characters using a pictorial interaction language.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

MIXER: why the difference?
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Werewolves, cheats, and cultural sensitivity.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
Serious game evaluation as a meta-game.
Interact. Technol. Smart Educ., 2013

2012
Scaffolding the Story Creation Process.
Proceedings of the CSEDU 2012, 2012

Exploring children's 'indexical encounter' with real and digitised archive photographs using tablet and large flat screen technologies.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
Technology-enhanced role-play for social and emotional learning context - Intercultural empathy.
Entertain. Comput., 2011

The photograph as a cultural arbitrator in the design of virtual learning environments for personal and social education for children and young people.
Proceedings of the Electronic Visualisation and the Arts, 2011

2009
Technology-Enhanced Role-Play for Intercultural Learning Contexts.
Proceedings of the Entertainment Computing, 2009

An Immersive Approach to Evaluating Role Play.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

Towards Intelligent Computer Assisted Educational Role-Play.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009

But that was in another country: agents and intercultural empathy.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

FearNot!: providing children with strategies to cope with bullying.
Proceedings of the Interaction Design and Children, 2009

Affective Agents for Education Against Bullying.
Proceedings of the Affective Information Processing, 2009

2008
Investigating User Engagement with Synthetic Characters.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

2007
Implications of gender differences for the development of animated characters for the study of bullying behavior.
Comput. Hum. Behav., 2007

Inspiring design: the use of photo elicitation and Lomography in gaining the child's perspective.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

Children's Emotional Interpretation of Synthetic Character Interactions.
Proceedings of the Affective Computing and Intelligent Interaction, 2007

2006
Using Theory of Mind Methods to Investigate Empathic engagement with Synthetic Characters.
Int. J. Humanoid Robotics, 2006

Unscripted Narrative for Affectively Driven Characters.
IEEE Computer Graphics and Applications, 2006

FearNot! Involving Children in the Design of a Virtual Learning Environment.
Int. J. Artif. Intell. Educ., 2006

FearNot's Appearance: Reflecting Children's Expectations and Perspectives.
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006

Reviewing the Potential of Virtual Learning Environments in Schools.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

Designing a Virtual Learning Environment to Support the Study of Crime and Its Prevention for Teenagers.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
Learning By Feeling: Evoking Empathy With Synthetic Characters.
Appl. Artif. Intell., 2005

Achieving Empathic Engagement Through Affective Interaction with Synthetic Characters.
Proceedings of the Affective Computing and Intelligent Interaction, 2005

2004
A development environment for intelligent applications on mobile devices.
Expert Syst. Appl., 2004

Designing Empathic Agents: Adults Versus Kids.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004

Caring for Agents and Agents that Care: Building Empathic Relations with Synthetic Agents.
Proceedings of the 3rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2004), 2004

Using storyboards to guide virtual world design.
Proceedings of the Interaction Design and Children, 2004

A lightweight rule-based Al engine for mobile games.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

2003
Animated Characters in Bullying Intervention.
Proceedings of the Intelligent Agents, 4th International Workshop, 2003

Identifying the Needs and Expectations of Users with Learning Disabilities.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

2000
Actively Supporting Collaboration in Virtual Learning Environments.
Proceedings of the Thirteenth International Florida Artificial Intelligence Research Society Conference, 2000

1999
Adding Intelligence to Net-Based Learning.
Proceedings of the Twelfth International Florida Artificial Intelligence Research Society Conference, 1999

1998
A virtual learning environment for entity relationship modelling.
Proceedings of the 29th SIGCSE Technical Symposium on Computer Science Education, 1998

An Intelligent Learning Environment for Data Modeling.
Proceedings of the Intelligent Tutoring Systems, 4th International Conference, 1998

A Collaborative Learning Environment for Data Modeling.
Proceedings of the Eleventh International Florida Artificial Intelligence Research Society Conference, 1998

1996
HCI at Banc Sabadell.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

1995
Menu - What Menu?
Interact. Comput., 1995

1993
User Interface Design for Cooperating Agents in Industrial Process Supervision and Control Applications.
Int. J. Man Mach. Stud., 1993

1992
User Role in Problem Solving with Distributed Artificial Intelligence Systems.
Proceedings of the Artificial Social Systems, 1992


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