Ma. Victoria Almeda

Orcid: 0000-0001-5172-6467

Affiliations:
  • EdGE at TERC, USA


According to our database1, Ma. Victoria Almeda authored at least 18 papers between 2013 and 2021.

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Bibliography

2021
Interactive Assessments of CT (IACT): Digital Interactive Logic Puzzles to Assess Computational Thinking in Grades 3-8.
Int. J. Comput. Sci. Educ. Sch., 2021

Assessing implicit computational thinking in <i>Zoombinis</i> puzzle gameplay.
Comput. Hum. Behav., 2021

The development of students' computational thinking practices in elementary- and middle-school classes using the learning game, <i>Zoombinis</i>.
Comput. Hum. Behav., 2021

Scaffolding Executive Function in Game-Based Learning to Improve Productive Persistence and Computational Thinking in Neurodiverse Learners.
Proceedings of the HCI in Games: Serious and Immersive Games, 2021

Towards Sharing Student Models Across Learning Systems.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021

2020
MAADS: Mixed-Methods Approach for the Analysis of Debugging Sequences of Beginner Programmers.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

Labeling Debugging in May's Journey Gameplay.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

2019
Using game design mechanics as metaphors to enhance learning of introductory programming concepts.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

Single Template vs. Multiple Templates: Examining the Effects of Problem Format on Performance.
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019

2018
Correlating affect and behavior in reasoning mind with state test achievement.
Proceedings of the 8th International Conference on Learning Analytics and Knowledge, 2018

2017
Using correlational topic modeling for automated topic identification in intelligent tutoring systems.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

Modeling Wheel-spinning and Productive Persistence in Skill Builders.
Proceedings of the 10th International Conference on Educational Data Mining, 2017

Using natural language processing tools to develop complex models of student engagement.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction, 2017

2016
Perception of math and non-math content in children's storybooks.
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016

The Variable Relationship Between On-Task Behavior and Learning.
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016

2015
Modeling how incoming knowledge, persistence, affective states, and in-game progress influence student learning from an educational game.
Comput. Educ., 2015

2014
Clustering of design decisions in classroom visual displays.
Proceedings of the Learning Analytics and Knowledge Conference 2014, 2014

2013
Classroom activities and off-task behavior in elementary school children.
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013


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