J. Elizabeth Richey

Orcid: 0000-0002-0045-6855

According to our database1, J. Elizabeth Richey authored at least 23 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Using latent variable models to make gaming-the-system detection robust to context variations.
User Model. User Adapt. Interact., November, 2023

Gender Differences in Learning Game Preferences: Results Using a Multi-dimensional Gender Framework.
Proceedings of the Artificial Intelligence in Education - 24th International Conference, 2023

2022
The Impact of Gender in Learning With Games: A Consistent Effect in a Math Learning Game.
Int. J. Game Based Learn., 2022

How instructional context can impact learning with educational technology: Lessons from a study with a digital learning game.
Comput. Educ., 2022

Assessing the Effects of Open Models of Learning and Enjoyment in a Digital Learning Game.
Int. J. Artif. Intell. Educ., 2022

Item Response Theory-Based Gaming Detection.
Proceedings of the 15th International Conference on Educational Data Mining, 2022

Investigating the Effects of Mindfulness Meditation on a Digital Learning Game for Mathematics.
Proceedings of the Artificial Intelligence in Education - 23rd International Conference, 2022

Educational Equity Through Combined Human-AI Personalization: A Propensity Matching Evaluation.
Proceedings of the Artificial Intelligence in Education - 23rd International Conference, 2022

2021
A General Multi-method Approach to Data-Driven Redesign of Tutoring Systems.
Proceedings of the LAK'21: 11th International Learning Analytics and Knowledge Conference, 2021

Computer-Supported Human Mentoring for Personalized and Equitable Math Learning.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021

Gaming and Confrustion Explain Learning Advantages for a Math Digital Learning Game.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021

Towards Sharing Student Models Across Learning Systems.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021

2020
Comprehensive Views of Math Learners: A Case for Modeling and Supporting Non-math Factors in Adaptive Math Software.
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

Exploring How Gender and Enjoyment Impact Learning in a Digital Learning Game.
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

Confrustion and Gaming While Learning with Erroneous Examples in a Decimals Game.
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

2019
More confusion and frustration, better learning: The impact of erroneous examples.
Comput. Educ., 2019

Exploring the Subtleties of Agency and Indirect Control in Digital Learning Games.
Proceedings of the 9th International Conference on Learning Analytics & Knowledge, 2019

Confrustion in Learning from Erroneous Examples: Does Type of Prompted Self-explanation Make a Difference?
Proceedings of the Artificial Intelligence in Education - 20th International Conference, 2019

2018
Domain-General Metacognitive Instruction Reduces Productive Learning Behaviors and Performance?
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2015
Transfer effects of prompted and self-reported analogical comparison and self-explanation.
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015

2014
Change in Achievement Goals and Their Relation to Exam Grades.
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014

Achievement goals, observed behaviors, and performance: Testing a mediation model in a college classroom.
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014

Relating a Task-Based, Behavioral Measure of Achievement Goals to Self-Reported Goals and Performance in the Classroom.
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014


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