Matthew Gottsacker

Orcid: 0000-0002-3575-1133

Affiliations:
  • University of Central Florida, USA


According to our database1, Matthew Gottsacker authored at least 21 papers between 2021 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2025
Comparison of Cross-Reality Transition Techniques Between 3D and 2D Display Spaces in Desktop-AR Systems.
IEEE Trans. Vis. Comput. Graph., May, 2025

How Does Presence Affect Trust in Simulated Autonomous Agents?
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Exploring How Augmented Reality Display Features Affect Training System Performance.
Proceedings of the Virtual, Augmented and Mixed Reality, 2025

Decoupled Hands: An Approach for Aligning Perspectives in Collaborative Mixed Reality.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Examining the Effects of Immersive and Non-Immersive Presenter Modalities on Engagement and Social Interaction in Co-located Augmented Presentations.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

2024
Investigating the relationships between user behaviors and tracking factors on task performance and trust in augmented reality.
Comput. Graph., 2024

rlty2rlty: Transitioning Between Realities with Generative AI.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Evaluating Transitive Perceptual Effects Between Virtual Entities in Outdoor Augmented Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Chill or Warmth: Exploring Temperature's Impact on Interpersonal Boundaries in VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Difficulties in Perceiving and Understanding Robot Reliability Changes in a Sequential Binary Task.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024

Exploring Spatial Cognitive Residue and Methods to Clear Users' Minds When Transitioning Between Virtual Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024

Using Simulated Real-world Terrain in VR to Study Outdoor AR Topographic Map Interfaces.
Proceedings of the 34th International Conference on Artificial Reality and Telexistence, 2024

2023
Hybrid User Interface for Audience Feedback Guided Asymmetric Immersive Presentation of Financial Data.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

2022
Effects of Environmental Noise Levels on Patient Handoff Communication in a Mixed Reality Simulation.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

Virtual Humans with Pets and Robots: Exploring the Influence of Social Priming on One's Perception of a Virtual Human.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Balancing Realities by Improving Cross-Reality Interactions.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Exploring Cues and Signaling to Improve Cross-Reality Interruptions.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

2021
Revisiting Distance Perception with Scaled Embodied Cues in Social Virtual Reality.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Trade-offs in Augmented Reality User Interfaces for Controlling a Smart Environment.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

Diegetic Representations for Seamless Cross-Reality Interruptions.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021


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