Michael Mose Biskjær

Orcid: 0000-0002-9617-2557

Affiliations:
  • Aarhus University, Centre for Digital Creativity, Denmark


According to our database1, Michael Mose Biskjær authored at least 23 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2023
Picture This: AI-Assisted Image Generation as a Resource for Problem Construction in Creative Problem-Solving.
Proceedings of the Creativity and Cognition, 2023

2021
User research and design creativity: three insights for future studies.
Behav. Inf. Technol., 2021

How Organisers Understand and Promote Participants' Creativity in Game Jams.
Proceedings of the ICGJ 2021: Sixth Annual International Conference on Game Jams, 2021

CREA.blender: A GAN Based Casual Creator for Creativity Assessment.
Proceedings of the Twelfth International Conference on Computational Creativity, 2021

Revisiting the Role of User Research in Design Creativity.
Proceedings of the ECCE 2021: European Conference on Cognitive Ergonomics 2021, 2021

Challenges and Opportunities in the Design of Digital Distributed Affinity Diagramming Tools.
Proceedings of the ECCE 2021: European Conference on Cognitive Ergonomics 2021, 2021

2020
crea.blender: A Neural Network-Based Image Generation Game to Assess Creativity.
CoRR, 2020

crea.blender: A Neural Network-Based Image Generation Game to Assess Creativity.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Evaluating Creativity Support Tools in HCI Research.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
How Time Constraints in a Creativity Support Tool Affect the Creative Writing Experience.
Proceedings of the 31st European Conference on Cognitive Ergonomics, 2019

Mapping the Landscape of Creativity Support Tools in HCI.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Strategies in Creative Professionals' Use of Digital Tools Across Domains.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

2018
Digital tools in collaborative creative work.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Designing Digital Interactive Instructions for Children's Construction Play.
Proceedings of the 36th European Conference on Cognitive Ergonomics, 2018

Why HCI and Creativity Research Must Collaborate to Develop New Creativity Support Tools.
Proceedings of the Technology, Mind, and Society Conference, 2018

Twenty Years of Creativity Research in Human-Computer Interaction: Current State and Future Directions.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Designing Interactive Systems to Support and Augment Creativity - A Roadmap for Research and Design.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Constraints and Ambiguity: Some Design Strategies for Supporting Small-scale Creativity in the Classroom.
Proceedings of the European Conference on Cognitive Ergonomics, 2017

Understanding Creativity Methods in Design.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Taking action on distraction.
Interactions, 2016

2014
Decisive constraints as a creative resource in interaction design.
Digit. Creativity, 2014

A constraint-based understanding of design spaces.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2010
Creativity methods in interaction design.
Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design, 2010


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