Mona Leigh Guha

According to our database1, Mona Leigh Guha authored at least 31 papers between 2003 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2017
Gains from Participatory Design Team Membership as Perceived by Child Alumni and their Parents.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Children's Perspectives on Ethical Issues Surrounding Their Past Involvement on a Participatory Design Team.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
MakerShoe: towards a wearable e-textile construction kit to support creativity, playful making, and self-expression.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Interactive storytelling: interacting with people, environment, and technology.
IJART, 2014

Including children in technology design processes: techniques and practices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


Incorporating peephole interactions into children's second language learning activities on mobile devices.
Proceedings of the IDC '14, 2014

2013
Methods and Techniques for Involving Children in the Design of New Technology for Children.
Foundations and Trends in Human-Computer Interaction, 2013

Embedding Participatory Design into Designs for Learning: An Untapped Interdisciplinary Resource?
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Children initiating and leading cooperative inquiry sessions.
Proceedings of the Interaction Design and Children 2013, 2013

Recruiting and retaining young participants: strategies from five years of field research.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Mobile stories: the evolution of a mobile, collaborative story reading and creation tool for children.
IJART, 2012

Technology for today's family.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

DisCo: a co-design online tool for asynchronous distributed child and adult design partners.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
Content splitting & space sharing: collaboratively reading & sharing children's stories on mobile devices.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

How Children Can Design the Future.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

Layered elaboration.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Energy house.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Paper vs. tablet computers: a comparative study using Tangible Flags.
Proceedings of the Interaction Design and Children, 2011

2010
Layered elaboration: a new technique for co-design with children.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Investigating the impact of design processes on children.
Proceedings of the Interaction Design and Children, 2010

Mobile collaboration: collaboratively reading and creating children's stories on mobile devices.
Proceedings of the Interaction Design and Children, 2010

2009
Collocated mobile collaboration.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

How children search the internet with keyword interfaces.
Proceedings of the Interaction Design and Children, 2009

2008
Designing with and for children with special needs: an inclusionary model.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

2006
A case study of tangible flags: a collaborative technology to enhance field trips.
Proceedings of the Interaction Design and Children, 2006

2005
Working with young children as technology design partners.
Commun. ACM, 2005

Child's play: a comparison of desktop and physical interactive environments.
Proceedings of the Interaction Design and Children, 2005

2004
Tools for children to create physical interactive storyrooms.
Computers in Entertainment, 2004

Mixing ideas: a new technique for working with young children as design partners.
Proceedings of the Interaction Design and Children, 2004

2003
The International Children's Digital Library: Description and analysis of first use.
First Monday, 2003


  Loading...