Greg Walsh

Orcid: 0000-0003-4223-6612

According to our database1, Greg Walsh authored at least 36 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2023
GenAICHI 2023: Generative AI and HCI at CHI 2023.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023


Participatory Approaches to the Ethics of Emerging Technologies for Children.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
GenAICHI: Generative AI and HCI.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2020
Children of Color's Perceptions of Fairness in AI: An Exploration of Equitable and Inclusive Co-Design.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Teaching the next generation of child-computer interaction researchers and designers.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
AI + Co-Design: Developing a Novel Computer-supported Approach to Inclusive Design.
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019

2018
Child-computer interaction, ubiquitous technologies, and big data.
Interactions, 2018

Factors Affecting Seniors' Perceptions of Voice-enabled User Interfaces.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Child-Computer Interaction SIG: Ubiquity and Big Data - A Changing Technology Landscape for Children.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Towards equity and equality in American co-design: a case study.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Click to Enter: Comparing Graphical and Textual Passwords for Children.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
COPPA COMPLIANCE: A Cooperative Inquiry Perspective.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Inclusive Co-Design within a Three-Dimensional Game Environment.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

Recommendations for Developing Technologies that Encourage Reading Practices Among Children in Families with Low-literate Adults.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
The role of school librarians in enhancing science learning.
J. Libr. Inf. Sci., 2015

KidCraft: Co-Design within a Game Environment.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

A case for intergenerational distributed co-design: the online kidsteam example.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
StepCity: a preliminary investigation of a personal informatics-based social game on behavior change.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Anatomy of a design session.
Interactions, 2013

FACIT PD: a framework for analysis and creation of intergenerational techniques for participatory design.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Co-designing an e-health tutorial for older adults.
Proceedings of the iConference 2012, Toronto, Ontario, Canada, February 7-10, 2012, 2012

Youth identities as remixers in an online community of storytellers: Attitudes, strategies, and values.
Proceedings of the Information, Interaction, Innovation: Celebrating the Past, Constructing the Present and Creating the Future, 2012

DisCo: a co-design online tool for asynchronous distributed child and adult design partners.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
Creating contextual help for GUIs using screenshots.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Layered elaboration.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Energy house.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Distributed participatory design.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Co-designing contextual tutorials for older adults on searching health information on the internet.
Proceedings of the Bridging the Gulf: Communication and Information in Society, Technology, and Work, 2011

Social networking as a vehicle to foster cross-cultural awareness.
Proceedings of the Interaction Design and Children, 2011

Twooter: designing a musical expression tool for use in social networks.
Proceedings of the Interaction Design and Children, 2011

2010
Curator: a game with a purpose for collection recommendation.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Layered elaboration: a new technique for co-design with children.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Toque: designing a cooking-based programming language for and with children.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Clear Panels: a technique to design mobile application interactivity.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Wii can do it: using co-design for creating an instructional game.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009


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