Jon Froehlich

According to our database1, Jon Froehlich authored at least 94 papers between 2004 and 2019.

Collaborative distances:

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Homepages:

On csauthors.net:

Bibliography

2019
Grand challenges in accessible maps.
Interactions, 2019

Organizing Family Support Services at ACM Conferences.
CoRR, 2019

Ondulé: Designing and Controlling 3D Printable Springs.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Thermporal: An Easy-To-Deploy Temporal Thermographic Sensor System to Support Residential Energy Audits.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Exploring Sound Awareness in the Home for People who are Deaf or Hard of Hearing.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Anchored Audio Sampling: A Seamless Method for Exploring Children's Thoughts During Deployment Studies.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Deaf and Hard-of-hearing Individuals' Preferences for Wearable and Mobile Sound Awareness Technologies.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Deep Learning for Automatically Detecting Sidewalk Accessibility Problems Using Streetscape Imagery.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

A Multi-Modal Approach for Blind and Visually Impaired Developers to Edit Webpage Designs.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

Autoethnography of a Hard of Hearing Traveler.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

PrototypAR: Prototyping and Simulating Complex Systems with Paper Craft and Augmented Reality.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
Prototyping and Simulating Complex Systems with Paper Craft and Augmented Reality: An Initial Investigation.
Proceedings of the Twelfth International Conference on Tangible, 2018

A large-scale analysis of YouTube videos depicting everyday thermal camera use.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

SIG: Making Maps Accessible and Putting Accessibility in Maps.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Applying Transfer Learning to Recognize Clothing Patterns Using a Finger-Mounted Camera.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Design of an Augmented Reality Magnification Aid for Low Vision Users.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

A Feasibility Study of Using Google Street View and Computer Vision to Track the Evolution of Urban Accessibility.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Interactively Modeling and Visualizing Neighborhood Accessibility at Scale: An Initial Study of Washington DC.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Towards Accessible Conversations in a Mobile Context for People who are Deaf and Hard of Hearing.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Exploring Augmented Reality Approaches to Real-Time Captioning: A Preliminary Autoethnographic Study.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
TouchCam: Realtime Recognition of Location-Specific On-Body Gestures to Support Users with Visual Impairments.
IMWUT, 2017

Designing 3D-Printed Deformation Behaviors Using Spring-Based Structures: An Initial Investigation.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

SqueezaPulse: Adding Interactive Input to Fabricated Objects Using Corrugated Tubes and Air Pulses.
Proceedings of the Tenth International Conference on Tangible, 2017

Early explorations of deformable interactive designs with 3D-printed springs.
Proceedings of the 1st Annual ACM Symposium on Computational Fabrication, 2017

A temporal thermography system for supporting longitudinal building energy audits.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Exploring Novice Approaches to Smartphone-based Thermographic Energy Auditing: A Field Study.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

MakerWear: A Tangible Approach to Interactive Wearable Creation for Children.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Differences in Crowdsourced vs. Lab-based Mobile and Desktop Input Performance Data.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Comparing Touchscreen and Mouse Input Performance by People With and Without Upper Body Motor Impairments.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Live Physiological Sensing and Visualization Ecosystems: An Activity Theory Analysis.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Augmented Reality Magnification for Low Vision Users with the Microsoft Hololens and a Finger-Worn Camera.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

A Pilot Deployment of an Online Tool for Large-Scale Virtual Auditing of Urban Accessibility.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

Investigating Microinteractions for People with Visual Impairments and the Potential Role of On-Body Interaction.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

Recognizing Clothing Colors and Visual Textures Using a Finger-Mounted Camera: An Initial Investigation.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

Evaluating Wrist-Based Haptic Feedback for Non-Visual Target Finding and Path Tracing on a 2D Surface.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

TacTILE: A Preliminary Toolchain for Creating Accessible Graphics with 3D-Printed Overlays and Auditory Annotations.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

2016
Evaluating Haptic and Auditory Directional Guidance to Assist Blind People in Reading Printed Text Using Finger-Mounted Cameras.
TACCESS, 2016

Localization of skin features on the hand and wrist from small image patches.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

New horizons for the IoT in everyday life: proactive, shared, sustainable.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Evaluating Angular Accuracy of Wrist-based Haptic Directional Guidance for Hand Movement.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016

ReWear: Early Explorations of a Modular Wearable Construction Kit for Young Children.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

The Design of Assistive Location-based Technologies for People with Ambulatory Disabilities: A Formative Study.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

SharedPhys: Live Physiological Sensing, Whole-Body Interaction, and Large-Screen Visualizations to Support Shared Inquiry Experiences.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Improving Public Transit Accessibility for Blind Riders by Crowdsourcing Bus Stop Landmark Locations with Google Street View: An Extended Analysis.
TACCESS, 2015

Characterizing and visualizing physical world accessibility at scale using crowdsourcing, computer vision, and machine learning.
ACM SIGACCESS, 2015

BodyVis: A New Approach to Body Learning Through Wearable Sensing and Visualization.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

"I Like This Shirt": Exploring the Translation of Social Mechanisms in the Virtual World into Physical Experiences.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Understanding the Role of Thermography in Energy Auditing: Current Practices and the Potential for Automated Solutions.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

AtmoSPHERE: Representing Space and Movement Using Sand Traces in an Interactive Zen Garden.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Supporting Everyday Activities for Persons with Visual Impairments Through Computer Vision-Augmented Touch.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

MakerShoe: towards a wearable e-textile construction kit to support creativity, playful making, and self-expression.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Tohme: detecting curb ramps in google street view using crowdsourcing, computer vision, and machine learning.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Towards automated thermal profiling of buildings at scale using unmanned aerial vehicles and 3D-reconstruction.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, 2014

Disasters in personal informatics: the unpublished stories of failure and lessons learned.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, 2014

The Design and Preliminary Evaluation of a Finger-Mounted Camera and Feedback System to Enable Reading of Printed Text for the Blind.
Proceedings of the Computer Vision - ECCV 2014 Workshops, 2014

Social fabric fitness: the design and evaluation of wearable E-textile displays to support group running.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Individuals among commuters: Building personalised transport information services from fare collection systems.
Pervasive and Mobile Computing, 2013

An Initial Study of Automatic Curb Ramp Detection with Crowdsourced Verification Using Google Street View Images.
Proceedings of the Human Computation and Crowdsourcing: Works in Progress and Demonstration Abstracts, 2013

Personal informatics in the wild: hacking habits for health & happiness.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Mind the theoretical gap: interpreting, using, and developing behavioral theory in HCI research.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Combining crowdsourcing and google street view to identify street-level accessibility problems.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Bear-with-me: an embodied prototype to explore tangible two-way exchanges of emotional language.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Age-related differences in performance with touchscreens compared to traditional mouse input.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Surveying the accessibility of touchscreen games for persons with motor impairments: a preliminary analysis.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

Improving public transit accessibility for blind riders by crowdsourcing bus stop landmark locations with Google street view.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

Exploring early designs for teaching anatomy and physiology to children using wearable e-textiles.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Disaggregated water sensing from a single, pressure-based sensor: An extended analysis of HydroSense using staged experiments.
Pervasive and Mobile Computing, 2012

Personal informatics in practice: improving quality of life through data.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

The design and evaluation of prototype eco-feedback displays for fixture-level water usage data.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

A feasibility study of crowdsourcing and google street view to determine sidewalk accessibility.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2011
Ability-Based Design: Concept, Principles and Examples.
TACCESS, 2011

Disaggregated End-Use Energy Sensing for the Smart Grid.
IEEE Pervasive Computing, 2011

Every bit has a cost.
ACM Crossroads, 2011

A Longitudinal Study of Pressure Sensing to Infer Real-World Water Usage Events in the Home.
Proceedings of the Pervasive Computing - 9th International Conference, 2011

CHI 2011 sustainability community invited panel: challenges ahead.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
GasSense: Appliance-Level, Single-Point Sensing of Gas Activity in the Home.
Proceedings of the Pervasive Computing, 8th International Conference, 2010

Mining Public Transport Usage for Personalised Intelligent Transport Systems.
Proceedings of the ICDM 2010, 2010

The design of eco-feedback technology.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Mobile Living Labs 09: Methods and Tools for Evaluation in the Wild: http://mll09.novay.nl.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Sensing and Predicting the Pulse of the City through Shared Bicycling.
Proceedings of the IJCAI 2009, 2009

HydroSense: infrastructure-mediated single-point sensing of whole-home water activity.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

UbiGreen: investigating a mobile tool for tracking and supporting green transportation habits.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Using wearable sensors and real time inference to understand human recall of routine activities.
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008

Flowers or a robot army?: encouraging awareness & activity with personal, mobile displays.
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008

Activity sensing in the wild: a field trial of ubifit garden.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Conducting In Situ Evaluations for and With Ubiquitous Computing Technologies.
Int. J. Hum. Comput. Interaction, 2007

MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones.
Proceedings of the 5th International Conference on Mobile Systems, 2007

Barrier pointing: using physical ed.
Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility, 2007

2006
Are GSM Phones THE Solution for Localization?
Proceedings of the Seventh IEEE Workshop on Mobile Computing Systems & Applications, 2006

Voting with Your Feet: An Investigative Study of the Relationship Between Place Visit Behavior and Preference.
Proceedings of the UbiComp 2006: Ubiquitous Computing, 2006

2005
Seeking the source: software source code as a social and technical artifact.
Proceedings of the 2005 International ACM SIGGROUP Conference on Supporting Group Work, 2005

2004
Unifying Artifacts and Activities in a Visual Tool for Distributed Software Development Teams.
Proceedings of the 26th International Conference on Software Engineering (ICSE 2004), 2004


  Loading...