Brenna McNally

According to our database1, Brenna McNally authored at least 20 papers between 2011 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Giggle gauge: a self-report instrument for evaluating children's engagement with technology.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Thermporal: An Easy-To-Deploy Temporal Thermographic Sensor System to Support Residential Energy Audits.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Stranger Danger!: Social Media App Features Co-designed with Children to Keep Them Safe Online.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
A large-scale analysis of YouTube videos depicting everyday thermal camera use.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Co-designing Mobile Online Safety Applications with Children.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Co-designing online privacy-related games and stories with children.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Transitioning Between Audience and Performer: Co-Designing Interactive Music Performances with Children.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Gains from Participatory Design Team Membership as Perceived by Child Alumni and their Parents.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Internet Search Roles of Adults in their Homes.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Life as a Robot (at CHI): Challenges, Benefits, and Prospects for Attending Conferences via Telepresence.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Toward Understanding Children's Perspectives on Using 3D Printing Technologies in their Everyday Lives.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Children's Perspectives on Ethical Issues Surrounding Their Past Involvement on a Participatory Design Team.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
BodyVis: A New Approach to Body Learning Through Wearable Sensing and Visualization.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014

Interactive and live performance design with children.
Proceedings of the IDC '14, 2014

Incorporating peephole interactions into children's second language learning activities on mobile devices.
Proceedings of the IDC '14, 2014

2013
Children initiating and leading cooperative inquiry sessions.
Proceedings of the Interaction Design and Children 2013, 2013

2012
How students find, evaluate and utilize peer-collected annotated multimedia data in science inquiry with zydeco.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Constructing scientific arguments with user collected data in nomadic inquiry.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Mobile learning in museums: how mobile supports for learning influence student behavior.
Proceedings of the Interaction Design and Children, 2011


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