Nadine Mandran

Orcid: 0000-0002-8660-3827

According to our database1, Nadine Mandran authored at least 55 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2024
Reorienting Learning Game Design in Design-Based Research: a Case Study.
CoRR, 2024

2023
Proposal of Indicators for Measuring Collaborative Writing in a Digital Learning Environment.
Proceedings of the 15th International Conference on Computer Supported Education, 2023

2022
THEDRE's Framework: Empowering PhD Candidates to Efficiently Implement Design-Based Research.
Educ. Inf. Technol., 2022

Tracking Epistemic Interactions from Online Game-Based Learning.
Proceedings of the Towards a Collaborative Society Through Creative Learning, 2022

Supporting Knowledge Sharing for the Co-design of Digital Learning Games.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022

Development of Actionable Insights for Regulating Students' Collaborative Writing of Scientific Texts.
Proceedings of the Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, 2022

Effects of Course, Gender, and Remediation on both Success Rate and Realism of Undergraduates on Pre-requisites Testing.
Proceedings of the Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, 2022

2019
APACHES: Human-Centered and Project-Based Methods in Higher Education.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019

2018
Supporting experimental methods in information system research.
Proceedings of the 12th International Conference on Research Challenges in Information Science, 2018

Using user emotions to trigger UI adaptation.
Proceedings of the 12th International Conference on Research Challenges in Information Science, 2018

The TOP-slider for multi-criteria decision making by non-specialists.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Aide à la démarche expérimentale en recherche en Système d'Information - Le processus de recherche THEDRE et son arbre de décision MATUI.
Proceedings of the Actes du XXXVIème Congrès INFORSID, Nantes, France, May 28-31, 2018., 2018

"Will the Last One Out, Please Turn off the Lights": Promoting Energy Awareness in Public Areas of Office Buildings.
Proceedings of the Ambient Intelligence - 14th European Conference, 2018

2017
THEDRE : langage et méthode de conduite de la recherche : Traceable Human Experiment Design Research. (THEDRE : method of design research in computer science human centered : Traceable Human Experiment Design Research).
PhD thesis, 2017

BI4BI: A continuous evaluation system for Business Intelligence systems.
Expert Syst. Appl., 2017

THEDRE: A Traceable Process for High Quality in Human Centred Computer Science Research.
Proceedings of the Information Systems Development: Advances in Methods, Tools and Management, 2017

Processus de conduite de la recherche et ingénierie des processus : vers une fertilisation croisée.
Proceedings of the Actes du XXXVème Congrès INFORSID, Toulouse, France, May 30, 2017

Teachers at the Heart of the Learning Games Design: The DISC Model.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

Exploring Competition and Collaboration Behaviors in Game-Based Learning with Playing Analytics.
Proceedings of the Data Driven Approaches in Digital Education, 2017

2016
Evaluating the appropriateness of the BPMN 2.0 standard for modeling service choreographies: using an extended quality framework.
Softw. Syst. Model., 2016

Chronicle of a Scenario Graph: From Expected to Observed Learning Path.
Proceedings of the Adaptive and Adaptable Learning, 2016

Improving Usage of Learning Designs by Teachers: A Set of Concepts for Well-Defined Problem Resolution.
Proceedings of the Adaptive and Adaptable Learning, 2016

2015
Retour d'expérience des études empiriques dans l'ingénierie de langages de modélisation. Application aux langages de chorégraphie.
Ingénierie des Systèmes d Inf., 2015

Using intentional fragments to bridge the gap between organizational and intentional levels.
Inf. Softw. Technol., 2015

Business intelligence for Business Intelligence: A case study at STMicroelectronics.
Proceedings of the 9th IEEE International Conference on Research Challenges in Information Science, 2015

DOP8: merging both data and analysis operators life cycles for technology enhanced learning.
Proceedings of the Fifth International Conference on Learning Analytics And Knowledge, 2015

2014
Wiki for knowledge sharing, a user-centred evaluation approach: a case study at STMicroelectronics.
J. Knowl. Manag., 2014

Using game mechanisms to foster GBL designers' cooperation and creativity.
Int. J. Learn. Technol., 2014

Diagnosing knowledge using learning activity traces generated by various problem-solving modalities.
Int. J. Learn. Technol., 2014

2013
The influence of facial interface design on dynamic emotional recognition.
J. Multimodal User Interfaces, 2013

Démarche centrée utilisateur pour une ingénierie des langages de modélisation de qualité.
Ingénierie des Systèmes d Inf., 2013

Model-Based Self-explanatory UIs for Free, but Are They Valuable?
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2012
Interprétation automatique de traces d'activités issues de différents contextes pour une modélisation du diagnostic.
Ingénierie des Systèmes d Inf., 2012

Prioritizing test cases with string distances.
Autom. Softw. Eng., 2012

Where do facebook intelligent lists come from?
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

Qualité des langages de modélisation et des modèles : vers un catalogue des patrons collaboratifs .
Proceedings of the Actes du XXXème Congrès INFORSID, Montpellier, France, 29 - 31 mai 2012, 2012

Identifying emotions expressed by mobile users through 2D surface and 3D motion gestures.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

Retour d'expérience sur KISS, un outil de développement d'habitat intelligent par l'utilisateur final.
Proceedings of the Ergonomie et Interaction Homme-Machine, 2012

2011
Approche de gestion des processus basée sur les jeux.
Ingénierie des Systèmes d Inf., 2011

TouchOver: decoupling positioning from selection on touch-based handheld devices.
Proceedings of the 23th French speaking Conference on Human-Computer Interaction, 2011

A Case Study for Improving a Collaborative Design Process.
Proceedings of the Engineering Methods in the Service-Oriented Context, 2011

2010
Qualitative Evaluation of a Method for Information Systems Engineering Processes.
Proceedings of the Fourth IEEE International Conference on Research Challenges in Information Science, 2010

DisQo: a user needs analysis method for smart home.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

How to Take into Account Different Problem Solving Modalities for Doing a Diagnosis? Experiment and Results.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Approche de gestion des processus universitaires basée sur les jeux.
Proceedings of the Actes du XXVIIIème Congrès INFORSID, Marseille, France, 25-28 mai 2010, 2010

Learning User Preferences in Ubiquitous Systems: A User Study and a Reinforcement Learning Approach.
Proceedings of the Artificial Intelligence Applications and Innovations, 2010

Towards a Community for Information System Design Validation.
Proceedings of the ICEIS 2010 - Proceedings of the 12th International Conference on Enterprise Information Systems, Volume 3, ISAS, Funchal, Madeira, Portugal, June 8, 2010

Emotional facial expression interface: effects of displayed facial designs.
Proceedings of the Ergonomie et Informatique Avancee Conference, 2010

Cocoon, un système de recommandation sensible au contexte: analyse de la valeur par une étude qualitative.
Proceedings of the Ergonomie et Informatique Avancee Conference, 2010

Experimentation and Results for Calibrating Automatic Diagnosis Belief Linked to Problem Solving Modalities: A Case Study in Electricity.
Proceedings of the Sustaining TEL: From Innovation to Learning and Practice, 2010

Wavelet menus on handheld devices: stacking metaphor for novice mode and eyes-free selection for expert mode.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

About composing our own smart home.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

2009
Composition dynamique d'interfaces homme-machine: besoin utilisateur ou défi de chercheur?
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009

Supervising Distant Simulation-Based Practical Work: Environment and Experimentation.
Proceedings of the Learning in the Synergy of Multiple Disciplines, 2009

Flexible Environment for Supervising Simulation-Based Learning Situations.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009


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