Petra Sundström

According to our database1, Petra Sundström authored at least 28 papers between 2005 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Exploring Intended and Unintended Uses of (e)Books as Design Inspiration for Ambient Displays in the Home.
IxD&A, 2018

2015
Exploring Challenging Environments: Contextual Research in the Car and the Factory Through an HCI Lens.
Proceedings of the Designing Socially Embedded Technologies in the Real-World, 2015

2014
Taking things apart: reaching common ground and shared material understanding.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Gaming to sit safe: the restricted body as an integral part of gameplay.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Contextual constraints: consequences for interaction design.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

2013
Materiality matters - experience materials.
Interactions, 2013

Two Actors: Providers and Consumers Inform the Design of an Ambient Energy Saving Display with Persuasive Strategies.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Persuasive Technology, 2013

Entertainment technology in transportation against frustration, aggression and irrationality.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Co-designing for NFC and ATMs: an inspirational bits approach.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Come drive with me: an ethnographic study of driver-passenger pairs to inform future in-car assistance.
Proceedings of the Computer Supported Cooperative Work, 2013

Computer Entertainment in Cars and Transportation.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
Immaterial materials: designing with radio.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

How designers can make sense of qualitative research findings: a case study.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

The car as an arena for gaming.
Proceedings of the Mobile HCI '12, 2012

Gaming after Dark - Visual Patterns and Their Significance for Atmosphere and Emotional Experience in Video Games.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

"Material interactions": from atoms & bits to entangled practices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

<i>The message in the bottle</i>: best practices for transferring the knowledge from qualitative user studies.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

The material move how materials matter in interaction design research.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Sketching in software and hardware Bluetooth as a design material.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Inspirational bits: towards a shared understanding of the digital material.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Designing Affective Loop Experiences.
PhD thesis, 2010

Hand in hand with the material: designing for suppleness.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Probing the potential of non-verbal group communication.
Proceedings of the 2009 International ACM SIGGROUP Conference on Supporting Group Work, 2009

2008
Interactional empowerment.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
In situ informants exploring an emotional mobile messaging system in their everyday practice.
Int. J. Hum. Comput. Stud., 2007

2006
Affective diary: designing for bodily expressiveness and self-reflection.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
eMoto: affectively involving both body and mind.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

A User-Centered Approach to Affective Interaction.
Proceedings of the Affective Computing and Intelligent Interaction, 2005


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