Tommy Nilsson

Orcid: 0000-0002-8568-0062

According to our database1, Tommy Nilsson authored at least 24 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Applied User Research in Virtual Reality: Tools, Methods, and Challenges.
CoRR, 2024

Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality.
CoRR, 2024

Designing for Human Operations on the Moon: Challenges and Opportunities of Navigational HUD Interfaces.
CoRR, 2024

2023
Telerobotic Mars Mission for Lava Tube Exploration and Examination of Life.
CoRR, 2023

Categorisation of future applications for Augmented Reality in human lunar exploration.
CoRR, 2023

Well-being in Isolation: Exploring Artistic Immersive Virtual Environments in a Simulated Lunar Habitat to Alleviate Asthenia Symptoms.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

Co-designing Immersive Virtual and Extended Reality Systems for Remote and Unsupervised Interaction, Intervention, Training and Research.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Using Virtual Reality to Shape Humanity's Return to the Moon: Key Takeaways from a Design Study.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Augmented Reality in Service of Human Operations on the Moon: Insights from a Virtual Testbed.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Electroencephalography (EEG), electromyography (EMG) and eye-tracking for astronaut training and space exploration.
CoRR, 2022

Holistic Outpost Design for Lunar Lava Tubes.
CoRR, 2022

Using Virtual Reality to Design and Evaluate a Lunar Lander: The EL3 Case Study.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2020
Visions, Values, and Videos: Revisiting Envisionings in Service of UbiComp Design for the Home.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Breaching the future: understanding human challenges of autonomous systems for the home.
Pers. Ubiquitous Comput., 2019

Immersive virtual worlds: Multi-sensory virtual environments for health and safety training.
CoRR, 2019

The Heat is On: Exploring User Behaviour in a Multisensory Virtual Environment for Fire Evacuation.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Multisensory Virtual Environment for Fire Evacuation Training.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Creating Worlds: Exploring Animated Videos as a Tool for Contextualization in User Research.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2017
Smart Spaces: Challenges and Opportunities of BLE-Centered Mobile Systems for Public Environments.
CoRR, 2017

I Probe, Therefore I Am: Designing a Virtual Journalist with Human Emotions.
CoRR, 2017

2016
Applying Seamful Design in Location-Based Mobile Museum Applications.
ACM Trans. Multim. Comput. Commun. Appl., 2016

Ghosts! A Location-Based Bluetooth LE Mobile Game for Museum Exploration.
CoRR, 2016

Exploring the Pathways of Adaptation an Avatar 3D Animation Procedures and Virtual Reality Arenas in Research of Human Courtship Behaviour and Sexual Reactivity in Psychological Research.
CoRR, 2016

2013
Multi-pitch estimation of inharmonic signals.
Proceedings of the 21st European Signal Processing Conference, 2013


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