Ulrich Bockholt

According to our database1, Ulrich Bockholt authored at least 32 papers between 2001 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2020
Measurement Based AR for Geometric Validation Within Automotive Engineering and Construction Processes.
Proceedings of the Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, 2020

2015
Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks.
Interact. Learn. Environ., 2015

Content first: a concept for industrial augmented reality maintenance applications using mobile devices.
Proceedings of the 6th ACM Multimedia Systems Conference, 2015

2014
Lean In or Lean Back? Aspects on Interactivity & Mediation in handheld Augmented Reality in the Museum.
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014

Fusing web technologies & augmented reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

2013
Augmented reality supporting user-centric building information management.
Vis. Comput., 2013

An augmented reality training platform for assembly and maintenance skills.
Robotics Auton. Syst., 2013

Towards precise real-time 3D difference detection for industrial applications.
Comput. Ind., 2013

Augmented-Reality-basierte Interaktion mit Smartphone-Systemen zur Unterstützung von Servicetechnikern.
Autom., 2013

X3D-EarthBrowser: visualize our earth in your web browser.
Proceedings of the 18th International Conference on Web3D Technology, 2013

Content first - A concept for industrial augmented reality maintenance applications using mobile devices.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

Multimodal Kinect-Supported Interaction for Visually Impaired Users.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

A digital look at physical museum exhibits: Designing personalized stories with handheld Augmented Reality in museums.
Proceedings of the 1st Digital Heritage International Congress, 2013

Capturing of contemporary dance for preservation and presentation of choreographies in online scores.
Proceedings of the 1st Digital Heritage International Congress, 2013

2012
Beyond 3D "As-Built" Information Using Mobile AR Enhancing the Building Lifecycle Management.
Proceedings of the 2012 International Conference on Cyberworlds, 2012

2011
Towards Symmetry Axis based Markerless Motion Capture.
Proceedings of the 8th Workshop on Virtual Reality Interactions and Physical Simulations, 2011

Augmented reality pipe layout planning in the shipbuilding industry.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

Bi-directional OLED microdisplay for see-through HMD.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

Design Criteria for AR-Based Training of Maintenance and Assembly Tasks.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

2010
A multimodal training platform for minimally invasive robotic surgery.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

Towards automatic generation of multimodal AR-training applications and workflow descriptions.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

Modeling Wavelength-dependent BRDFs as Factored Tensors for Real-time Spectral Rendering.
Proceedings of the GRAPP 2010, 2010

Adapting Precomputed Radiance Transfer to Real-time Spectral Rendering.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2009
Linear-Projection-Based Classification of Human Postures in Time-of-Flight Data.
Proceedings of the IEEE International Conference on Systems, 2009

Towards Workflow Acquisition of Assembly Skills using Hidden Markov Models.
Proceedings of the IEEE International Conference on Systems, 2009

2008
Using X3D for medical training simulations.
Proceedings of the Proceeding of the 13th International Conference on 3D Web Technology, 2008

2006
Guest Editors' Introduction: Simulators and Closed Interaction Loops.
IEEE Computer Graphics and Applications, 2006

Simulation zu Stimulation von Kopfbewegungen zur VR gestützter Schleudertraumatherapie.
Proceedings of the Simulation und Visualisierung 2006 (SimVis 2006), 2006

2004
The augmented reality ocular.
Proceedings of the Proceedings VRCAI 2004, 2004

2003
Augmented Reality for Enhancement of Endoscopic Interventions.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

2002
The Virtual Articulator - Applying VR Technologies to Dentistry.
Proceedings of the International Conference on Information Visualisation, 2002

2001
Enhanced Training Environment for Minimally Invasive Surgery.
Proceedings of the 10th IEEE International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE 2001), 2001


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