Vânia Paula de Almeida Néris
Orcid: 0000-0002-4059-8700
  According to our database1,
  Vânia Paula de Almeida Néris
  authored at least 106 papers
  between 2002 and 2024.
  
  
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
  2024
Identification of possible depressive profile through mobile sensor data in university students.
    
  
    Proceedings of the XXIII Brazilian Symposium on Human Factors in Computing Systems, 2024
    
  
SIME - An analytical method for evaluating emotional responses in Human-Computer Interaction.
    
  
    Proceedings of the XXIII Brazilian Symposium on Human Factors in Computing Systems, 2024
    
  
    Proceedings of the XXIII Brazilian Symposium on Human Factors in Computing Systems, 2024
    
  
Case Study: End users in recovery from substance use disorders as designers and developers of digital games with therapeutic potential.
    
  
    Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
    
  
  2023
    Interact. Comput., August, 2023
    
  
Buttons, Devices, and Adults: How Preschool Children Designed an IoT Programming Tool.
    
  
    Interact. Comput., August, 2023
    
  
Classificação da qualidade da argumentação em tweets no domínio da política brasileira.
    
  
    Linguamática, July, 2023
    
  
    Int. J. Child Comput. Interact., June, 2023
    
  
A mixed factorial experiment with colors and adaptive web user interfaces to change emotions.
    
  
    Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023
    
  
A Tool-Supported Approach to Adapt Web User Interfaces Considering the Emotional State of the User.
    
  
    Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023
    
  
  2022
End-users in recovery from substance use disorders as designers of Personas and digital games with therapeutic potential.
    
  
    J. Interact. Syst., October, 2022
    
  
A framework for tailorable games: toward inclusive end-user development of inclusive games.
    
  
    Univers. Access Inf. Soc., 2022
    
  
    Proceedings of the 21st Brazilian Symposium on Computer Games and Digital Entertainment, 2022
    
  
    Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022
    
  
  2021
Addressing Brazilian diversity in personal computing systems with a tailoring-based approach.
    
  
    Pers. Ubiquitous Comput., 2021
    
  
Understanding how social media imagery empowers caregivers: an analysis of microcephaly in Latin America.
    
  
    Pers. Ubiquitous Comput., 2021
    
  
    Proc. ACM Hum. Comput. Interact., 2021
    
  
    Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021
    
  
    Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021
    
  
Human-Centred Technology for Sustainable Development Goals: Challenges and Opportunities.
    
  
    Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
    
  
    Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021
    
  
    Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021
    
  
    Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021
    
  
    Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021
    
  
Lepi-Board: An Infrastructure for the Development of Digital Storytelling Games by Blind-Users.
    
  
    Proceedings of the Human-Computer Interaction - 7th Iberoamerican Workshop, 2021
    
  
    Proceedings of the CLIHC 2021: X Latin American Conference on Human Computer Interaction, 2021
    
  
  2020
Demystifying Educational Robotics with FOCORE: from Very Low Cost Software and Hardware Technologies to the Development of New Methodologies and Curriculum for Continuing Teacher Education and Teaching of Brazilian Basic Education Students.
    
  
    Proceedings of the Latin American Robotics Symposium, 2020
    
  
    Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020
    
  
  2019
Crowdsourcing, data and information fusion and situation awareness for emergency Management of forest fires: The project DF100Fogo (FDWithoutFire).
    
  
    Comput. Environ. Urban Syst., 2019
    
  
Tags vs. observers - a study on emotions tagged and emotions felt with Flickr pictures.
    
  
    Multim. Tools Appl., 2019
    
  
    Proceedings of the Entertainment Computing and Serious Games, 2019
    
  
Able to Create, Able to (Self-)Improve: How an Inclusive Game Framework Fostered Self-Improvement Through Creation and Play in Alcohol and Drugs Rehabilitation.
    
  
    Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
    
  
    Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019
    
  
<i>m-Motion</i>: a mobile application for music recommendation that considers the desired emotion of the user.
    
  
    Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019
    
  
  2018
An algorithm for music recommendation based on the user's musical preferences and desired emotions.
    
  
    Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
    
  
Towards an Interaction Model for the Programming of Devices by Children in the Age of Internet of Things.
    
  
    Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018
    
  
    Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018
    
  
    Proceedings of the Digitalisation, Innovation, and Transformation, 2018
    
  
Lessons Learned in Designing a Digital Therapeutic Game to Support the Treatment and Well-Being of Children with Cancer.
    
  
    Proceedings of the Design, User Experience, and Usability: Users, Contexts and Case Studies, 2018
    
  
  2017
Providing adaptive smartphone interfaces targeted at elderly people: an approach that takes into account diversity among the elderly.
    
  
    Univers. Access Inf. Soc., 2017
    
  
Methodology for Data and Information Quality Assessment in the Context of Emergency Situational Awareness.
    
  
    Univers. Access Inf. Soc., 2017
    
  
Assessing users' emotion at interaction time: a multimodal approach with multiple sensors.
    
  
    Soft Comput., 2017
    
  
Activity of Brazilian HCI Community from 2012 to 2017 in the Context of the Challenge 'Future, Smart Cities, and Sustainability'.
    
  
    Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017
    
  
    Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017
    
  
Re-evaluating the First Five Years of the GrandIHC-Br-Challenge 3: Ubiquity, Multiple Devices and Tangibility.
    
  
    Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017
    
  
Multimodality for Diversity of Users: Revisiting Literature under the gaze of Ubiquitous Computing.
    
  
    Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017
    
  
  2016
    Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016
    
  
    Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016
    
  
    Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016
    
  
    Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016
    
  
    Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016
    
  
Emotional Response Evaluation of Users in Ubiquitous Environments: an Observational Case Study.
    
  
    Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
    
  
  2015
Toward an analytical method to evaluate emotional responses in human-computer interaction.
    
  
    Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015
    
  
Which color should i pick?: a study on colors and emotions in human-computer interaction.
    
  
    Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015
    
  
    Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015
    
  
    Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015
    
  
  2014
    Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
    
  
Enriquecimento de personas para apoio ao design de aplicações terapêuticas para a saúde mental.
    
  
    Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
    
  
Visualização de incertezas para a melhoria da consciência situacional em sistemas de chamadas de emergência.
    
  
    Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
    
  
Oportunidades de pesquisa na área de interação humano-computador com vistas à sustentabilidade.
    
  
    Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
    
  
Towards design guidelines for software applications that collect user data for Ubicomp.
    
  
    Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
    
  
Heuristics for Assessing Emotional Response of Viewers during the Interaction with TV Programs.
    
  
    Proceedings of the Human-Computer Interaction. Theories, Methods, and Tools, 2014
    
  
Assessing the Elderly's Emotional Responses while Interact with Movies Enriched with Additional Multimedia Content.
    
  
    Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014
    
  
    Proceedings of the Human-Computer Interaction. Applications and Services, 2014
    
  
    Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014
    
  
A Model to Promote Interaction between Humans and Data Fusion Intelligence to Enhance Situational Awareness.
    
  
    Proceedings of the Human-Computer Interaction. Theories, Methods, and Tools, 2014
    
  
Addressing the Users' Diversity in Ubiquitous Environments through a Low Cost Architecture.
    
  
    Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014
    
  
  2013
Uma revisão sistemáatica sobre tecnologias de informação e comunicação aplicadas às práticas de sustentabilidade.
    
  
    Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013
    
  
    Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013
    
  
    Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013
    
  
Design de jogos universais: apoiando a prototipação de alta fidelidade com classes abstratas e eventos.
    
  
    Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013
    
  
Sistemas ubíquos para todos: conhecendo e mapeando os diferentes perfis de interação.
    
  
    Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013
    
  
Flexinterface: A Framework to Provide Flexible Mobile Phone User Interfaces - Addressing the Elderly Diversity.
    
  
    Proceedings of the ICEIS 2013, 2013
    
  
Interaction of the Elderly Viewer with Additional Multimedia Content to Support the Appreciation of Television Programs.
    
  
    Proceedings of the Human-Computer Interaction. Users and Contexts of Use, 2013
    
  
    Proceedings of the Human-Computer Interaction. Applications and Services, 2013
    
  
  2012
    J. Braz. Comput. Soc., 2012
    
  
Decisões de design de interfaces ruins e o impacto delas na interação: um estudo preliminar considerando o estado emocional de idosos.
    
  
    Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012
    
  
Avaliando aspectos de privacidade no Facebook pelas lentes de usabilidade, acessibilidade e fatores emocionais.
    
  
    Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012
    
  
    Proceedings of the Enterprise Information Systems - 14th International Conference, 2012
    
  
A Hybrid Evaluation Approach for the Emotional State of Information Systems Users.
  
    Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012
    
  
An Analitic Approach to Evaluate Flexible Mobile User Interfaces for the Elderly.
  
    Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012
    
  
  2011
    Int. J. Multim. Data Eng. Manag., 2011
    
  
    Int. J. Inf. Syst. Soc. Chang., 2011
    
  
    Proceedings of the IEEE International Conference on Systems, 2011
    
  
    Proceedings of the IHC+CLIHC '11: 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, Porto de Galinhas, Pernambuco, Brazil, October 25, 2011
    
  
    Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011
    
  
Uma revisão sistemática sobre métodos de avaliação de usabilidade aplicados em software de telefones celulares.
    
  
    Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011
    
  
  2010
    PhD thesis, 2010
    
  
II WAIHCWS: <i>workshop</i> de aspectos da interação humano-computador para a <i>web</i> social.
    
  
    Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010
    
  
Making interactive systems more flexible: an approach based on users' participation and norms.
    
  
    Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010
    
  
User Interface Design Informed by Affordances and Norms Concepts.
  
    Proceedings of the ICISO 2010, 2010
    
  
  2009
    Scientometrics, 2009
    
  
    eLearn Mag., 2009
    
  
Designing for Culturally Contextualized Learning Activity Planning: Matching Learning Theories and Practice.
    
  
    Proceedings of the Human-Computer Interaction, 2009
    
  
    Proceedings of the Enterprise Information Systems, 11th International Conference, 2009
    
  
    Proceedings of the Online Communities and Social Computing, 2009
    
  
  2008
    Proceedings of the Learning to Live in the Knowledge Society, 2008
    
  
  2007
    Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007
    
  
  2006
A framework to support the design of learning objects based on the Cog-Learn Pattern Language.
    
  
    Proceedings of the 12th Brazilian Symposium on Multimedia and the Web, 2006
    
  
Hyper documents with quality for distance learning: cognitive strategies to help teachers in the navigational project and content organization.
    
  
    Proceedings of the 11th Brazilian Symposium on Multimedia and the Web, 2006
    
  
    Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006
    
  
    Proceedings of the Artificial Intelligence in Theory and Practice, 2006
    
  
    Proceedings of the Advances in Artificial Intelligence, 2006
    
  
  2005
    Proceedings of the CLIHC '05, 2005
    
  
  2002
O Processo de Ensino e Aprendizagem Pautado por Princípios Cognitivos.
  
    RITA, 2002
    
  
An editing tool based on cognitivism theory to support distance learning.
  
    Proceedings of the TelE-Learning: the Challenge for the Third Millennium, IFIP 17<sup>th</sup> World Computer Congress, 2002