Charles P. Martin

Orcid: 0000-0001-5683-7529

Affiliations:
  • Australian National University, Canberra, ACT, Australia
  • University of Oslo, Department of Informatics / 3RITMO Centre for Interdisciplinary Studies in Rhythm, Time and Motion, Norway


According to our database1, Charles P. Martin authored at least 49 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Latent Optimal Paths by Gumbel Propagation for Variational Bayesian Dynamic Programming.
CoRR, 2023

GenAICHI 2023: Generative AI and HCI at CHI 2023.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Embodying an Interactive AI for Dance Through Movement Ideation.
Proceedings of the Creativity and Cognition, 2023

2022
Embodying the Glitch: Perspectives on Generative AI in Dance Practice.
CoRR, 2022

Designing Sound Synthesis Interfaces for Head-mounted Augmented Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Augmenting Sculpture with Immersive Sonification.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Cubing Sound: Designing a NIME for Head-mounted Augmented Reality.
Proceedings of the 22nd International Conference on New Interfaces for Musical Expression, 2022

Performing with a Generative Electronic Music Controller 103-106.
Proceedings of the Joint Proceedings of the IUI 2022 Workshops: APEx-UI, 2022

Spatial-Temporal-Class Attention Network for Acoustic Scene Classification.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2022

GenAICHI: Generative AI and HCI.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Real-world embodied AI through a morphologically adaptive quadruped robot.
Nat. Mach. Intell., 2021

Environmental Adaptation of Robot Morphology and Control Through Real-World Evolution.
Evol. Comput., 2021

Exploring the Effect of Sampling Strategy on Movement Generation with Generative Neural Networks.
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2021

An Application for Evolutionary Music Composition Using Autoencoders.
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2021

Learning Embodied Sound-Motion Mappings: Evaluating AI-Generated Dance Improvisation.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021

2020
Understanding Musical Predictions With an Embodied Interface for Musical Machine Learning.
Frontiers Artif. Intell., 2020

A Laptop Ensemble Performance System using Recurrent Neural Networks.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

Sonic Sculpture: Activating Engagement with Head-Mounted Augmented Reality.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

Towards Movement Generation with Audio Features.
Proceedings of the Eleventh International Conference on Computational Creativity, 2020

Comparing Three Data Representations for Music with a Sequence-to-Sequence Model.
Proceedings of the AI 2020: Advances in Artificial Intelligence, 2020

2019
Lessons Learned from Real-World Experiments with DyRET: the Dynamic Robot for Embodied Testing.
CoRR, 2019

How do Mixture Density RNNs Predict the Future?
CoRR, 2019

Data-Driven Analysis of Tiny Touchscreen Performance with MicroJam.
Comput. Music. J., 2019

A Physical Intelligent Instrument using Recurrent Neural Networks.
Proceedings of the 19th International Conference on New Interfaces for Musical Expression, 2019

An Interactive Musical Prediction System with Mixture Density Recurrent Neural Networks.
Proceedings of the 19th International Conference on New Interfaces for Musical Expression, 2019

Generating Convincing Harmony Parts with Simple Long Short-Term Memory Networks.
Proceedings of the 19th International Conference on New Interfaces for Musical Expression, 2019

Experiences from Real-World Evolution with DyRET: Dynamic Robot for Embodied Testing.
Proceedings of the Nordic Artificial Intelligence Research and Development, 2019

Self-Modifying Morphology Experiments with DyRET: Dynamic Robot for Embodied Testing.
Proceedings of the International Conference on Robotics and Automation, 2019

Identifying Reusable Early-Life Options.
Proceedings of the Joint IEEE 9th International Conference on Development and Learning and Epigenetic Robotics, 2019

Comparing Models for Harmony Prediction in an Interactive Audio Looper.
Proceedings of the Computational Intelligence in Music, Sound, Art and Design, 2019

Evolving Robots on Easy Mode: Towards a Variable Complexity Controller for Quadrupeds.
Proceedings of the Applications of Evolutionary Computation, 2019

Free-Improvised Rehearsal-as-Research for Musical HCI.
Proceedings of the New Directions in Music and Human-Computer Interaction, 2019

2018
Exploring Mechanically Self-Reconfiguring Robots for Autonomous Design.
CoRR, 2018

Deep Predictive Models in Interactive Music.
CoRR, 2018

Bela-Based Augmented Acoustic Guitars for Sonic Microinteraction.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018

Composing an Ensemble Standstill Work for Myo and Bela.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018

Real-world evolution adapts robot morphology and control to hardware limitations.
Proceedings of the Genetic and Evolutionary Computation Conference, 2018

RoboJam: A Musical Mixture Density Network for Collaborative Touchscreen Interaction.
Proceedings of the Computational Intelligence in Music, Sound, Art and Design, 2018

2017
Microjam: an app for sharing tiny touch-screen performances.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

Deep Models for Ensemble Touch-Screen Improvisation.
Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences, 2017

2016
Intelligent Agents and Networked Buttons Improve Free-Improvised Ensemble Music-Making on Touch-Screens.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Tracking ensemble performance on touch-screens with gesture classification and transition matrices.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

2014
Metatravels and metalonsdale: ipad apps for percussive improvisation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Exploring percussive gesture on iPads with ensemble metatone.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

A Percussion-Focussed Approach to Preserving Touch-Screen Improvisation.
Proceedings of the Curating the Digital: Space for Art and Interaction, 2014

2013
Performing with a Mobile Computer System for Vibraphone.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

Integrating Mobile Music with Percussion Performance Practice.
Proceedings of the 39th International Computer Music Conference, 2013

2011
Strike on Stage: a Percussion and Media Performance.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

2010
Cross-Artform Performance Using Networked Interfaces: Last Man to Die's Vital LMTD.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010


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