Daniel Gonçalves

Orcid: 0000-0002-5121-6296

Affiliations:
  • Instituto Superior Técnico, INESC-ID, Portugal


According to our database1, Daniel Gonçalves authored at least 127 papers between 1998 and 2024.

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Bibliography

2024
How Personality Traits Affect Peer Assessment in Distance Learning.
Technol. Knowl. Learn., March, 2024

Incidental graphical perception: How marks and display time influence accuracy.
Inf. Vis., January, 2024

Studying the resiliency of the anchoring bias to locus of control in visualization.
Inf. Vis., January, 2024

The Role of Situatedness in Immersive Dam Visualization: Comparing Proxied with Immediate Approaches.
Comput., 2024

Visualizing Plasma Physics Simulations in Immersive Environments.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2023
Impact of incidental visualizations on primary tasks.
Inf. Vis., October, 2023

Towards conscientiousness-based graphical user interface design guidelines.
Pers. Ubiquitous Comput., April, 2023

Exploring the role of conscientiousness on visualization-supported decision-making.
Comput. Graph., April, 2023

Immersive Situated Analysis of Dams' Behavior.
Proceedings of the International Conference on Graphics and Interaction, 2023

2022
Early Prediction of Students' Final Grades in a Gamified Course.
IEEE Trans. Learn. Technol., 2022

Designing Animated Transitions for Dynamic Streaming Big Data.
Proceedings of the 17th International Joint Conference on Computer Vision, 2022

How Personality and Visual Channels Affect Insight Generation.
Proceedings of the IEEE Evaluation and Beyond, 2022

2021
How Do Students Behave in a Gamified Course? - A Ten-Year Study.
IEEE Access, 2021

Graceful Degradation for Real-time Visualization of Streaming Geospatial Data.
Proceedings of the 21st Eurographics Conference on Visualization, 2021

DynaGame: a rule editor for gamified education.
Proceedings of the International Conference on Graphics and Interaction, 2021

Evaluating Transitions for Streaming Big Data.
Proceedings of the International Conference on Graphics and Interaction, 2021

I Am (Still) Here!
Proceedings of the International Conference on Graphics and Interaction, 2021

2020
A gamification solution for improving Scrum adoption.
Empir. Softw. Eng., 2020

Adaptive learning path recommender approach using auxiliary learning objects.
Comput. Educ., 2020

Evaluating Animated Transitions between Contiguous Visualizations for Streaming Big Data.
Proceedings of the 31st IEEE Visualization Conference, 2020

Exploring How Personality Models Information Visualization Preferences.
Proceedings of the 31st IEEE Visualization Conference, 2020

Quizzes (As a Tool for Self-Regulated Learning) in Software Engineering Education.
Proceedings of the 32nd IEEE Conference on Software Engineering Education and Training, 2020

Incidental Visualizations: Pre-Attentive Primitive Visual Tasks.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
Visual Mapping of Nobel Prizes.
Proceedings of the 21st Eurographics Conference on Visualization, 2019

Game O'Clock: A Gamification Solution to Improve Time Reporting.
Proceedings of the Information Systems Development: Information Systems Beyond 2020, 2019

VisMillion: A novel interactive visualization technique for real-time big data.
Proceedings of the International Conference on Graphics and Interaction, 2019

23 Ways to Nudge: A Review of Technology-Mediated Nudging in Human-Computer Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Visualizing Historical Patterns in Large Educational Datasets.
Int. J. Creative Interfaces Comput. Graph., 2018

Foreword to the Special Section on EPCGI 2016.
Comput. Graph., 2018

Using Gamification for Adopting Scrum.
Proceedings of the Information Systems Development: Designing Digitalization, 2018

Exploring the Feasibility of Subliminal Priming on Web platforms.
Proceedings of the 36th European Conference on Cognitive Ergonomics, 2018

Improving Scrum Adoption with Gamification.
Proceedings of the 24th Americas Conference on Information Systems, 2018

2017
Evaluation of in-air hand gestures interaction for older people.
Univers. Access Inf. Soc., 2017

From manual to assisted playlist creation: a survey.
Multim. Tools Appl., 2017

Studying student differentiation in gamified education: A long-term study.
Comput. Hum. Behav., 2017

Towards an Adaptive Framework for Real-Time Visualization of Streaming Big Data.
Proceedings of the 19th Eurographics Conference on Visualization, 2017

Towards Touch-Based Medical Image Diagnosis Annotation.
Proceedings of the Interactive Surfaces and Spaces, 2017

2016
Enhancing typing performance of older adults on tablets.
Univers. Access Inf. Soc., 2016

Early Prediction of Student Profiles Based on Performance and Gaming Preferences.
IEEE Trans. Learn. Technol., 2016

Scanning for Digital Content: How Blind and Sighted People Perceive Concurrent Speech.
ACM Trans. Access. Comput., 2016

Visualizing Sequential Educational Datamining Patterns.
Int. J. Creative Interfaces Comput. Graph., 2016

PlaylistCreator: An Assisted Approach for Playlist Creation.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016

2015
Gamification for smarter learning: tales from the trenches.
Smart Learn. Environ., 2015

Clustering Students Based on Motivation to Learn: A Blended Learning Approach.
Int. J. Mob. Blended Learn., 2015

Big Data Analytics for Detecting Host Misbehavior in Large Logs.
Proceedings of the 2015 IEEE TrustCom/BigDataSE/ISPA, 2015

Blind People Interacting with Large Touch Surfaces: Strategies for One-handed and Two-handed Exploration.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Contact Activity Visualization for Seniors.
Proceedings of the Foundations of Augmented Cognition, 2015

TabLETS Get Physical: Non-Visual Text Entry on Tablet Devices.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Faster Text-to-Speeches: Enhancing Blind People's Information Scanning with Faster Concurrent Speech.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2014
Mobile touchscreen user interfaces: bridging the gap between motor-impaired and able-bodied users.
Univers. Access Inf. Soc., 2014

Mobile accessibility.
Univers. Access Inf. Soc., 2014

Identifying Student Types in a Gamified Learning Experience.
Int. J. Game Based Learn., 2014

Understanding Individual Differences: Towards Effective Mobile Interface Design and Adaptation for the Blind.
CoRR, 2014

Studying Color Blending Perception for Data Visualization.
Proceedings of the 16th Eurographics Conference on Visualization, 2014

Rapid Application Development to Create Proof-of-Concept Software Applications.
Proceedings of the PhyCS 2014, 2014

Inducing Behavior Change in Children with Autism Spectrum Disorders by Monitoring their Attention.
Proceedings of the PhyCS 2014, 2014

A Survey of ICT Tools for Communication Development in Children with ASD.
Proceedings of the PhyCS 2014, 2014

EduVis: visualizing educational information.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Studying the perception of color components' relative amounts in blended colors.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

On the Analysis of Wikipedia Activity through Time.
Proceedings of the 18th International Conference on Information Visualisation, 2014

Visualizing Large Quantities of Educational Datamining Information.
Proceedings of the 18th International Conference on Information Visualisation, 2014

Visualizing the Evolution of Groups of Politicians Mentioned in the News.
Proceedings of the 18th International Conference on Information Visualisation, 2014

Improving Text-Entry Experience for Older Adults on Tablets.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014

Relating gaming habits with student performance in a gamified learning experience.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

Multi-level visualization of interrelated data entities.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

Guidelines for using color blending in data visualization.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

Text-to-speeches: evaluating the perception of concurrent speech by blind people.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

2013
Engaging Engineering Students with Gamification.
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013

Towards a fair comparison between name disambiguation approaches.
Proceedings of the Open research Areas in Information Retrieval, 2013

"Tell me what I want to know!": the effect of relationship closeness on the relevance of profile attributes.
Proceedings of the 24th ACM Conference on Hypertext and Social Media (part of ECRC), 2013

So Fun It Hurts - Gamifying an Engineering Course.
Proceedings of the Foundations of Augmented Cognition, 2013

Improving participation and learning with gamification.
Proceedings of the First International Conference on Gameful Design, 2013

Improving student creativity with gamification and virtual worlds.
Proceedings of the First International Conference on Gameful Design, 2013

User-tuned Content Customization for Children with Autism Spectrum Disorders.
Proceedings of the 5th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2013

Developing a Multimodal Interface for the Elderly.
Proceedings of the 5th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2013

Third mobile accessibility workshop.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

ST-TrajVis: interacting with trajectory data.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

The <i>today</i> and <i>tomorrow</i> of Braille learning.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
A Web-based Application to Address Individual Interests of Children with Autism Spectrum Disorders.
Proceedings of the 4th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2012

Second mobile accessibility workshop.
Proceedings of the Mobile HCI '12, 2012

A Model for Social Regulation of User-Agent Relationships.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

Music listening history explorer: an alternative approach for browsing music listening history habits.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

"Ten things i want to know about you": unveiling friends' attribute relevance.
Proceedings of the European Conference on Cognitive Ergonomics, 2012

PersonalWeb: an extensible framework to recommend web and personal information.
Proceedings of the 2nd Workshop on Context-awareness in Retrieval and Recommendation, 2012

Metabrain: web information extraction and visualization.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Visualiz'em: "show me more about him!".
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Who have I been talking to?
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Interactive exploration of music listening histories.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

AppInsight: what have I been doing?
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
TROCAS: Communication Skills Development in Children with Autism Spectrum Disorders via ICT.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

BrailleType: Unleashing Braille over Touch Screen Mobile Phones.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Blind People and Mobile Keypads: Accounting for Individual Differences.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Mobile Accessibility Workshop.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Blind people and mobile touch-based text-entry: acknowledging the need for different flavors.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011

SARA: Social Affective Relational Agent: A Study on the Role of Empathy in Artificial Social Agents.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

2010
Designing a personal information visualization tool.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

SmarterPhone: supporting meetings in a mobile context.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Assessing mobile touch interfaces for tetraplegics.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

Surpassing farley files: opportunities and challenges on obtaining personally relevant information.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

The key role of touch in non-visual mobile interaction.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

A narrative-based alternative to tagging.
Proceedings of the HT'10, 2010

Laying the groundwork for assisted rehabilitation.
Proceedings of the ECCE 2010, 2010

Proficient blind users and mobile text-entry.
Proceedings of the ECCE 2010, 2010

Identifying the relevant individual attributes for a successful non-visual mobile experience.
Proceedings of the ECCE 2010, 2010

Sketch-a-Doc: Using Sketches to Find Documents.
Proceedings of the 16th International Conference on Distributed Multimedia Systems, 2010

Towards accessible touch interfaces.
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010

2009
This Just In! Your Life in the Newspaper.
Proceedings of the Human-Computer Interaction, 2009

StoryTags: once upon a time, there was a photo.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

NavTap: a long term study with excluded blind users.
Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility, 2009

2008
From Tapping to Touching: Making Touch Screens Accessible to Blind Users.
IEEE Multim., 2008

In search of personal information: narrative-based interfaces.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Understanding Stories about Personal Documents.
Proceedings of the Fourth International Conference on Autonomic and Autonomous Systems, 2008

Realfind: managing personal items in the physical world.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Agrafo: a visual interface for grouping and browsing digital photos.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Conceptual Design and Prototyping to Explore Creativity.
Proceedings of the Creativity and HCI: From Experience to Design in Education, 2007

BloNo: A New Mobile Text-Entry Interface for the Visually Impaired.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

Using Autobiographic Information to Retrieve Real and Electronic Documents.
Proceedings of the Human Interface and the Management of Information. Methods, 2007

2006
Evaluating stories in narrative-based interfaces.
Proceedings of the 11th International Conference on Intelligent User Interfaces, 2006

Quill: a narrative-based interface for personal document retrieval.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2004
Telling Stories with Dialogue Boxes to Retrieve Documents.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004

Describing documents: what can users tell us?
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004

"Tell Me a Story" Issues on the Design of Document Retrieval Systems.
Proceedings of the Engineering Human Computer Interaction and Interactive Systems, 2004

Telling stories to computers for document retrieval.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Ubiquitous Access to Documents: Using Storytelling to Alleviate Cognitive Problems.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

An Empirical Study of Personal Document Spaces.
Proceedings of the Interactive Systems. Design, 2003

2001
Ubiquitous computing and AI towards an inclusive society.
Proceedings of the EC/NSF Workshop on Universal Accessibility of Ubiquitous Computing: Providing for the Elderly, 2001

1998
A New Dynamic Model for a Multi-Agent Formation.
Proceedings of the Progress in Artificial Intelligence, 1998


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