Ilia Adami

According to our database1, Ilia Adami authored at least 27 papers between 2008 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Digitisation of Traditional Craft Processes.
ACM Journal on Computing and Cultural Heritage, 2022

Transferring Traditional Crafts from the Physical to the Virtual World: An Authoring and Visualization Method and Platform.
ACM Journal on Computing and Cultural Heritage, 2022

Representation of Socio-historical Context to Support the Authoring and Presentation of Multimodal Narratives: The Mingei Online Platform.
ACM Journal on Computing and Cultural Heritage, 2022

An Integrated Approach to Support Health Monitoring of Older Adults.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

2021
Monitoring Health Parameters of Elders to Support Independent Living and Improve Their Quality of Life.
Sensors, 2021

User generated content for enhanced professional productions: a mobile application for content contributors and a study on the factors influencing their satisfaction and loyalty.
Multim. Tools Appl., 2021

2020
Immersive visual scripting based on VR software design patterns for experiential training.
Vis. Comput., 2020

2018
Hobbit: Providing Fall Detection and Prevention for the Elderly in the Real World.
J. Robotics, 2018

Designing an augmented tabletop game for children with cognitive disabilities: The "Home game" case.
Br. J. Educ. Technol., 2018

COIN-O-RAMA: Designing an Interactive Exhibit for Exploring and Engaging with Coin Exhibitions.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

2017
Multi-modal User Interface Design for a Face and Voice Recognition Biometric Authentication System.
Proceedings of the Wireless Mobile Communication and Healthcare, 2017

Methinks: Enabling Sophisticated Comment Management in the Social Web.
Proceedings of the Posters and Demos Track of the 13th International Conference on Semantic Systems, 2017

UX Design of a Big Data Visualization Application Supporting Gesture-Based Interaction with a Large Display.
Proceedings of the Human Interface and the Management of Information: Information, Knowledge and Interaction Design, 2017

Let's Cook: An Augmented Reality System Towards Developing Cooking Skills for Children with Cognitive Impairments.
Proceedings of the Smart Objects and Technologies for Social Good, 2017

Home Game: an Educational Game for Children with Cognitive Impairments.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
A Robot-based Application for Physical Exercise Training.
Proceedings of the 2nd International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2016

Results of a Real World Trial with a Mobile Social Service Robot for Older Adults.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

Home Trials of Robotic Systems: Challenges and Considerations for Evaluation Teams.
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016

2015
Analysis and Design of Three Multimodal Interactive Systems to Support the Everyday Needs of Children with Cognitive Impairments.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

2013
A Steerable multitouch Display for Surface Computing and its Evaluation.
Int. J. Artif. Intell. Tools, 2013

3D Visualization and Multimodal Interaction with Temporal Information Using Timelines.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Comparative Evaluation among Diverse Interaction Techniques in Three Dimensional Environments.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2013

2012
Usability Evaluation Plan for Advanced Technology Services for Prevention and Management of Chronic Conditions for the Elderly.
Proceedings of the Wireless Mobile Communication and Healthcare, 2012

2011
An adaptable card game for older users.
Proceedings of the PETRA 2011, 2011

A-Cross: An Accessible Crossword Puzzle for Visually Impaired Users.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011

2009
User Requirements Elicitation for Universal Access.
Proceedings of the Universal Access Handbook., 2009

2008
CAMILE: Controlling AmI Lights Easily.
Proceedings of the 1st ACM International Conference on Pervasive Technologies Related to Assistive Environments, 2008


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