Maria Korozi

According to our database1, Maria Korozi authored at least 29 papers between 2009 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2021
Improving Stress Management and Sleep Hygiene in Intelligent Homes.
Sensors, 2021

Going Beyond Second Screens: Applications for the Multi-display Intelligent Living Room.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

GRETA: Pervasive and AR Interfaces for Controlling Intelligent Greenhouses.
Proceedings of the 17th International Conference on Intelligent Environments, 2021

When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
MagiPlay: An Augmented Reality Serious Game Allowing Children to Program Intelligent Environments.
Trans. Comput. Sci., 2020

Intelligent Classroom: Materialising the Vision of Ambient Intelligence for Education.
ERCIM News, 2020

HypnOS: A Sleep Monitoring and Recommendation System to Improve Sleep Hygiene in Intelligent Homes.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications II - Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2020

The LECTOR Podium. An Innovative Teacher Workstation for the Intelligent Classroom of the Future.
Proceedings of the ICETC'20: 12th International Conference on Education Technology and Computers, 2020

2019
Ambient Intelligence in the Living Room.
Sensors, 2019

Shaping the Intelligent Classroom of the Future.
Proceedings of the HCI International 2019 - Late Breaking Posters, 2019


2018
Designing an augmented tabletop game for children with cognitive disabilities: The "Home game" case.
Br. J. Educ. Technol., 2018

Programming Intelligent Environments in Natural Language: An Extensible Interactive Approach.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

AmITV: Enhancing the Role of TV in Ambient Intelligence Environments.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

CognitOS: A Student-Centric Working Environment for an Attention-Aware Intelligent Classroom.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

2017
LECTOR: Towards Reengaging Students in the Educational Process Inside Smart Classrooms.
Proceedings of the Intelligent Human Computer Interaction - 9th International Conference, 2017

Home Game: an Educational Game for Children with Cognitive Impairments.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Designing a Teacher-Friendly Editor for Configuring the Attention-Aware Smart Classroom.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

2015
Erratum to: Design and implementation of a social networking platform for cloud deployment specialists.
J. Internet Serv. Appl., 2015

Design and implementation of a social networking platform for cloud deployment specialists.
J. Internet Serv. Appl., 2015

Analysis and Design of Three Multimodal Interactive Systems to Support the Everyday Needs of Children with Cognitive Impairments.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

2013
A Museum Guide Application for Deployment on User-Owned Mobile Devices.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

An Intelligent Hotel Room.
Proceedings of the Ambient Intelligence - 4th International Joint Conference, 2013

2012
Towards building pervasive UIs for the intelligent classroom: the PUPIL approach.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Ambient educational mini-games.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Intelligent Working Environments for the Ambient Classroom.
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and eInclusion, 2011

A Student-Centric Intelligent Classroom.
Proceedings of the Ambient Intelligence, 2011

2009
MAID: A Multi-platform Accessible Interface Design Framework.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

AlertMe: A Semantics-Based Context-Aware Notification System.
Proceedings of the 33rd Annual IEEE International Computer Software and Applications Conference, 2009


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