James R. Wallace

Orcid: 0000-0002-5162-0256

Affiliations:
  • University of Waterloo, ON, Canada


According to our database1, James R. Wallace authored at least 51 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Design and Evaluation of Technologies for Informed Food Choices.
ACM Trans. Comput. Hum. Interact., August, 2023

Agency and Amplification: A Comparison of Manual and Computational Thematic Analyses by Public Health Researchers.
Proc. ACM Hum. Comput. Interact., 2023

2022
Handoff and Deposit: Designing Temporal Coordination in Cross-Device Transfer Techniques for Mixed-Focus Collaboration.
Proc. ACM Hum. Comput. Interact., 2022

The Computational Thematic Analysis Toolkit.
Proc. ACM Hum. Comput. Interact., 2022

"I Will Not Drink With You Today": A Topic-Guided Thematic Analysis of Addiction Recovery on Reddit.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Nature vs. Stress: Investigating the Use of Biophilia in Non-Violent Exploration Games to Reduce Stress.
Proc. ACM Hum. Comput. Interact., 2021

Joint Action Storyboards: A Framework for Visualizing Communication Grounding Costs.
Proc. ACM Hum. Comput. Interact., 2021

Merlynne: Motivating Peer-to-Peer Cognitive Behavioral Therapy with a Serious Game.
Proc. ACM Hum. Comput. Interact., 2021

2020
Post-Hackathon Learning Circles: Supporting Lean Startup Development.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Food Literacy while Shopping: Motivating Informed Food Purchasing Behaviour with a Situated Gameful App.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Scalebridge: Design and Evaluation of Adaptive Difficulty Proportional Reasoning Game for Children.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Co-located Collaborative Block-Based Programming.
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019

2018
Increasing Passersby Engagement with Public Large Interactive Displays: A Study of Proxemics and Conation.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

SmartSurveys: Does Context Influence Whether We'll Share Healthcare Experience Data with our Smartphone?
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Applying the Cumulative Fatigue Model to Interaction on Large, Multi-Touch Displays.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018

Group vs Individual: Impact of TOUCH and TILT Cross-Device Interactions on Mixed-Focus Collaboration.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Changing Peer Support Attitudes with Avatar-based Gamification.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Pirate Bri's Grocery Adventure: Teaching Food Literacy through Shopping.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Technologies, Methods, and Values: Changes in Empirical Research at CSCW 1990 - 2015.
Proc. ACM Hum. Comput. Interact., 2017

The Disappearing Tabletop: Social and Technical Challenges for Cross-Surface Collaboration.
Proceedings of the Interactive Surfaces and Spaces, 2017

Investigating Communication Grounding in Cross-Surface Interaction.
Proceedings of the Interactive Surfaces and Spaces, 2017

Subtle and Personal Workspace Requirements for Visual Search Tasks on Public Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Exploring At-Your-Side Gestural Interaction for Ubiquitous Environments.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

Watchcasting: Freehand 3D interaction with off-the-shelf smartwatch.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
A web-based data visualization tool for the MIMIC-II database.
BMC Medical Informatics Decis. Mak., 2016

Quantum Cats: The Demo.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Felines, Foragers, and Physicists: Supporting Scientific Outreach with Multi-Surface and Multi-Space Games.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Collaboration Meets Interactive Surfaces and Spaces (CMIS): Walls, Tables, Mobiles, and Wearables.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Creating Your Bubble: Personal Space On and Around Large Public Displays.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Gestural Text Input Using a Smartwatch.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

Watchpoint: Freehand Pointing with a Smartwatch in a Ubiquitous Display Environment.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Tiltcasting: 3D Interaction on Large Displays using a Mobile Device.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

TalkingTiles: Supporting Personalization and Customization in an AAC App for Individuals with Aphasia.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

3D interaction with networked public displays using mobile and wearable devices.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

"Local Remote" Collaboration: Applying Remote Group AwarenessTechniques to Co-located Settings.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

2014
Effect of Bezel Presence and Width on Visual Search.
Proceedings of The International Symposium on Pervasive Displays, 2014

Smartcasting: a discount 3D interaction technique for public displays.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

The effect of interior bezel presence and width on magnitude judgement.
Proceedings of the Graphics Interface 2014, 2014

2013
Collaborative sensemaking on a digital tabletop and personal tablets: prioritization, comparisons, and tableaux.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Exploring automation in digital tabletop board game.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012

Using teamwork and taskwork to study mixed-focus collaboration.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012

2011
Investigating the Role of a Large, Shared Display in Multi-Display Environments.
Comput. Support. Cooperative Work., 2011

Modelling Symmetry of Activity as an Indicator of Collocated Group Collaboration.
Proceedings of the User Modeling, Adaption and Personalization, 2011

Modelling and Identifying Collaborative Situations in a Collocated Multi-display Groupware Setting.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

2010
Solar scramble: an educational children's game for collaborative multi-touch digital tabletops.
Proceedings of the 28th Annual International Conference on Design of Communication, 2010

The NICE discussion room: integrating paper and digital media to support co-located group meetings.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Investigating teamwork and taskwork in single- and multi-display groupware systems.
Pers. Ubiquitous Comput., 2009

2008
Contextual design considerations for co-located, collaborative tables.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

Comparing content and input redirection in MDEs.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

GroupBanter: Supporting Serendipitous Group Conversations with IM.
Proceedings of the Collaborative Computing: Networking, 2008

2006
Left-handed scrolling for pen-based devices.
Int. J. Hum. Comput. Interact., 2006


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