Judy Kay

According to our database1, Judy Kay authored at least 204 papers between 1988 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2019
Collocated Collaboration Analytics: Principles and Dilemmas for Mining Multimodal Interaction Data.
Human-Computer Interaction, 2019

2018
Defining Adherence: Making Sense of Physical Activity Tracker Data.
IMWUT, 2018

Does the Public Still Look at Public Displays?: A Field Observation of Public Displays in the Wild.
IMWUT, 2018

Comparing a Single-Touch Whiteboard and a Multi-Touch Tabletop for Collaboration in School Museum Visits.
IMWUT, 2018

Scaffolding for an OLM for Long-Term Physical Activity Goals.
Proceedings of the 26th Conference on User Modeling, Adaptation and Personalization, 2018

UMAP 2018 HUM (Holistic User Modeling) Workshop Chairs' Preface &Organization.
Proceedings of the Adjunct Publication of the 26th Conference on User Modeling, 2018

Open learner models and learning analytics dashboards: a systematic review.
Proceedings of the 8th International Conference on Learning Analytics and Knowledge, 2018

Adapting Data from Physical Activity Sensors for Visualising Exertion in Virtual Reality Games.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

VRmove: Design Framework for Balancing Enjoyment, Movement and Exertion in VR Games.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

A Short Workshop on Next Steps Towards Long Term Self Tracking.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Device-free: an implicit personalisation approach for public interactive displays.
Proceedings of the Australasian Computer Science Week Multiconference, 2018

2017
Harnessing Long Term Physical Activity Data - How Long-term Trackers Use Data and How an Adherence-based Interface Supports New Insights.
IMWUT, 2017

Ambient Notification Environments (Dagstuhl Seminar 17161).
Dagstuhl Reports, 2017

HappyFit: Time-aware Visualization for Daily Physical Activity and Virtual Reality Games.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

Designing a Personalized VR Exergame.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

Towards a Long Term Model of Virtual Reality Exergame Exertion.
Proceedings of the 25th Conference on User Modeling, Adaptation and Personalization, 2017

UMAP 2017 THUM Workshop Chairs' Welcome & Organization.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

User Modeling for the Internet of Things.
Proceedings of the 25th Conference on User Modeling, Adaptation and Personalization, 2017

Body-map: visualising exertion in virtual reality games.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

Harnessing the "ambience" of the mobile-phone lockscreen for ultra-lite logging.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

A student-facing dashboard for supporting sensemaking about the brainstorm process at a multi-surface space.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

New frontiers of quantified self 3: exploring understudied categories of users.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Interactive Realistic Digital Avatars - Revisiting the Uncanny Valley.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017

Evaluating the Actual and Perceived Exertion Provided by Virtual Reality Games.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
An In-the-Wild Study of Learning to Brainstorm: Comparing Cards, Tabletops and Wall Displays in the Classroom.
Interacting with Computers, 2016

SMILI☺: a Framework for Interfaces to Learning Data in Open Learner Models, Learning Analytics and Related Fields.
I. J. Artificial Intelligence in Education, 2016

Clustering provenance facilitating provenance exploration through data abstraction.
Proceedings of the Workshop on Human-In-the-Loop Data Analytics, 2016

Design implications for interacting with personalised public displays through mobile augmented reality.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

VRun: running-in-place virtual reality exergame.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

LAL workshop: learning analytics for learners.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

New frontiers of quantified self 2: going beyond numbers.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Enabling people to harness and control EDM for lifelong, life-wide learning.
Proceedings of the 9th International Conference on Educational Data Mining, 2016

Enabling people to harness and control EDM for lifelong, life-wide learning.
Proceedings of the 9th International Conference on Educational Data Mining, 2016

Daily & Hourly Adherence: Towards Understanding Activity Tracker Accuracy.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

An Actionable Approach to Understand Group Experience in Complex, Multi-surface Spaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Skeletons and Silhouettes: Comparing User Representations at a Gesture-based Large Display.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Preface to the special issue on ubiquitous user modeling and user-adapted interaction.
User Model. User-Adapt. Interact., 2015

MTFeedback: Providing Notifications to Enhance Teacher Awareness of Small Group Work in the Classroom.
TLT, 2015

TSCL: A conceptual model to inform understanding of collaborative learning processes at interactive tabletops.
Int. J. Hum.-Comput. Stud., 2015

Deploying and Visualising Teacher's Scripts of Small Group Activities in a Multi-surface Classroom Ecology: a Study in-the-wild.
Computer Supported Cooperative Work, 2015

MOOClm: User Modelling for MOOCs.
Proceedings of the User Modeling, Adaptation and Personalization, 2015

To Dwell or Not to Dwell: An Evaluation of Mid-Air Gestures for Large Information Displays.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

Can SAL Support Self Reflection for Health and Nutrition?
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

Harnessing Big Personal Data, with Scrutable User Modelling for Privacy and Control.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

The LATUX workflow: designing and deploying awareness tools in technology-enabled learning settings.
Proceedings of the Fifth International Conference on Learning Analytics And Knowledge, 2015

Managing information for personal goals (vision).
Proceedings of the 31st IEEE International Conference on Data Engineering Workshops, 2015

Formative studies of SAL, simple situated ambient loggers.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Introducing SAL, simple, situated, ambient loggers, for personal goals.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

New frontiers of quantified self: finding new ways for engaging users in collecting and using personal data.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Keeping it private: an augmented reality approach to citizen participation with public displays.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

SAL: a small, simple, situated, ambient logger.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

An in-the-wild study of learning mid-air gestures to browse hierarchical information at a large interactive public display.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

New Opportunities with Open Learner Models and Visual Learning Analytics.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

Whither or wither the AI of AIED?
Proceedings of the Workshops at the 17th International Conference on Artificial Intelligence in Education, 2015

2014
ScriptStorm: scripting to enhance tabletop brainstorming.
Personal and Ubiquitous Computing, 2014

Gamification: Metacognitive Scaffolding Towards Long Term Goals?
Proceedings of the Posters, 2014

Modelling Long Term Goals.
Proceedings of the User Modeling, Adaptation, and Personalization, 2014

Who cares about the Content? An Analysis of Playful Behaviour at a Public Display.
Proceedings of The International Symposium on Pervasive Displays, 2014

The importance of 'neighbourhood' in personalising location-based services.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

Multi-touch technology in a higher-education classroom: lessons in-the-wild.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

Towards Providing Notifications to Enhance Teacher's Awareness in the Classroom.
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014

Scaffolding Reflection for Collaborative Brainstorming.
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014

Gesture-based interaction design: communication and cognition.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Recommending people to people: the nature of reciprocal recommenders with a case study in online dating.
User Model. User-Adapt. Interact., 2013

Foundations for Modeling University Curricula in Terms of Multiple Learning Goal Sets.
TLT, 2013

MOOCs: So Many Learners, So Much Potential ...
IEEE Intelligent Systems, 2013

Mastering cognitive development theory in computer science education.
Computer Science Education, 2013

Capturing and analyzing verbal and physical collaborative learning interactions at an enriched interactive tabletop.
I. J. Computer-Supported Collaborative Learning, 2013

Scrutable User Models and Personalised Item Recommendation in Mobile Lifestyle Applications.
Proceedings of the User Modeling, Adaptation, and Personalization, 2013

Lifelong User Modeling and Meta-cognitive Scaffolding: Support Self Monitoring of Long Term Goals.
Proceedings of the Late-Breaking Results, 2013

Extending tabletop application design to the classroom.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Hypothesis Evaluation Based on Ubicomp Sensing: Moving from Researchers to Users.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Persuasive Technology, 2013

Viewing and Controlling Personal Sensor Data: What Do Users Want?
Proceedings of the Persuasive Technology - 8th International Conference, 2013

Conveying interactivity at an interactive public information display.
Proceedings of the International Symposium on Pervasive Displays, 2013

Integrating orchestration of ubiquitous and pervasive learning environments.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

An approach for designing and evaluating a plug-in vision-based tabletop touch identification system.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Foundations for infrastructure and interfaces to support user control in long-term user modelling.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Measuring interactivity at an interactive public information display.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Data Mining in the Classroom: Discovering Groups' Strategies at a Multi-tabletop Environment.
Proceedings of the 6th International Conference on Educational Data Mining, 2013

MTClassroom and MTDashboard: Supporting Analysis of Teacher Attention in an Orchestrated Multi-Tabletop Classroom.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

An Automatic Approach for Mining Patterns of Collaboration around an Interactive Tabletop.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

Designing OLMs for Reflection about Group Brainstorming at Interactive Tabletops.
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013

Open Learner Models to Support Reflection on Brainstorming at Interactive Tabletops.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

A conceptual model for reflecting on expected learning vs. demonstrated student performance.
Proceedings of the Fifteenth Australasian Computing Education Conference, 2013

2012
Challenges and Solutions of Ubiquitous User Modeling.
Proceedings of the Ubiquitous Display Environments, 2012

Coming of age: celebrating a quarter century of user modeling and personalization: Guest editors' introduction.
User Model. User-Adapt. Interact., 2012

Creating personalized systems that people can scrutinize and control: Drivers, principles and experience.
TiiS, 2012

Theme issue on adaptation and personalization for ubiquitous computing.
Personal and Ubiquitous Computing, 2012

AI and Education: Grand Challenges.
IEEE Intelligent Systems, 2012

Multi-channel coverage for a Dangerous Australians museum exhibit.
Proceedings of the Workshop and Poster Proceedings of the 20th Conference on User Modeling, 2012

User Modelling Ecosystems: A User-Centred Approach.
Proceedings of the User Modeling, Adaptation, and Personalization, 2012

The Effect of Suspicious Profiles on People Recommenders.
Proceedings of the User Modeling, Adaptation, and Personalization, 2012

Orchestrating a multi-tabletop classroom: from activity design to enactment and reflection.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Over-confidence and confusion in using bloom for programming fundamentals assessment.
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

Investigating intuitiveness and effectiveness of gestures for free spatial interaction with large displays.
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012

An Interactive Teacher's Dashboard for Monitoring Groups in a Multi-tabletop Learning Environment.
Proceedings of the Intelligent Tutoring Systems - 11th International Conference, 2012

RoughMaps A generic platform to support symbolic map use in indoor environments.
Proceedings of the 2012 International Conference on Indoor Positioning and Indoor Navigation, 2012

On the reliability of classifying programming tasks using a neo-piagetian theory of cognitive development.
Proceedings of the International Computing Education Research Conference, 2012

Speaking (and touching) to learn: a method for mining the digital footprints of face-to-face collaboration.
Proceedings of the 5th International Conference on Educational Data Mining, 2012

The Effect of Predicting Expertise in Open Learner Modeling.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012

Seamless and continuous user identification for interactive tabletops using personal device handshaking and body tracking.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Special Issue: Best of ITS 2010.
I. J. Artificial Intelligence in Education, 2011

Recommender Systems and the Social Web.
Proceedings of the Advances in User Modeling, 2011

Finding Someone You Will Like and Who Won't Reject You.
Proceedings of the User Modeling, Adaption and Personalization, 2011

Modelling Symmetry of Activity as an Indicator of Collocated Group Collaboration.
Proceedings of the User Modeling, Adaption and Personalization, 2011

Who did what? Who said that?: Collaid: an environment for capturing traces of collaborative learning at the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Firestorm: a brainstorming application for collaborative group work at tabletops.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Explicit and Implicit User Preferences in Online Dating.
Proceedings of the New Frontiers in Applied Data Mining, 2011

Theoretical foundations for user-controlled forgetting in scrutable long term user models.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

CCR - A Content-Collaborative Reciprocal Recommender for Online Dating.
Proceedings of the IJCAI 2011, 2011

Core functionality and new applications for tabletops and interactive surfaces.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Analysing Frequent Sequential Patterns of Collaborative Learning Activity Around an Interactive Tabletop. Nominee for Best Paper Award.
Proceedings of the 4th International Conference on Educational Data Mining, 2011

Modelling and Identifying Collaborative Situations in a Collocated Multi-display Groupware Setting.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

2010
Open Learner Models.
Proceedings of the Advances in Intelligent Tutoring Systems, 2010

File System Access for Tabletop Interaction.
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010

PERSONAF: framework for personalised ontological reasoning in pervasive computing.
User Model. User-Adapt. Interact., 2010

PersonisJ: Mobile, Client-Side User Modelling.
Proceedings of the User Modeling, 2010

Collaborative concept mapping at the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Switch: exploring the design of application and configuration switching at tabletops.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Reciprocal recommender system for online dating.
Proceedings of the 2010 ACM Conference on Recommender Systems, 2010

RECON: a reciprocal recommender for online dating.
Proceedings of the 2010 ACM Conference on Recommender Systems, 2010

Safe Execution of Dynamically Loaded Code on Mobile Phones.
Proceedings of the Mobile and Ubiquitous Systems: Computing, Networking, and Services, 2010

Modeling Long Term Learning of Generic Skills.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Tackling HCI Challenges of Creating Personalised, Pervasive Learning Ecosystems.
Proceedings of the Sustaining TEL: From Innovation to Learning and Practice, 2010

2009
Introduction to the Special Issue on Personalization.
TLT, 2009

Clustering and Sequential Pattern Mining of Online Collaborative Learning Data.
IEEE Trans. Knowl. Data Eng., 2009

A test-first view of usability.
Interacting with Computers, 2009

Narcissus: Group and Individual Models to Support Small Group Work.
Proceedings of the User Modeling, 2009

Curator: a design environment for curating tabletop museum experiences.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

Understanding file access mechanisms for embedded Ubicomp collaboration interfaces.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

2008
Lifelong Learner Modeling for Lifelong Personalized Pervasive Learning.
TLT, 2008

Location Conflict Resolution with an Ontology.
Proceedings of the Pervasive Computing, 2008

Life-Long Learning, Learner Models and Augmented Cognition.
Proceedings of the Intelligent Tutoring Systems, 9th International Conference, 2008

Pervasive Personalisation of Location Information: Personalised Context Ontology.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2008

2007
MEMENTO: a digital-physical scrapbook for memory sharing.
Personal and Ubiquitous Computing, 2007

Student Models that Invite the Learner In: The SMILI: () Open Learner Modelling Framework.
I. J. Artificial Intelligence in Education, 2007

MyPlace Locator: Flexible Sharing of Location Information.
Proceedings of the User Modeling 2007, 11th International Conference, 2007

Tabletop File System Access: Associative and Hierarchical Approaches.
Proceedings of the Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2007), 2007

PersonisAD: Distributed, Active, Scrutable Model Framework for Context-Aware Services.
Proceedings of the Pervasive Computing, 2007

ONCOR: ontology- and evidence-based context reasoner.
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007

Visualisations for team learning: small teams working on long-term projects.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

WikiNavMap: a visualisation to supplement team-based wikis.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Mirroring of Group Activity to Support Learning as Participation.
Proceedings of the Artificial Intelligence in Education, 2007

2006
IEMS - an approach that combines handcrafted rules with learnt instance based rules.
Austr. J. Intelligent Information Processing Systems, 2006

The Big Five and Visualisations of Team Work Activity.
Proceedings of the Intelligent Tutoring Systems, 8th International Conference, 2006

Scrutable Learner Modelling and Learner Reflection in Student Self-assessment.
Proceedings of the Intelligent Tutoring Systems, 8th International Conference, 2006

Using an intergenerational communications system as a 'light-weight' technology probe.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Tabletop sharing of digital photographs for the elderly.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Scrutable Adaptation: Because We Can and Must.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2006

User modelling for language technologists.
Proceedings of the Australasian Language Technology Workshop, 2006

2005
Consistent Modelling of Users, Devices and Sensors in a Ubiquitous Computing Environment.
User Model. User-Adapt. Interact., 2005

Secure Identity Management for Pseudo-Anonymous Service Access.
Proceedings of the Security in Pervasive Computing, Second International Conference, 2005

Personalisation in intelligent environments: managing the information flow.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Learner Modelling for Reflection, to Support Learner Control, Metacognition and Improved Communication between Teachers and Learners.
Proceedings of the Artificial Intelligence in Education, 2005

Exploiting Readily Available Web Data for Scrutable Student Models.
Proceedings of the Artificial Intelligence in Education, 2005

Scrutability as a core interface element.
Proceedings of the Artificial Intelligence in Education, 2005

Adding a reflective layer to a simulation-based learning environment.
Proceedings of the Artificial Intelligence in Education, 2005

2004
Successful Aging.
IEEE Pervasive Computing, 2004

Workshop on Analyzing Student-Tutor Interaction Logs to Improve Educational Outcomes.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004


SupportingMetadata Creation with an Ontology Built from an Extensible Dictionary.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2004

Integrating Ethical Content Into Computing Curricula.
Proceedings of the Sixth Australasian Computing Education Conference (ACE 2004), 2004

2003
The Careful Double Vision of Self.
I. J. Artificial Intelligence in Education, 2003

VlUM, a Web-Based Visualisation of Large User Models.
Proceedings of the User Modeling 2003, 2003

Iems: Helping Users Manage Email.
Proceedings of the User Modeling 2003, 2003

Visualisation of Ontological Inferences for User Control of Personal Web Agents.
Proceedings of the Seventh International Conference on Information Visualization, 2003

Active Learning: Applying RinSCut Thresholding Strategy to Uncertainty Sampling.
Proceedings of the AI 2003: Advances in Artificial Intelligence, 2003

Building User Models from Observations of Users Accessing Multimedia Learning Objects.
Proceedings of the Adaptive Multimedia Retrieval: First International Workshop, 2003

The Neglected Battle Fields of Syntax Errors.
Proceedings of the Fifth Australasian Computing Education Conference (ACE 2003), 2003

Student satisfaction with groupwork in undergraduate computer science : do things get better?
Proceedings of the Fifth Australasian Computing Education Conference (ACE 2003), 2003

2002
A Comparative Study on Statistical Machine Learning Algorithms and Thresholding Strategies for Automatic Text Categorization.
Proceedings of the PRICAI 2002: Trends in Artificial Intelligence, 2002

An intelligent interface for sorting electronic mail.
Proceedings of the 7th International Conference on Intelligent User Interfaces, 2002

A mentor program in CS1.
Proceedings of the 7th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2002

Undergraduate research experience in computer science education.
Proceedings of the 7th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2002

IEMS - The Intelligent Email Sorter.
Proceedings of the Machine Learning, 2002

Automatic Extraction of Ontologies from Teaching Document Metadata.
ICCE, 2002

Verified Concept Mapping for Eliciting Conceptual Understanding.
ICCE, 2002

Automatic Construction of Learning Ontologies.
ICCE, 2002

Personis: A Server for User Models.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2002

A Scrutable Adaptive Hypertext.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2002

Visualisation of Document and Concept Spaces.
Proceedings of the ADCS 2002, 2002

Workflow Based Just-in-time Training.
Proceedings of the ADCS 2002, 2002

Supporting user task based conversations via e-mail.
Proceedings of the ADCS 2002, 2002

Generating and Comparing Models within an Ontology.
Proceedings of the ADCS 2002, 2002

2001
Learner Control.
User Model. User-Adapt. Interact., 2001

Editorial.
Computer Science Education, 2001

2000
Problem-Based Learning for Foundation Computer Science Courses.
Computer Science Education, 2000

Supporting reflection in introductory computer science.
Proceedings of the 31st SIGCSE Technical Symposium on Computer Science Education, 2000

Accretion Representation for Scrutable Student Modeling.
Proceedings of the Intelligent Tutoring Systems, 5th International Conference, 2000

Stereotypes, Student Models and Scrutability.
Proceedings of the Intelligent Tutoring Systems, 5th International Conference, 2000

Bringing Scrutability to Adaptive Hypertext Teaching.
Proceedings of the Intelligent Tutoring Systems, 5th International Conference, 2000

1998
A problem-based interface design and programming course.
Proceedings of the 29th SIGCSE Technical Symposium on Computer Science Education, 1998, Atlanta, Georgia, USA, February 26, 1998

User interface design and programming for computer science majors.
Proceedings of the ACM SIGCSE 3rd Australasian Conference on Computer Science Education, 1998

1997
Teaching User Interface Design and Programming to Computer Science majors.
Proceedings of the Human-Computer Interaction, 1997

User Models for Customized Hypertext.
Proceedings of the Intelligent Hypertext: Advanced Techniques for the World Wide Web, 1997

Results of a PBL trial in first-year computer science.
Proceedings of the ACM SIGCSE 2nd Australasian Conference on Computer Science Education, 1997

1996
Problem-based learning of first year computer science.
Proceedings of the ACM SIGCSE 1st Australasian Conference on Computer Science Education, 1996

1995
The um Toolkit for Coopertive User Modeling.
User Model. User-Adapt. Interact., 1995

An Intelligent Tutoring System for the Dijkstra-Gries Methodology.
IEEE Trans. Software Eng., 1995

A toolkit for appraising the long-term usability of a text editor.
Software Quality Journal, 1995

Studying Long-Term System Use.
Commun. ACM, 1995

Vive la difference! Individualised Interaction with Users.
Proceedings of the Fourteenth International Joint Conference on Artificial Intelligence, 1995

1992
A Microworld for Developing Learning Design Strategies.
Computer Science Education, 1992

1988
A Fair Share Scheduler.
Commun. ACM, 1988


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