# Jason R. Marden

According to our database

Collaborative distances:

^{1}, Jason R. Marden authored at least 67 papers between 2007 and 2019.Collaborative distances:

## Timeline

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## Bibliography

2019

Security Against Impersonation Attacks in Distributed Systems.

IEEE Trans. Control of Network Systems, 2019

The Importance of System-Level Information in Multiagent Systems Design: Cardinality and Covering Problems.

IEEE Trans. Automat. Contr., 2019

Learning to Play Efficient Coarse Correlated Equilibria.

Dynamic Games and Applications, 2019

Computing optimal taxes in atomic congestion games.

Proceedings of the 14th Workshop on the Economics of Networks, Systems and Computation, 2019

Multiagent Maximum Coverage Problems: The Trade-off Between Anarchy and Stability.

Proceedings of the 18th European Control Conference, 2019

On the feasibility of local utility redesign for multiagent optimization.

Proceedings of the 18th European Control Conference, 2019

Optimal Price of Anarchy in Cost-Sharing Games.

Proceedings of the 2019 American Control Conference, 2019

2018

Design Tradeoffs in Concave Cost-Sharing Games.

IEEE Trans. Automat. Contr., 2018

Strategic Information Sharing in Greedy Submodular Maximization.

Proceedings of the 57th IEEE Conference on Decision and Control, 2018

The Impact of Informed Adversarial Behavior in Graphical Coordination Games.

Proceedings of the 57th IEEE Conference on Decision and Control, 2018

Optimal Utility Design in Convex Distributed Welfare Games.

Proceedings of the 2018 Annual American Control Conference, 2018

Projecting Network Games Onto Sparse Graphs.

Proceedings of the 52nd Asilomar Conference on Signals, Systems, and Computers, 2018

2017

The Role of Information in Distributed Resource Allocation.

IEEE Trans. Control of Network Systems, 2017

Fast Convergence in Semianonymous Potential Games.

IEEE Trans. Control of Network Systems, 2017

The Robustness of Marginal-Cost Taxes in Affine Congestion Games.

IEEE Trans. Automat. Contr., 2017

A class of distributed adaptive pricing mechanisms for societal systems with limited information.

Proceedings of the 56th IEEE Annual Conference on Decision and Control, 2017

Impact of information in greedy submodular maximization.

Proceedings of the 56th IEEE Annual Conference on Decision and Control, 2017

The benefit of perversity in taxation mechanisms for distributed routing.

Proceedings of the 56th IEEE Annual Conference on Decision and Control, 2017

Studies on mechanisms for robust social influence.

Proceedings of the IEEE Conference on Control Technology and Applications, 2017

Optimizing the price of anarchy in concave cost sharing games.

Proceedings of the 2017 American Control Conference, 2017

Fundamental limits of locally-computed incentives in network routing.

Proceedings of the 2017 American Control Conference, 2017

The risks and rewards of conditioning noncooperative designs to additional information.

Proceedings of the 55th Annual Allerton Conference on Communication, 2017

2016

The importance of budget in efficient utility design.

Proceedings of the 55th IEEE Conference on Decision and Control, 2016

Avoiding perverse incentives in affine congestion games.

Proceedings of the 55th IEEE Conference on Decision and Control, 2016

A sensor coverage game with improved efficiency guarantees.

Proceedings of the 2016 American Control Conference, 2016

A study on price-discrimination for robust social coordination.

Proceedings of the 2016 American Control Conference, 2016

2015

Impact of information in a simple multiagent collaborative task.

Proceedings of the 54th IEEE Conference on Decision and Control, 2015

Optimal mechanisms for robust coordination in congestion games.

Proceedings of the 54th IEEE Conference on Decision and Control, 2015

Understanding the influence of adversaries in distributed systems.

Proceedings of the 54th IEEE Conference on Decision and Control, 2015

Selecting efficient correlated equilibria through distributed learning.

Proceedings of the American Control Conference, 2015

2014

Decoupling Coupled Constraints Through Utility Design.

IEEE Trans. Automat. Contr., 2014

Potential Games Are

*Necessary*to Ensure Pure Nash Equilibria in Cost Sharing Games.
Math. Oper. Res., 2014

The role of information in multiagent coordination.

Proceedings of the 53rd IEEE Conference on Decision and Control, 2014

Stable utility design for distributed resource allocation.

Proceedings of the 53rd IEEE Conference on Decision and Control, 2014

Learning efficient correlated equilibria.

Proceedings of the 53rd IEEE Conference on Decision and Control, 2014

A data-driven model for wind plant power optimization by yaw control.

Proceedings of the American Control Conference, 2014

Fast convergence for time-varying semi-anonymous potential games.

Proceedings of the American Control Conference, 2014

2013

A Model-Free Approach to Wind Farm Control Using Game Theoretic Methods.

IEEE Trans. Contr. Sys. Techn., 2013

Overcoming the Limitations of Utility Design for Multiagent Systems.

IEEE Trans. Automat. Contr., 2013

Distributed Welfare Games.

Operations Research, 2013

Potential games are necessary to ensure pure nash equilibria in cost sharing games.

Proceedings of the fourteenth ACM Conference on Electronic Commerce, 2013

Incentivizing local behavior in distributed systems.

Proceedings of the 52nd IEEE Conference on Decision and Control, 2013

Social coordination in unknown price-sensitive populations.

Proceedings of the 52nd IEEE Conference on Decision and Control, 2013

Coarse resistance tree methods for stochastic stability analysis.

Proceedings of the 52nd IEEE Conference on Decision and Control, 2013

Fast convergence in semi-anonymous potential games.

Proceedings of the 52nd IEEE Conference on Decision and Control, 2013

2012

The Price of Selfishness in Network Coding.

IEEE Trans. Information Theory, 2012

Revisiting log-linear learning: Asynchrony, completeness and payoff-based implementation.

Games and Economic Behavior, 2012

State based potential games.

Automatica, 2012

Achieving pareto optimality through distributed learning.

Proceedings of the 51th IEEE Conference on Decision and Control, 2012

Designing games for distributed optimization with a time varying communication graph.

Proceedings of the 51th IEEE Conference on Decision and Control, 2012

2011

Equilibrium selection in potential games with noisy rewards.

Proceedings of the 5th International Conference on NETwork Games, COntrol and OPtimization, 2011

Characterizing distribution rules for cost sharing games.

Proceedings of the 5th International Conference on NETwork Games, COntrol and OPtimization, 2011

Designing games for distributed optimization.

Proceedings of the 50th IEEE Conference on Decision and Control and European Control Conference, 2011

2010

An architectural view of game theoretic control.

SIGMETRICS Performance Evaluation Review, 2010

Generalized efficiency bounds in distributed resource allocation.

Proceedings of the 49th IEEE Conference on Decision and Control, 2010

Designing games to handle coupled constraints.

Proceedings of the 49th IEEE Conference on Decision and Control, 2010

2009

Cooperative Control and Potential Games.

IEEE Trans. Systems, Man, and Cybernetics, Part B, 2009

Joint Strategy Fictitious Play With Inertia for Potential Games.

IEEE Trans. Automat. Contr., 2009

Payoff-Based Dynamics for Multiplayer Weakly Acyclic Games.

SIAM J. Control and Optimization, 2009

A game theoretic approach to network coding.

Proceedings of the 2009 IEEE Information Theory Workshop, 2009

On the Impact of Heterogeneity and Back-End Scheduling in Load Balancing Designs.

Proceedings of the INFOCOM 2009. 28th IEEE International Conference on Computer Communications, 2009

Overcoming limitations of game-theoretic distributed control.

Proceedings of the 48th IEEE Conference on Decision and Control, 2009

Learning approaches to the Witsenhausen counterexample from a view of potential games.

Proceedings of the 48th IEEE Conference on Decision and Control, 2009

2008

The effect of local scheduling in load balancing designs.

SIGMETRICS Performance Evaluation Review, 2008

Distributed welfare games with applications to sensor coverage.

Proceedings of the 47th IEEE Conference on Decision and Control, 2008

2007

Payoff based dynamics for multi-player weakly acyclic games.

Proceedings of the 46th IEEE Conference on Decision and Control, 2007

Regret based dynamics: convergence in weakly acyclic games.

Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007