Luciana A. M. Zaina

According to our database1, Luciana A. M. Zaina authored at least 60 papers between 2008 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2020
Usability Matters: A Human-Computer Interaction Study on Network Management Tools.
IEEE Trans. Netw. Serv. Manag., 2020

Acc-MobileCheck: a Checklist for Usability and Accessibility Evaluation of Mobile Applications.
CLEI Electron. J., 2020

Assessing long-term user experience on a mobile health application through an in-app embedded conversation-based questionnaire.
Comput. Hum. Behav., 2020

Descrevendo requisitos de User eXperience em Critérios de Aceitação de User Stories.
Proceedings of the Anais do WER20, 2020

Comunicação de requisitos em quadros kanban virtuais.
Proceedings of the Anais do WER20, 2020

Navigational Distances between UX Information and User Stories in Agile Virtual Environments.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

Playing the Role of Co-designers on Mobile PWAs: An Investigation of End-Users Interaction.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020

2019
Educational games and the new forms of interactions.
Smart Learn. Environ., 2019

PWA-EU: Extending PWA Approach for Promoting Customization based on User Preferences.
Proc. ACM Hum. Comput. Interact., 2019

Run-Time Adaptation of Modalities of Interaction and Context of Use in Web MobileApps.
J. Vis. Lang. Comput., 2019

On the contributions of non-technical stakeholders to describing UX requirements by applying proto-persona.
J. Softw. Eng. Res. Dev., 2019

An Empirical Study of Test-Driven Development vs. Test-Last Development Using Eye Tracking.
Proceedings of the Agile Methods - 10th Brazilian Workshop, 2019

Towards an artifact to support agile teams in software analytics activities.
Proceedings of the 31st International Conference on Software Engineering and Knowledge Engineering, 2019

UX-Tips: A UX evaluation technique to support the identification of software application problems.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

Playing a Computational Thinking Game using Hand Gestures.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

2018
An Empirical Evidence of Barriers in a Big Data Infrastructure.
Interact. Comput., 2018

Using UxD artefacts to support the writing of user stories: findings of an empirical study with agile developers.
Proceedings of the 19th International Conference on Agile Software Development, 2018

The contribution of non-technical stakeholders on the specification of UX requirements: an experimental study using the proto-persona technique.
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 2018

Guidelines for Developing Social Networking Mobile Apps to Deaf Audience: a Proposal Based on User experience and Technical Issues.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Analyzing User Experience in Mobile Web, Native and Progressive Web Applications: A User and HCI Specialist Perspectives.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Supporting the Development of Social Networking Mobile Apps for Deaf Users: Guidelines Based on User Experience Issues.
Proceedings of the 8th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2018

2017
Adding human interaction aspects in the writing of User Stories: a perspective of software developers.
Proceedings of the 31st Brazilian Symposium on Software Engineering, 2017

Investigating the interaction of children through NUI in e-learning applications.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Investigating accessibility issues of UI mobile design patterns in online communities: a virtual ethnographic study.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Software Analytics for Web Usability: A Systematic Mapping.
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017

2016
SoftCoDeR approach: promoting Software Engineering Academia-Industry partnership using CMD, DSR and ESE.
J. Softw. Eng. Res. Dev., 2016

A Communicability Evaluation of Facebook in Mobile Devices: A Case Study from the Perspective of Deaf Audience in Brazil.
Proceedings of the 34th ACM International Conference on the Design of Communication, 2016

Designing social networking apps on mobile devices: a participatory design experience with deaf students.
Proceedings of the 34th ACM International Conference on the Design of Communication, 2016

Working beyond technical aspects: an approach for driving the usability inspection adding the perspective of user experience.
Proceedings of the 34th ACM International Conference on the Design of Communication, 2016

MyBatRecommender: Automated optimization of energy consumption for Android smartphones in software layer.
Proceedings of the 28th International Conference on Software Engineering and Knowledge Engineering, 2016

A comparative exploratory study on mobile Web adaptation in front-end frameworks from the perspective of end-users.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

HCI Education in Brazil from the Results of the Workshop on Teaching of HCI.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

Improving User Interfaces for a Request Tracking System: Best Practical RT.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016

UserX Story: Incorporating UX Aspects into User Stories Elaboration.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

2015
A design methodology for user-centered innovation in the software development area.
J. Syst. Softw., 2015

A survey on Information Visualization in light of Vision and Cognitive sciences.
CoRR, 2015

A Survey on Distributed Visualization Techniques over Clusters of Personal Computers.
CoRR, 2015

Towards an Approach Matching CMD and DSR to Improve the Academia-Industry Software Development Partnership: A Case of Agile and UX Integration.
Proceedings of the 29th Brazilian Symposium on Software Engineering, 2015

Social Tagging for e-Learning: An Approach Based on the Triplet of Learners, Learning Objects and Tags.
Proceedings of the Learning Technology for Education in Cloud - 4th International Workshop, 2015

A study of elderly users' interaction with Facebook on mobile devices: identification and definition of the personas.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

A Perspective-based Usability Inspection for ERP Systems.
Proceedings of the ICEIS 2015, 2015

Communication of Design Decisions and Usability Issues: A Protocol Based on Personas and Nielsen's Heuristics.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015

2014
Can the Online Social Networks Be Used as a Learning Tool? A Case Study in Twitter.
Proceedings of the Learning Technology for Education in Cloud. MOOC and Big Data, 2014

Presente e futuro da formação em IHC: ações da academia e do mercado de software.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

The use of social tagging to support the cataloguing of learning objects.
Proceedings of the IEEE Frontiers in Education Conference, 2014

Interaction with mobile devices on social networks by elderly people: A survey in Brazil with Facebook.
Proceedings of the XL Latin American Computing Conference, 2014

Cataloguing of learning objects using social tagging.
Proceedings of the XL Latin American Computing Conference, 2014

2013
An approach for supporting P2P mobile collaborative communication to suggest learning objects based on learning profile.
Int. J. Learn. Technol., 2013

Hierarchical visual filtering, pragmatic and epistemic actions for database visualization.
Proceedings of the 28th Annual ACM Symposium on Applied Computing, 2013

O Ensino de IHC Potencializando Ideias Empreendedoras.
Proceedings of the Anais do IV Workshop sobre Ensino de IHC, 2013

Um ambiente colaborativo para suporte ao comércio na universidade.
Proceedings of the Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2013

2012
Towards a Hybrid Approach for Adapting Web Graphical User Interfaces to Heterogeneous Devices using Context.
Int. J. Softw. Eng. Knowl. Eng., 2012

Estudo Experimental do Processo Model Driven RichUbi: Análise Qualitativa.
Proceedings of the XV Iberoamerican Conference on Software Engineering, 2012

2011
Adaptive learning in the educational e-LORS system: an approach based on preference categories.
Int. J. Learn. Technol., 2011

Experimentation of the Model Driven RichUbi Process in the Adaptive Rich Interfaces Development.
Proceedings of the 25th Brazilian Symposium on Software Engineering, 2011

2010
An approach to design the student interaction based on the recommendation of e-learning objects.
Proceedings of the 28th Annual International Conference on Design of Communication, 2010

Model driven RichUbi: a model driven process for building rich interfaces of context-sensitive ubiquitous applications.
Proceedings of the 28th Annual International Conference on Design of Communication, 2010

Model Driven RichUbi - A Model-Driven Process to Construct Rich Interfaces for Context-Sensitive Ubiquitous Applications.
Proceedings of the 24th Brazilian Symposium on Software Engineering, 2010

A Hybrid Approach for Adapting Web Graphical User Interfaces to Multiple Devices using Information Retrieved from Context.
Proceedings of the 16th International Conference on Distributed Multimedia Systems, 2010

2008
Avaliação do perfil do aluno baseado em interações contextualizadas para adaptação de cenários de aprendizagem.
PhD thesis, 2008


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