George Margetis

According to our database1, George Margetis authored at least 44 papers between 2001 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Homepage:

On csauthors.net:

Bibliography

2019

Augmenting natural interaction with physical paper in ambient intelligence environments.
Multim. Tools Appl., 2019

Smart Omni-Channel Consumer Engagement in Malls.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019


2018
UXAmI Observer: An Automated User Experience Evaluation Tool for Ambient Intelligence Environments.
Proceedings of the Intelligent Systems and Applications, 2018



2017
Converging User-Generated Material with Professional Video User Experiences.
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017

UX Design of a Big Data Visualization Application Supporting Gesture-Based Interaction with a Large Display.
Proceedings of the Human Interface and the Management of Information: Information, Knowledge and Interaction Design, 2017

Creating a Playful Digital Catalogue System Using Technology-Enhanced Physical Objects.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017

Immersive 3D Environment for Data Centre Monitoring Based on Gesture Based Interaction.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017

Interacting with augmented paper maps: a user experience study.
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017

Digital Cultural Heritage Experience in Ambient Intelligence.
Proceedings of the Mixed Reality and Gamification for Cultural Heritage, 2017

2016
Turning an Electric Cargo Vehicle into a Portable Interactive Information Kiosk.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

Accessibility of Cultural Heritage Exhibits.
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016

Towards Big Data Interactive Visualization in Ambient Intelligence Environments.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016

Enhancing the Customers' Experience Using an Augmented Reality Mirror.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

3D Vizualization of Large Scale Data Centres.
Proceedings of the CLOSER 2016, 2016

2015
Enhancing education through natural interaction with physical paper.
Univers. Access Inf. Soc., 2015

Augmenting Printed Documents.
ERCIM News, 2015

Analysis and Design of Three Multimodal Interactive Systems to Support the Everyday Needs of Children with Cognitive Impairments.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

2013
Augmented interaction with physical books in an Ambient Intelligence learning environment.
Multim. Tools Appl., 2013

The book of Ellie: An interactive book for teaching the alphabet to children.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013

Addressing Learning Disabilities in Ambient Intelligence Educational Environments.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013

iEat: An Interactive Table for Restaurant Customers' Experience Enhancement.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

A Museum Guide Application for Deployment on User-Owned Mobile Devices.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

An Intelligent Hotel Room.
Proceedings of the Ambient Intelligence - 4th International Joint Conference, 2013

2012
Paximadaki, the game: creating an advergame for promoting traditional food products.
Proceedings of the International Conference on Media of the Future, 2012

Ambient educational mini-games.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Towards Accessibility in Ambient Intelligence Environments.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012

53.090 Virtual Rusks = 510 Real Smiles Using a Fun Exergame Installation for Advertising Traditional Food Products.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012

2011
A smart environment for augmented learning through physical books.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Study-Buddy: Improving the Learning Process through Technology-Augmented Studying Environments.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011

Towards Ambient Intelligence in the Classroom.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2011

An Intelligent Task Assignment and Personalization System for Students' Online Collaboration.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2011

Seven Wonders: An Interactive Game for Learning English as a Foreign Language in Junior High-School.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011

A Student-Centric Intelligent Classroom.
Proceedings of the Ambient Intelligence, 2011

2009
FireScanner: A Browser Scanning Add-On for Users with Motor Impairments.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

MAID: A Multi-platform Accessible Interface Design Framework.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

2008
Requirements of Users with Disabilities for E-government Services in Greece.
Proceedings of the Computers Helping People with Special Needs, 2008

2007
Usability, Sociability, and Accessibility of Web Portals.
Proceedings of the Encyclopedia of Portal Technologies and Applications (2 Volumes), 2007

An Accessible Platform for Conference Administration and Management.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2007

2003
Service differentiation and performance of weighted window-based congestion control and packet marking algorithms in ECN networks.
Comput. Commun., 2003

2001
Service Differentiation in ECN Networks Using Weighted Window-Based Congestion Control for Various Packet Marking Algorithms.
Proceedings of the Quality of Future Internet Services, 2001


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