Panayotis Koutlemanis

According to our database1, Panayotis Koutlemanis authored at least 28 papers between 2008 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.



In proceedings 
PhD thesis 




Correspondence-free pose estimation for 3D objects from noisy depth data.
Vis. Comput., 2018

Tracking of multiple planar projection boards for interactive mixed-reality applications.
Multim. Tools Appl., 2018

Touch detection for planar interactive displays based on lateral depth views.
Multim. Tools Appl., 2017

Enhancing education through natural interaction with physical paper.
Univers. Access Inf. Soc., 2015

Augmenting Printed Documents.
ERCIM News, 2015

Turning an Ordinary Rotating Metal Disk into a Unique Interactive Exhibit.
ERCIM News, 2015

Lateral Touch Detection and Localization for Interactive, Augmented Planar Surfaces.
Proceedings of the Advances in Visual Computing - 11th International Symposium, 2015

3D Object Pose Refinement in Range Images.
Proceedings of the Computer Vision Systems - 10th International Conference, 2015

Tracking persons using a network of RGBD cameras.
Proceedings of the 7th International Conference on PErvasive Technologies Related to Assistive Environments, 2014

Traditional Painting Revised: The Ambient Intelligence Approach to Creativity.
Proceedings of the Arts and Technology - Fourth International Conference, 2014

Multicamera human detection and tracking supporting natural interaction with large-scale displays.
Mach. Vis. Appl., 2013

Augmented interaction with physical books in an Ambient Intelligence learning environment.
Multim. Tools Appl., 2013

A Steerable multitouch Display for Surface Computing and its Evaluation.
Int. J. Artif. Intell. Tools, 2013

Foreground Detection with a Moving RGBD Camera.
Proceedings of the Advances in Visual Computing - 9th International Symposium, 2013

The book of Ellie: An interactive book for teaching the alphabet to children.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013

Paximadaki, the game: creating an advergame for promoting traditional food products.
Proceedings of the International Conference on Media of the Future, 2012

Augmented Multitouch Interaction upon a 2-DOF Rotating Disk.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012

Macedonia from Fragments to Pixels: A Permanent Exhibition of Interactive Systems at the Archaeological Museum of Thessaloniki.
Proceedings of the Progress in Cultural Heritage Preservation, 2012

Ambient educational mini-games.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

53.090 Virtual Rusks = 510 Real Smiles Using a Fun Exergame Installation for Advertising Traditional Food Products.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012

Multiview 3D Pose Estimation of a Wand for Human-Computer Interaction.
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011

A smart environment for augmented learning through physical books.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

A Platform for Monitoring Aspects of Human Presence in Real-Time.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010

From Multiple Views to Textured 3D Meshes: A GPU-Powered Approach.
Proceedings of the Trends and Topics in Computer Vision, 2010

Towards the Implementation of a Generic Platform for Networked Music Performance: the DIAMOUSES Approach.
Proceedings of the 2008 International Computer Music Conference, 2008

DIAMOUSES - An Experimental Platform for Network-based Collaborative Musical Interactions.
Proceedings of the ICEIS 2008, 2008