Sabine Coquillart

According to our database1, Sabine Coquillart authored at least 54 papers between 1984 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
IEEE VR 2023 Steering Committee Message.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

2017
SVM based approach for the assessment of elbow flexion with smart textile sensor.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

2016
General Chair Message.
Proceedings of the 2016 IEEE Virtual Reality, 2016

2015
Perceiving mass in mixed reality through pseudo-haptic rendering of Newton's third law.
Proceedings of the 2015 IEEE Virtual Reality, 2015

2014
Message from the Paper Chairs and Guest Editors.
IEEE Trans. Vis. Comput. Graph., 2014

2013
Message from the Paper Chairs and Guest Editors.
IEEE Trans. Vis. Comput. Graph., 2013

IEEE Virtual Reality Conference 2013 [table of contents].
IEEE Trans. Vis. Comput. Graph., 2013

Virtual Realities (Dagstuhl Seminar 13241).
Dagstuhl Reports, 2013

2012
Message from the Paper Chairs and Guest Editors.
IEEE Trans. Vis. Comput. Graph., 2012

Pseudo-Weight: Making Tabletop Interaction with Virtual Objects More Tangible.
Proceedings of the Interactive Tabletops and Surfaces, 2012

First-person Visuo-haptic Environment - From Research to Applications.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2011
A Lightweight Augmented Virtuality System for Providing a Faithful and Spatially Manipulable Visual Hand Representation.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2011, 2011

2010
Special Section: Best Papers from JVRC'09 Guest Editors' Introduction  .
Presence Teleoperators Virtual Environ., 2010

Multimodal virtual reality application for the study of unilateral spatial neglect.
Proceedings of the IEEE Virtual Reality Conference, 2010

Influence of Visual Feedback on Passive Tactile Perception of Speed and Spacing of Rotating Gratings.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

2009
HEMP - hand-displacement-based pseudo-haptics: A study of a force field application and a behavioural analysis.
Int. J. Hum. Comput. Stud., 2009

Uses of Virtual Reality for Diagnosis, Rehabilitation and Study of Unilateral Spatial Neglect: Review and Analysis.
Cyberpsychology Behav. Soc. Netw., 2009

Role of Force-cues in Path Following of 3D Trajectories in Virtual Reality.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

2008
3D User Interfaces: New Directions and Perspectives.
IEEE Computer Graphics and Applications, 2008

08231 Abstracts Collection - Virtual Realities.
Proceedings of the Virtual Realities, 01.06. - 06.06.2008, 2008

HEMP-Hand-Displacement-Based Pseudo-Haptics: A Study of a Force Field Application.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008

2007
A Six Degree-of-Freedom God-Object Method for Haptic Display of Rigid Bodies with Surface Properties.
IEEE Trans. Vis. Comput. Graph., 2007

A First Person Visuo-Haptic Environment.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

Message from the Symposium Chairs.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2007

2006
Prop-Based Haptic Interaction with Co-location and Immersion: an Automotive Application
CoRR, 2006

A Six Degree-of-Freedom God-Object Method for Haptic Display of Rigid Bodies.
Proceedings of the IEEE Virtual Reality Conference, 2006

2004
Evaluation of Pseudo-Haptic Feedback for Simulating Torque: A Comparison between Isometric and Elastic Input Devices.
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004

2003
Special issue on Pacific Graphics 2002.
Graph. Model., 2003

The Stringed Haptic Workbench: a New Haptic Workbench Solution.
Comput. Graph. Forum, 2003

The stringed haptic workbench.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

2002
Fast Continuous Collision Detection between Rigid Bodies.
Comput. Graph. Forum, 2002

Quikwriting on the responsive workbench.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Hierarchical back-face culling for collision detection.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, Lausanne, Switzerland, September 30, 2002

Gauss' Least Constraints Principle and Rigid Body Simulations.
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002

Evaluation of the Command and Control Cube.
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces (ICMI 2002), 2002

2001
Editorial.
Comput. Graph. Forum, 2001

"Boundary of Illusion: " An Experiment of Sensory Integration with a Pseudo-Haptic System.
Proceedings of the Virtual Reality 2001 Conference, 2001

Command and Control Cube: a Shortcut Paradigm for Virtual Environments.
Proceedings of the 7th EG Workshop on Virtual Environments, 2001

2000
Incremental Conversion of 3D Wireframe Models to Polygonal Surface Models.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback?
Proceedings of the Virtual Reality 2000 Conference, 2000

The Metric Cursor.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

An Algebraic Solution to the Problem of Collision Detection for Rigid Polyhedral Objects.
Proceedings of the 2000 IEEE International Conference on Robotics and Automation, 2000

1999
Editorial.
Comput. Graph. Forum, 1999

The Virtual Palette and the Virtual Remote Control Panel: A Device and an Interaction Paradigm for the Responsive Workbench(tm).
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

1996
3D Reconstruction of Complex Polyhedral Shapes from Contours using a Simplified Generalized Voronoi Diagram.
Comput. Graph. Forum, 1996

1994
Axial deformations: an intuitive deformation technique.
Comput. Aided Des., 1994

1993
Interactive Axial Deformations.
Proceedings of the Modeling in Computer Graphics, 1993

1991
Animated free-form deformation: an interactive animation technique.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991

1990
Extended free-form deformation: a sculpturing tool for 3D geometric modeling.
Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990

1987
A Control-Point-Based Sweeping Technique.
IEEE Computer Graphics and Applications, 1987

1985
Displaying Random Fields.
Comput. Graph. Forum, 1985

An Improvement of the Ray-tracing Algorithm.
Proceedings of the 6th European Computer Graphics Conference and Exhibition, 1985

1984
Représentation de paysages et tracé de rayon.
PhD thesis, 1984

Shaded Display of Digital Maps.
IEEE Computer Graphics and Applications, 1984


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