Roberto Pereira

Orcid: 0000-0003-3052-3016

Affiliations:
  • Federal University of Paraná, Curitiba, Brazil
  • University of Reading, Informatics Research Centre, UK (2014 - 2015)
  • University of Campinas, Institute of Computing, Brazil (PhD 2012)


According to our database1, Roberto Pereira authored at least 104 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2023
Dead Users' Profiles on Facebook: Limited Interaction Beyond Human Existence.
Interact. Comput., August, 2023

Computational Thinking and Mental Models: Promoting Digital Culture in the Youth and Adult Education.
Interact. Comput., August, 2023

Conducting Socially Aware and Value Oriented Investigations: a Case Study on the Violence Against Children and Adolescents.
J. Interact. Syst., March, 2023

Sua Jornada Começa Aqui: gamificando uma disciplina introdutória de computação com uma narrativa distópico-crítica.
Revista Brasileira de Informática na Educ., 2023

Exploring Digital Misinformation as a Sociotechnical Phenomenon: Insights from a Small-scale Study.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Consistent Estimators of a New Class of Covariance Matrix Distances in the Large Dimensional Regime.
Proceedings of the IEEE International Conference on Acoustics, 2023

2022
Influences of UX factors in the Agile UX context of software startups.
Inf. Softw. Technol., 2022

Gamification in Open Design: Supporting the Choice of Context-Appropriate Gamification Elements.
Proceedings of the SBSI: XVIII Brazilian Symposium on Information Systems, Curitiba, Brazil, May 16, 2022

Surveying the Audience Effect in Open Peer Review of a Software Engineering Workshop.
Proceedings of the SBES 2022: XXXVI Brazilian Symposium on Software Engineering, Virtual Event Brazil, October 5, 2022

Floor Map Reconstruction Through Radio Sensing and Learning by a Large Intelligent Surface.
Proceedings of the 32nd IEEE International Workshop on Machine Learning for Signal Processing, 2022

A systematic mapping study on digital game adaptation dimensions.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022

Beam Aware Stochastic Multihop Routing for Flying Ad-hoc Networks.
Proceedings of the 2022 IEEE International Conference on Communications Workshops, 2022

Clustering Complex Subspaces in Large Dimensions.
Proceedings of the IEEE International Conference on Acoustics, 2022

User Clustering for Rate Splitting using Machine Learning.
Proceedings of the 30th European Signal Processing Conference, 2022

2021
A-Learn EvId: A Method for Identifying Evidence of Computer Programming Skills Through Automatic Source Code Assessment.
Revista Brasileira de Informática na Educ., 2021

Computational Thinking for Youth and Adults Education: model, principles, activities and lessons learned.
Revista Brasileira de Informática na Educ., 2021

Discussing human values in digital immortality: towards a value-oriented perspective.
J. Braz. Comput. Soc., 2021

UX Work in Software Start-Ups: Challenges from the Current State of Practice.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2021

Perspectives on interaction with dead users' profiles on Facebook.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

GamifiCHI: thematized badges for HCI courses.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Posthumous data at stake: An Overview of Digital Immortality Issues.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Ethics: What is the Research Scenario in the Brazilian Symposium IHC?
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Dark Patterns: Towards a Socio-technical Approach.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Methodology based on Computer Vision and Machine Learning to guide the Design of Augmentative and Alternative Communication Systems using Personalized Gestural Interaction.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Subspace Based Hierarchical Channel Clustering in Massive MIMO.
Proceedings of the IEEE Globecom 2021 Workshops, Madrid, Spain, December 7-11, 2021, 2021

Computational Thinking for Digital Culture Development: discussions based on a practical experience.
Proceedings of the CLIHC 2021: X Latin American Conference on Human Computer Interaction, 2021

Hands on, Heads in: Building IoT Scenarios for Learning Software Engineering.
Proceedings of the XLVII Latin American Computing Conference, 2021

2020
Computer Vision-based Methodology to Improve Interaction for People with Motor and Speech Impairment.
ACM Trans. Access. Comput., 2020

Cultivating Creative Coexistence(s): towards a critical education for creativity praxis to construct fairer human coexistences.
Proceedings of the PDC '20: Participatory Design Conference 2020 - Participation Otherwise, Manizales, Colombia, June 15-19, 2020, 2020

Personalized gestural interaction applied in a gesture interactive game-based approach for people with disabilities.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

WhatsApp and false information: a value-oriented evaluation.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

App coronavírus-SUS: an evalution using the ergonomic criteria of usability.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

A conceptual scheme to support the identification of consolidation requirements in open design.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

Systemic view of human-data interaction: analyzing a COVID-19 data visualization platform.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

MOvalues: a value-oriented method for evaluating online social networks.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

Pathway to a Human-Values Based Approach to Tackle Misinformation Online.
Proceedings of the Human-Computer Interaction. Human Values and Quality of Life, 2020

2019
Pro-IDTV: A sociotechnical process model for designing IDTV applications.
J. Syst. Softw., 2019

Culture-based artefacts to inform ICT design: foundations and practice.
AI Soc., 2019

A Fleet-Based Machine Learning Approach for Automatic Detection of Deviations between Measurements and Reality.
Proceedings of the 2019 IEEE Intelligent Vehicles Symposium, 2019

Open design: a systematic mapping.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Talking about digital immortality: a value-oriented discussion.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Personalized interactive gesture recognition assistive technology.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

Emotion and Movement with AppIHC: Promoting Interaction and Socialization Among Participants of Scientific Events via Mobile Application.
Proceedings of the Human-Computer Interaction. Recognition and Interaction Technologies, 2019

2018
Recommender Systems with Social Elements: A Systematic Mapping.
Proceedings of the XIV Brazilian Symposium on Information Systems, 2018

What to See in a Scientific Event? A Social Recommendation Model of Technical Sessions.
Proceedings of the Software Ecosystems, Sustainability and Human Values in the Social Web, 2018

Human Data-Interaction: A Systematic Mapping.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Towards a Methodology to Support Augmentative and Alternative Communication by means of Personalized Gestural Interaction.
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, 2018

Design Practices and the SAwD Tool: Towards the Opendesign Concept.
Proceedings of the Digitalisation, Innovation, and Transformation, 2018

Enactive Systems and Children at Hospitals: For More Socially Aware Solutions with Improved Affectibility.
Proceedings of the Digitalisation, Innovation, and Transformation, 2018

Using Social Elements to Recommend Sessions in Academic Events.
Proceedings of the Human Interface and the Management of Information. Information in Applications and Services, 2018

2017
A systematic mapping for the scenario of non-urban autonomous vehicle cooperation systems.
Proceedings of the 2017 Latin American Robotics Symposium (LARS) and 2017 Brazilian Symposium on Robotics (SBR), 2017

Uso de Elementos Sociais para a Recomendação de Sessões em Eventos Acadêmicos (Use of Social Elements for the Recommendation of Sessions in Academic Events).
Proceedings of the Anais do VIII Workshop sobre Aspectos da Interação Humano-Computador na Web Social (WAIHCWS'17) co-located with XVI Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais (IHC 2017), 2017

Human Values in HCI: a challenge for the GrandIHC-BR.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Interacting with Digital Memorials in a Cemetery: Insights from an Immersive Practice.
Proceedings of the 2017 Federated Conference on Computer Science and Information Systems, 2017

2016
A systematic review on multi-device inclusive environments.
Univers. Access Inf. Soc., 2016

SAwD - Socially Aware Design: An Organizational Semiotics-Based CASE Tool to Support Early Design Activities.
Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016

Meaning Construction and Evolution: A Case Study of the Design-in-Use of a System for Inclusive Education Teachers.
Proceedings of the Socially Aware Organisations and Technologies. Impact and Challenges, 2016

Ordering Matters: An Experimental Study of Ranking Influence on Results Selection Behavior during Exploratory Search.
Proceedings of the ICEIS 2016, 2016

The Brazilian HCI Community Perspectives in Cultural Aspects in HCI.
Proceedings of the Cross-Cultural Design, 2016

2015
A value-oriented and culturally informed approach to the design of interactive systems.
Int. J. Hum. Comput. Stud., 2015

Dico: A Conceptual Model to Support the Design and Evaluation of Advanced Search Features for Exploratory Search.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Identifying cognitive authority in social networks: a conceptual framework.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

The value of values for HCI: an informed discussion beyond philosophy.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

Exploring principles for affectibility in the design of mobile applications.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

On the Relationships between Norms, Values and Culture: Preliminary Thoughts in HCI.
Proceedings of the Information and Knowledge Management in Complex Systems, 2015

Clarifying the Situational Context of a TV Company towards the Design of iDTV Applications.
Proceedings of the Information and Knowledge Management in Complex Systems, 2015

Guidelines for Evaluating Mobile Applications: A Semiotic-Informed Approach.
Proceedings of the Enterprise Information Systems - 17th International Conference, 2015

A Semiotic-informed Approach to Interface Guidelines for Mobile Applications - A Case Study on Phenology Data Acquisition.
Proceedings of the ICEIS 2015, 2015

Cultural Issues in HCI: Challenges and Opportunities.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015

Challenges for Human-Data Interaction - A Semiotic Perspective.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015

Socio-Technical Barriers Induced by the Design of Emerging Technologies - A Perspective Situated in iDTV Applications.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Today's Technologies, 2015

2014
idAuthority: um modelo para a identificação de autoridade cognitiva em redes sociais.
Proceedings of the Companion Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Cultura importa e faz diferença: uma discussão sobre os grandes desafios de pesquisa em IHC no Brasil.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

WCIHC 2014: I workshop sobre questões culturais em IHC.
Proceedings of the Companion Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Dico: um modelo conceitual de recursos de busca avançada para pesquisa exploratória na web.
Proceedings of the Companion Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Creating an iDTV Application from Inside a TV Company: A Situated and Participatory Approach.
Proceedings of the Service Science and Knowledge Innovation, 2014

Designing an IDTV Application in a Situated Scenario: A Participatory Approach Based on Patterns.
Proceedings of the Enterprise Information Systems - 16th International Conference, 2014

Playing Cards and Drawing with Patterns - Situated and Participatory Practices for Designing iDTV Applications.
Proceedings of the ICEIS 2014, 2014

Value Pie: A Culturally Informed Conceptual Scheme for Understanding Values in Design.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Tools, 2014

You Can Interact with Your TV and You May Like It an Investigation on Persuasive Aspects for an iDTV Application.
Proceedings of the Design, User Experience, and Usability. User Experience Design Practice, 2014

Understanding Pragmatic Aspects with Social Values in Web-Mediated Collaborative Systems.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design and Evaluation, 2014

2013
Social Software and Educational Technology: Informal, Formal and Technical Values.
J. Educ. Technol. Soc., 2013

Designing for Different Users and Multiple Devices: A Roadmap towards Inclusive Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

IHC na Especialização em Engenharia de Software: discussões sobre uma experiência prática.
Proceedings of the Anais do IV Workshop sobre Ensino de IHC, 2013

Exploring Twofold Adaptability to the User Interface - Different Users and Multiple Devices.
Proceedings of the ICEIS 2013, 2013

Designing to Promote a New Social Affordance for Energy Consumption.
Proceedings of the Collaborative, Trusted and Privacy-Aware e/m-Services, 2013

Exploring Adjustable Interactive Rings in Game Playing: Preliminary Results.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013

Designing iDTV Applications from Participatory Use of Patterns.
Proceedings of the Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 2013

2012
Rede de autoridades e apoio às interações sociais na Web: uma abordagem culturalmente informada.
PhD thesis, 2012

GranDIHC-BR: prospecção de grandes desafios de pesquisa em interação humano-computador no Brasil.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Values and Cultural Aspects in Design: Artifacts for Making Them Explicit in Design Activities.
Proceedings of the Enterprise Information Systems - 14th International Conference, 2012

Keeping Values in Mind - Artifacts for a Value-oriented and Culturally Informed Design.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012

Pragmatic Aspects of Collaborative Problem Solving: Towards a Framework for Conceptualizing Dynamic Knowledge.
Proceedings of the Enterprise Information Systems - 14th International Conference, 2012

Interacting with Dynamic Social Knowledge - Revealing Challenges through an Analysis of Pragmatic Aspects of Problem Solving.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012

2011
Seeing Social Software Analysis and Evaluation through the Lenses of Culture.
Proceedings of the Enterprise Information Systems - 13th International Conference, 2011

Valuation Framing for Social Software - A Culturally Aware Artifact.
Proceedings of the ICEIS 2011, 2011

2010
II WAIHCWS: <i>workshop</i> de aspectos da interação humano-computador para a <i>web</i> social.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

Softwares sociais: uma visão orientada a valores.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

A Framework-informed Discussion on Social Software - Why Some Social Software Fail and Others do Not?
Proceedings of the ICEIS 2010 - Proceedings of the 12th International Conference on Enterprise Information Systems, Volume 5, HCI, Funchal, Madeira, Portugal, June 8, 2010

On Profiling the Energy Consumption of Distributed Simulations: A Case Study.
Proceedings of the 2010 IEEE/ACM Int'l Conference on Green Computing and Communications, 2010

2008
Aspectos da interação humano-computador na <i>Web</i> social.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008

Folksonomias: uma análise crítica focada na interação e na natureza da técnica.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008

The Use of Cognitive Authority for Information Retrieval in Folksonomy-Based Systems.
Proceedings of the Eighth International Conference on Web Engineering, 2008

2006
IHCISS: reestruturação de software legado em busca de usabilidade.
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006


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