Romina Poguntke

Affiliations:
  • University of Stuttgart, Germany


According to our database1, Romina Poguntke authored at least 19 papers between 2015 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2022
An Investigation of Shoulder Surfing Attacks on Touch-Based Unlock Events.
Proc. ACM Hum. Comput. Interact., 2022

2020
NotiModes: an investigation of notification delay modes and their effects on smartphone users.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

BuSiNec - Studying the Effects of a Busyness Signifying Necklace in the Wild.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
The Stroop Room: A Virtual Reality-Enhanced Stroop Test.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Smile to Me: Investigating Emotions and their Representation in Text-based Messaging in the Wild.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Same Same but Different: Exploring the Effects of the Stroop Color Word Test in Virtual Reality.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Understanding the Social Acceptability of Mobile Devices using the Stereotype Content Model.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Understanding the Impact of Information Representation on Willingness to Share Information.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Understanding grassroots sports gamification in the wild.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Proposing Design Recommendations for an Intelligent Recommender System Logging Stress.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

AVotar: exploring personalized avatars for mobile interaction with public displays.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

RainSense: exploring the concept of a sense for weather awareness.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

S5: selective sensing of single sound sources.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

What to Put on the User: Sensing Technologies for Studies and Physiology Aware Systems.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Sensing stress and emotions: towards the development of an user-adaptive system.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Towards pressure-based feedback for non-stressful tactile notifications.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

2016
MotionEAP - Ein System zur Effizienzsteigerung und Assistenz bei Produktionsprozessen in Unternehmen auf Basis von Bewegungserkennung und Projektion.
Useware, 2016

Comparing Tactile, Auditory, and Visual Assembly Error-Feedback for Workers with Cognitive Impairments.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2015
Der IGQ - Ein Messinstrument für die Wirksamkeit von Gamification.
Proceedings of the Mensch und Computer 2015, 2015


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