Ryan M. Schmidt

Affiliations:
  • Autodesk Research, Toronto, ON, Canada
  • University of Toronto, Department of Computer Science, ON, Canada (PhD)
  • University of Calgary, Department of Computer Science, AB, Canada


According to our database1, Ryan M. Schmidt authored at least 37 papers between 2005 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2018
Fast winding numbers for soups and clouds.
ACM Trans. Graph., 2018

2017
SurfCuit: Surface-Mounted Circuits on 3D Prints.
IEEE Computer Graphics and Applications, 2017

Geometric Modeling of Multi-Material Printed Objects.
Proceedings of the 38th Annual Conference of the European Association for Computer Graphics, 2017

Pineal: Bringing Passive Objects to Life with Embedded Mobile Devices.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Printone: interactive resonance simulation for free-form print-wind instrument design.
ACM Trans. Graph., 2016

Adaptive Mesh Booleans.
CoRR, 2016

ChronoFab: Fabricating Motion.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Automatic balancing of 3D models.
Comput. Aided Des., 2015

3D-printed prosthetics for the developing world.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Meltables: fabrication of complex 3D curves by melting.
Proceedings of the SIGGRAPH Asia 2015 Technical Briefs, Kobe, Japan, November 2-6, 2015, 2015

2014
Pteromys: interactive design and optimization of free-formed free-flight model airplanes.
ACM Trans. Graph., 2014

A series of tubes: adding interactivity to 3D prints using internal pipes.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Position-based elastic rods.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Branching support structures for 3D printing.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

History assisted view authoring for 3D models.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Design-to-Fabricate: Maker Hardware Requires Maker Software.
IEEE Computer Graphics and Applications, 2013

Cross-sectional structural analysis for 3D printing optimization.
Proceedings of the SIGGRAPH Asia 2013, 2013

2012
Consensus meshing.
Comput. Graph., 2012

2011
Part-based Representation and Editing of 3D Surface Models.
PhD thesis, 2011

On the velocity of an implicit surface.
ACM Trans. Graph., 2011

GeoBrush: Interactive Mesh Geometry Cloning.
Comput. Graph. Forum, 2011

ShapeShop: Free-Form 3D Design with Implicit Solid Modeling.
Proceedings of the Sketch-based Interfaces and Modeling, 2011

2010
WarpCurves: A tool for explicit manipulation of implicit surfaces.
Comput. Graph., 2010

meshmixer: an interface for rapid mesh composition.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2009
Analytic drawing of 3D scaffolds.
ACM Trans. Graph., 2009

On Expert Performance in 3D Curve-Drawing Tasks.
Proceedings of the 6th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2009

2008
Sketching and Composing Widgets for 3D Manipulation.
Comput. Graph. Forum, 2008

Sketch-Based Procedural Surface Modeling and Compositing Using Surface Trees.
Comput. Graph. Forum, 2008

A Sketch-Based Method to Control Deformation in a Skeletal Implicit Surface Modeler.
Proceedings of the 5th Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2008

2007
ShapeShop: sketch-based solid modeling with BlobTrees.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Sketching, Scaffolding, and Inking: A Visual History for Interactive 3D Modeling.
Proceedings of the 5th International Symposium on Non-Photorealistic Animation and Rendering, 2007

2006
Interactive decal compositing with discrete exponential maps.
ACM Trans. Graph., 2006

Interactive pen-and-ink rendering for implicit surfaces.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
Interactive Implicit Modeling with Hierarchical Spatial Caching.
Proceedings of the 2005 International Conference on Shape Modeling and Applications (SMI 2005), 2005

Sketch-based modeling with the blob tree.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Generalized sweep templates for implicit modeling.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

Sketch Based Construction and Rendering of Implicit Models.
Proceedings of the 1st Eurographics Workshop on Computational Aesthetics in Graphics, 2005


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