Steve Howard

Orcid: 0000-0001-5264-9088

According to our database1, Steve Howard authored at least 86 papers between 1992 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Cataloging the visible universe through Bayesian inference in Julia at petascale.
J. Parallel Distributed Comput., 2019

2018
Cataloging the Visible Universe Through Bayesian Inference at Petascale.
Proceedings of the 2018 IEEE International Parallel and Distributed Processing Symposium, 2018

2014
The individual in multiple interacting activity systems: IT-supported diabetes management.
Inf. Technol. People, 2014

Audience experience in social videogaming: effects of turn expectation and game physicality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Socially-Oriented Requirements Engineering: Software Engineering Meets Ethnography.
Proceedings of the Perspectives on Culture and Agent-based Simulations, 2014

2013
Managing Multiple Influences: Self-Monitoring and Social Comparison at the Same Time and Context.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Persuasive Technology, 2013

Measuring audience experience in social videogaming.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Emerging Technologies and the Contextual and Contingent Experiences of Ageing Well.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Paraplay: Exploring Playfulness Around Physical Console Gaming.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Designing in sensitive settings: workshops to design a technology to commemorate black saturday.
Proceedings of the 9th Australasian Conference on Interactive Entertainment, 2013

Revisiting the relationship between reunion and technology-mediated separation in periodically transitioning families.
Proceedings of the Computer Supported Cooperative Work, 2013

Designing for- and with- vulnerable people.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Patterns of support in an online community for smoking cessation.
Proceedings of the International Conference on Communities and Technologies 2013, 2013

2012
Experiencing coincidence during digital music listening.
ACM Trans. Comput. Hum. Interact., 2012

Understanding socially oriented roles and goals through motivational modelling.
J. Syst. Softw., 2012

Knowing our users: scoping interviews in design research with ageing participants.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

Things you don't want to know about yourself: ambivalence about tracking and sharing personal information for behaviour change.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

Introducing the ambivalent socialiser.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

A process of engagement: engaging with the process.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Putting Yourself in the Picture: An Evaluation of Virtual Model Technology as an Online Shopping Tool.
Inf. Syst. Res., 2011

Poets and blacksmiths: implications for global memorialization using digital technology.
Interactions, 2011

The Benefit of Ambiguity in Understanding Goals in Requirements Modelling.
Int. J. People Oriented Program., 2011

Identity crisis: user perspectives on multiplicity and control in federated identity management.
Behav. Inf. Technol., 2011

Consumer Health ICT And The Patient In The Middle: Adopter And/Or Influencer?
Proceedings of the Pacific Asia Conference on Information Systems, 2011

Substantiating quality goals with field data for socially-oriented requirements engineering.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

Substantiating Agent-Based Quality Goals for Understanding Socio-Technical Systems.
Proceedings of the Advanced Agent Technology, 2011

2010
Collaboration on Social Network Sites: Amateurs, Professionals and Celebrities.
Comput. Support. Cooperative Work., 2010

Shared artefacts as participatory Babel fish.
Proceedings of the 11th Conference on Participatory Design, 2010

Understanding experience using dialogical methods: the case of serendipity.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

2009
Out on the town: A socio-physical approach to the design of a context-aware urban guide.
ACM Trans. Comput. Hum. Interact., 2009

Feature - No pain, no gain: pleasure and suffering in technologies of <i>leidenschaft</i>.
Interactions, 2009

The Magic Box and Collage: Responding to the challenge of distributed intergenerational play.
Int. J. Hum. Comput. Stud., 2009

Engineering the social: The role of shared artifacts.
Int. J. Hum. Comput. Stud., 2009

Having fun at home: interleaving fieldwork and goal models.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

2008
Feature - Take a chance on me: using randomness for the design of digital devices.
Interactions, 2008

Abdicating choice: the rewards of letting go.
Digit. Creativity, 2008

Information Systems and Healthcare XXVIII: The Information Needs of Family Carers in Collaborative Healthcare.
Commun. Assoc. Inf. Syst., 2008

Child-Centered Evaluation: Broadening the Child/Designer Dyad.
Adv. Hum. Comput. Interact., 2008

"Hey World, Take a Look at Me!": Appreciating the Human Body on Social Network Sites.
Proceedings of the Persuasive Technology, Third International Conference, 2008

The Decision-Making Journey of a Family Carer: Information and Social Needs in a Cultural Context.
Proceedings of the Collaborative Decision Making: Perspectives and Challenges, 2008

Being online, living offline: the influence of social ties over the appropriation of social network sites.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

Choice: abidcating or exercising?
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Pervasive computing in the domestic space.
Pers. Ubiquitous Comput., 2007

AC-coupling strategy for high-speed transceivers of 10Gbps and beyond.
Proceedings of the IFIP VLSI-SoC 2007, 2007

2006
Beyond security: implications for the future of federated digital identity management systems.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006

<i>"heh - keeps me off the smokes..."</i>: probing technology support for personal change.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006

A universal common-source and common-drain model for 1-20GHz frequency range.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2006), 2006

Virtual models in online shopping: do they help or hinder customers?
Proceedings of the Fourteenth European Conference on Information Systems, 2006

Knowing me, knowing you: end user perceptions of identity management systems.
Proceedings of the Fourteenth European Conference on Information Systems, 2006

A magic box for understanding intergenerational play.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Negotiating presence-in-absence: contact, content and context.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Teachers' involvement in usability testing with children.
Proceedings of the Interaction Design and Children, 2006

Randomness as a resource for design.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Vicarious experience in retail e-commerce: An inductive taxonomy of product evaluation support features.
Inf. Syst. E Bus. Manag., 2005

The ebb and flow of online learning.
Comput. Hum. Behav., 2005

Evaluating the usability of a mobile guide: the influence of location, participants and resources.
Behav. Inf. Technol., 2005

Altered Images: the relations between design representation and design practice.
Australas. J. Inf. Syst., 2005

Effects of Technology and Dimensional Scaling on Input Loss Prediction of RF MOSFETs.
Proceedings of the 18th International Conference on VLSI Design (VLSI Design 2005), 2005

Broadening stakeholder involvement in UCD: designers' perspectives on child-centred design.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

The converged appliance: "<i>I love it... but I hate it</i>".
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

The serendipity shuffle.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

The secret life of domestic objects.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Accurate performance prediction of multi-GHz CML with data run-length variations.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2005), 2005

Mediating intimacy: designing technologies to support strong-tie relationships.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Hug over a distance.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Using Cultural Probes to Explore Mediated Intimacy.
Australas. J. Inf. Syst., 2004

Heuristic Evaluation and Mobile Usability: Bridging the Realism Gap.
Proceedings of the Mobile Human-Computer Interaction, 2004

Designing for Flow in a Complex Activity.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

Envisioning Mobile Information Services: Combining User- and Technology-Centered Design.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

2003
From Adoption to Use: the process of appropriating a mobile phone.
Australas. J. Inf. Syst., 2003

Layering a Minimal Interface.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
University of Melbourne.
Interactions, 2002

Using 'endowed props' in scenario-based design.
Proceedings of the Second Nordic Conference on Human-Computer Interaction 2002, 2002

Just What Do the Youth of Today Want? Technology Appropriation by Young People.
Proceedings of the 35th Hawaii International Conference on System Sciences (HICSS-35 2002), 2002

2001
Designing the Temporal Aspects of the User Interface: View from the Coal Face.
J. Res. Pract. Inf. Technol., 2001

2000
Designing time at the user interface.
Behav. Inf. Technol., 2000

Prior Knowledge and Redundant Multimedia.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000

1999
Using QFD to Tame Wicked Information System's Requirements.
Australas. J. Inf. Syst., 1999

Redundancy Effects in Instructional Multimedia Systems.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999

1998
Introduction to the Special Issue on Temporal Aspects of Usability.
Interact. Comput., 1998

Methods & tools: the rich picture: a tool for reasoning about work context.
Interactions, 1998

1997
A Multimedia Interaction Space.
Proceedings of the Human-Computer Interaction, 1997

1995
User interface design and HCI: identifying the training needs of practitioners.
ACM SIGCHI Bull., 1995

Harmony through Working Together: Editorial to the Australasian Special Issue.
Interact. Comput., 1995

1993
Multi-Media Support for Up-Stream User Interface Design Activities.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

1992
CHI in Australia.
Proceedings of the Conference on Human Factors in Computing Systems, 1992


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