Toni Robertson

According to our database1, Toni Robertson authored at least 61 papers between 1996 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
What's special about aging.
Interactions, 2016

On Rhetorical Tricks and Overloaded Concepts.
Comput. Support. Cooperative Work., 2016

Voicing values: laying foundations for ageing people to participate in design.
Proceedings of the 14th Participatory Design Conference, 2016

Wine and interaction design.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016


2015
Positive Ageing: Elements and factors for design.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

CSCW and the Internet of Things.
Proceedings of the ECSCW 2015: Proceedings of the 14th European Conference on Computer Supported Cooperative Work, 2015

Ageing Well with CSCW.
Proceedings of the ECSCW 2015: Proceedings of the 14th European Conference on Computer Supported Cooperative Work, 2015

2014
Reciprocal Habituation: A Study of Older People and the Kinect.
ACM Trans. Comput. Hum. Interact., 2014

Mutual learning as a resource for research design.
Proceedings of the Participatory Design Conference, 2014

An internet of social things.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

Invisible connections: investigating older people's emotions and social relations around objects.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Designing for the experiential body.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Homemade cookbooks: a recipe for sharing.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Moving and making strange: An embodied approach to movement-based interaction design.
ACM Trans. Comput. Hum. Interact., 2013

Internet of things: a review of literature and products.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Approaching a human-centred internet of things.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Working in the clouds: a study of contemporary practices.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Dispelling ageing myths in technology design.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Emerging Technologies and the Contextual and Contingent Experiences of Ageing Well.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2012
Remote participatory prototyping enabled by emerging social technologies.
Proceedings of the 12th Participatory Design Conference, 2012

Knowing our users: scoping interviews in design research with ageing participants.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

Designing for Distributed Scientific Collaboration: A Case Study in an Animal Health Laboratory.
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012

Distributed scientific group collaboration across biocontainment barriers.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

2011
Physical space and information space: studies of collaboration in distributed multi-disciplinary medical team meetings.
Behav. Inf. Technol., 2011

The lived body in design: mapping the terrain.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

Identifying stakeholder perspectives in a large collaborative project: an ICT4D case study.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

2010
Collaboration Within Different Settings: A Study of Co-located and Distributed Multidisciplinary Medical Team Meetings.
Comput. Support. Cooperative Work., 2010

Social technologies: challenges and opportunities for participation.
Proceedings of the 11th Conference on Participatory Design, 2010

A participatory approach to the inclusion of indigenous Australians in information technology.
Proceedings of the 11th Conference on Participatory Design, 2010

Planning travel as everyday design.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

2009
Design representations of moving bodies for interactive, motion-sensing spaces.
Int. J. Hum. Comput. Stud., 2009

Exploring the project transitions and everyday mobile practices of freelancers: emergent concepts from empirical studies of practice.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

Designing situations.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

A study of email and SMS use in rural Indonesia.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

Dissolving boundaries: social technologies and participation in design.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

2008
Inventing and devising movement in the design of movement-based interactive systems.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

Multidisciplinary medical team meetings: a field study of collaboration in health care.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

Using an action research approach to design a telemedicine system for critical care: a reflection.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

Situated Software Development: Work Practice and Infrastructure Are Mutually Constitutive.
Proceedings of the 19th Australian Software Engineering Conference (ASWEC 2008), 2008

2007
Understanding movement for interaction design: frameworks and approaches.
Pers. Ubiquitous Comput., 2007

Introduction to the special issue on movement-based interaction.
Pers. Ubiquitous Comput., 2007

The feel dimension of technology interaction: exploring tangibles through movement and touch.
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007

Engaging stakeholders: mobile diaries for social design.
Proceedings of the 2007 conference on Designing for User eXperiences, 2007

2006
Accessing Data: methods for understanding mobile technology use.
Australas. J. Inf. Syst., 2006

Designing an immersive environment for public use.
Proceedings of the Ninth Conference on Participatory Design: Expanding boundaries in design, 2006

Technology designers as technology users: the intertwining of infrastructure and product.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006

How it feels, not just how it looks: when bodies interact with technology.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006

Balancing work, life and other concerns: a study of mobile technology use by Australian freelancers.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

"It's always there, it's always on": Australian freelancer's management of availability using mobile technologies.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006

2005
Uncovering traces of mobile practices: 'the bag study'.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Moving bodies, social selves: movement-oriented personas and scenarios.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Emerging research methods for understanding mobile technology use.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Use Scenarios: A Useful Design Tool for mBusiness.
Proceedings of the 2005 International Conference on Mobile Business (ICMB 2005), 2005

2004
HCI Practices and the Work of Information Architects.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

2002
The Public Availability of Actions and Artefacts.
Comput. Support. Cooperative Work., 2002

2000
Building bridges: negotiating the gap between work practice and technology design.
Int. J. Hum. Comput. Stud., 2000

1998
Shoppers and Tailors: Participative Practices in Small Australian Design Companies.
Comput. Support. Cooperative Work., 1998

1997
Relationships Between Work, Organisational Re-engineering and Information Systems.
Proceedings of the Human-Computer Interaction, 1997

Cooperative Work and Lived Cognition: A Taxonomy of Embodied Actions.
Proceedings of the Fifth European Conference on Computer Supported Cooperative Work, 1997

1996
Embodied Actions in Time and Place: The Cooperative Design of a Multimedia, Educational Computer Game.
Comput. Support. Cooperative Work., 1996


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