Tomohiro Tanikawa

Orcid: 0000-0002-9647-9380

According to our database1, Tomohiro Tanikawa authored at least 191 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Presenting Morphing Shape Illusion: Enhanced Sense of Morphing Virtual Object With Weight Shifting VR Controller by Computational Perception Model.
IEEE Computer Graphics and Applications, 2023

Case Study of Low-Code VR Platform for Training and Evaluating Employee's Service Skills.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Training Comic Dialog in VR to Improve Presentation Skills.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Educational Effect of Molecular Dynamics Simulation in a Smartphone Virtual Reality System.
Proceedings of the Learning and Collaboration Technologies, 2023

2022
Fingeret: A Wearable Fingerpad-Free Haptic Device for Mixed Reality.
Proceedings of the Symposium on Spatial User Interaction, 2022

2021
Taste in Motion: The Effect of Projection Mapping of a Boiling Effect on Food Expectation, Food Perception, and Purchasing Behavior.
Frontiers Comput. Sci., 2021

Redirection Controller Using Reinforcement Learning.
IEEE Access, 2021

Semi-automatic Reply Avatar for VR Training System with Adapted Scenario to Trainee's Status.
Proceedings of the HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence, 2021

Teardrop Glasses: Pseudo Tears Induce Sadness in You and Those Around You.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Influencing Driver's Behavior on an Expressway with Intrinsic Motivation.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems. Driving Behavior, Urban and Smart Mobility, 2020

A Study on Self-awareness Development by Logging and Gamification of Daily Emotions.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020

2019
Unlimited Corridor: A Visuo-haptic Redirection System.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Estimation of Detection Thresholds for Redirected Turning.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

ShapeSense: a 2D shape rendering VR device with moving surfaces that controls mass properties and air resistance.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Demonstration Experiment of AR Exhibition System Inducing User Behavior with Visual Incompatibility.
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019

Demonstration of Transcalibur: A VR Controller that Presents Various Shapes of Handheld Objects.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Transcalibur: A Weight Shifting Virtual Reality Controller for 2D Shape Rendering based on Computational Perception Model.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Estimating confidence in voices using crowdsourcing for alleviating tension with altered auditory feedback.
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019

2018
Ascending and Descending in Virtual Reality: Simple and Safe System Using Passive Haptics.
IEEE Trans. Vis. Comput. Graph., 2018

Xnavi: Travel Planning System Based on Experience Flows.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Adopting the Roll Manipulation for Redirected Walking.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Biomechanical Parameters Under Curvature Gains and Bending Gains in Redirected Walking.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Food texture manipulation by face deformation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Transcalibur: dynamic 2D haptic shape illusion of virtual object by weight moving VR controller.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Transcalibur: weight moving VR controller for dynamic rendering of 2D shape using haptic shape illusion.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Reconstruction of Travel Movies Using Emotional Arcs.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Case Study of AR Field Museum for Activating Local Communities.
Proceedings of the Distributed, Ambient and Pervasive Interactions: Understanding Humans, 2018

Basic Study on Creating VR Exhibition Content Archived Under Adverse Conditions.
Proceedings of the Human Interface and the Management of Information. Information in Applications and Services, 2018

Effect of Pseudo-Haptic Feedback on Touchscreens on Visual Memory During Image Browsing.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

Divided Presence: Improving Group Decision-Making via Pseudo-Population Increase.
Proceedings of the 6th International Conference on Human-Agent Interaction, 2018

Error Correction in Redirection: Rotational Manipulation for Natural Walking and Control of Walking Paths.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018

Visuo-Haptic Redirected Walking Using Handrail.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018

2017
Computational design of hand-held VR controllers using haptic shape illusion.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Turn physically curved paths into virtual curved paths.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Mobius walker: pitch and roll redirected walking.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017

Magic table: deformable props using visuo haptic redirection.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017

Infinite stairs: simulating stairs in virtual reality based on visuo-haptic interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Walking up virtual stairs based on visuo-haptic interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Walking uphill and downhill: redirected walking in the vertical direction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Transgazer: Improving Impression by Switching Direct and Averted Gaze Using Optical Illusion.
Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Attention Sharing in a Virtual Environment Attracts Others.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

Guidance Method to Allow a User Free Exploration with a Photorealistic View in 3D Reconstructed Virtual Environments.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2017

Basic Study on Connecting AR and VR for Digital Exhibition with Mobile Devices.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

Resistive swipe: Visuo-haptic interaction during swipe gestures to scroll background images on touch interfaces.
Proceedings of the 2017 IEEE World Haptics Conference, 2017

Trust Lengthens Decision Time on Unexpected Recommendations in Human-agent Interaction.
Proceedings of the 5th International Conference on Human Agent Interaction, 2017

FaceShare: Mirroring with Pseudo-Smile Enriches Video Chat Communications.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Routine++: implementing pre-performance routine in a short time with an artificial success simulator.
Proceedings of the 8th Augmented Human International Conference, 2017

Early warning of task failure using task processing logs.
Proceedings of the 8th Augmented Human International Conference, 2017

Vibrat-o-matic: producing vocal vibrato using EMS.
Proceedings of the 8th Augmented Human International Conference, 2017

2016
Navigation interface for virtual environments constructed with spherical images.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Guidance field: vector field for implicit guidance in virtual environments.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Unlimited corridor: redirected walking techniques using visuo haptic interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Travel planning system considering experience flows based on driving histories.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Livelog: Sensing and Inducing Japanese Idol Fan Activities with Smartphone.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016

Diminished Agency: Attenuating a Sense of Agency for Problem Finding on Personal Physical Performance.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016

Increasing User Appreciation of Spherical Videos by Finger Touch Interaction.
Proceedings of the Human Interface and the Management of Information: Information, Design and Interaction, 2016

Crowd-Cloud Window to the Past: Constructing a Photo Database for On-Site AR Exhibitions by Crowdsourcing.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016

Encouraging People to Interact with Interactive Systems in Public Spaces by Managing Lines of Participants.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016

Transcendent Telepresence: Tele-Communication Better Than Face to Face Interaction.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016

Sharing Emotion Described as Text on the Internet by Changing Self-physiological Perception.
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016

Metamorphosis Hand: Dynamically Transforming Hands.
Proceedings of the 7th Augmented Human International Conference, 2016

Supporting Precise Manual-handling Task using Visuo-haptic Interaction.
Proceedings of the 7th Augmented Human International Conference, 2016

Motive compass: Navigation interface for locomotion in virtual environments constructed with spherical images.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

Guidance field: Potential field to guide users to target locations in virtual environments.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

Curvature manipulation techniques in redirection using haptic cues.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Implementation of on-site virtual time machine for mobile devices.
Proceedings of the 2015 IEEE Virtual Reality, 2015

MagicPot360: Free viewpoint shape display modifying the perception of shape.
Proceedings of the 2015 IEEE Virtual Reality, 2015

High-definition digital display case with the image-based interaction.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Attracting User's Attention in Spherical Image by Angular Shift of Virtual Camera Direction.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

Yubi-Toko: finger walking in snowy scene using pseudo-haptic technique on touchpad.
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015

CalibraTable: tabletop system for influencing eating behavior.
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015

Air haptics: displaying feeling of contact with AR object using visuo-haptic interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Considering individual taste in social feedback to improve eating habits.
Proceedings of the 2015 IEEE International Conference on Multimedia & Expo Workshops, 2015

Interactive interface for expressway travel planning with traffic predictions.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Virtual Bogie: Exhibition System to Understand Mechanism of Bogie with Digital Display Case.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015

Changing Drinking Behavior and Beverage Consumption Using Augmented Reality.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015

Basic Study of Evoking Emotion Through Extending One's Body Image by Integration of Internal Sense and External Sense.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015

Manseibashi Reminiscent Window: On-Site AR Exhibition System Using Mobile Devices.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2015

Induction of Human Behavior by Presentation of Environmental Acoustics.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015

Virtual Jizai-Ryu: Hi-Fidelity Interactive Virtual Exhibit with Digital Display Case.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015

SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Improving work productivity by controlling the time rate displayed by the virtual clock.
Proceedings of the 6th Augmented Human International Conference, 2015

Integrated view-input ar interaction for virtual object manipulation using tablets and smartphones.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015

Integrated view-input interaction method for mobile AR.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
Displaying shapes with various types of surfaces using visuo-haptic interaction.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

Communious mouse: a mouse interface to experience emotions in remarks on the web by extending and modulating one's body image.
Proceedings of the SIGGRAPH Asia 2014 Emerging Technologies, 2014

Using social media to change eating habits without conscious effort.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Influencing driver behavior through future expressway traffic predictions.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual Cues.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design and Evaluation, 2014

Switching the Level of Abstraction in Digital Exhibitions to Provide an Understanding of Mechanisms.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014

Controlling fatigue while lifting objects using Pseudo-haptics in a mixed reality space.
Proceedings of the IEEE Haptics Symposium, 2014

Representing normal and shearing forces on the mobile device with visuo-haptic interaction and a rear touch interface.
Proceedings of the IEEE Haptics Symposium, 2014

Controlling perceived stiffness of pinched objects using visual feedback of hand deformation.
Proceedings of the IEEE Haptics Symposium, 2014

Smart Face: enhancing creativity during video conferences using real-time facial deformation.
Proceedings of the Computer Supported Cooperative Work, 2014

Illusion cup: interactive controlling of beverage consumption based on an illusion of volume perception.
Proceedings of the 5th Augmented Human International Conference, 2014

Affecting tumbler: affecting our flavor perception with thermal feedback.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
Modifying Perceived Size of a Handled Object through Hand Image Deformation.
Presence Teleoperators Virtual Environ., 2013

Augmented reality system for overlaying a scene in a video onto real world and reliving the camera operator's experience.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Incendiary reflection: evoking emotion through deformed facial feedback.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Comix: beyond: evoking multiple emotions using pseudo body responses depending on the context.
Proceedings of the SIGGRAPH Asia 2013, 2013

ARAtouch: visuo-haptic interaction with mobile rear touch interface.
Proceedings of the SIGGRAPH Asia 2013, 2013

Visuo-haptic interaction with mobile rear touch interface.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Pot the magic pot: interactive modification of the perceived angular shape.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

A task-management system using future prediction based on personal lifelogs and plans.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Towards Mobile Embodied 3D Avatar as Telepresence Vehicle.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013

Mixed Reality Digital Museum Project.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013

Affecting Our Perception of Satiety by Changing the Size of Virtual Dishes Displayed with a Tabletop Display.
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013

Digital Railway Museum: An Approach to Introduction of Digital Exhibition Systems at the Railway Museum.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013

Exploring programmable light spaces using actively deformable mirrors.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Augmented endurance: controlling fatigue while handling objects by affecting weight perception using augmented reality.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Manipulation of an emotional experience by real-time deformed facial feedback.
Proceedings of the 4th Augmented Human International Conference, 2013

Poster: A wearable augmented reality system with haptic feedback and its performance in virtual assembly tasks.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Psynteraction chair: A proposal of a system for induction of interpersonal behavior by using comic book images as ambient information.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Recording and superimposing visitors in a museum for sharing exhibition experiences.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Digital display case to convey dynamic mechanisms of exhibits.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Reliving video experiences with mobile devices.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Modifying an identified position of edged shapes using pseudo-haptic effects.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

Interactonia Balloon.
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012

Augmented satiety: interactive nutritional intake controller.
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012

JUKE cylinder: a device to metamorphose hands to a musical instrument.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Magic pot: interactive metamorphosis of the perceived shape.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Table talk enhancer: a tabletop system for enhancing and balancing mealtime conversations using utterance rates.
Proceedings of the ACM multimedia 2012 workshop on Multimedia for cooking and eating activities, 2012

Modifying an identified curved surface shape using pseudo-haptic effect.
Proceedings of the 2012 IEEE Haptics Symposium, 2012

Modifying an Identified Angle of Edged Shapes Using Pseudo-haptic Effects.
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012

Modifying an Identified Size of Objects Handled with Two Fingers Using Pseudo-Haptic Effects.
Proceedings of the JVRC12: Joint Virtual Reality Conference of ICAT - EGVE, 2012

Augmented perception of satiety: controlling food consumption by changing apparent size of food with augmented reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Juke Cylinder: Sound Image Augmentation to Metamorphose Hands into a Musical Instrument.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012

Reflex-Based Navigation by Inducing Self-motion Perception with Head-Mounted Vection Display.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012

2011
Large-scale displays for public spaces - constellation of departure: presenting the impression of airplanes taking off above an airport departure lounge.
Comput. Entertain., 2011

Detection of divided planar object for augmented reality applications.
Proceedings of the IEEE Virtual Reality Conference, 2011

MetaCookie+.
Proceedings of the IEEE Virtual Reality Conference, 2011

Pseudo-gustatory display system based on cross-modal integration of vision, olfaction and gustation.
Proceedings of the IEEE Virtual Reality Conference, 2011

Olfactory feedback system to improve the concentration level based on biological information.
Proceedings of the IEEE Virtual Reality Conference, 2011

VITA: visualization system for interaction with transmitted audio signals.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Meta-ryoshka: haptic illusion on perceiving shape.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Utterance Rate Feedback for Enhancing Mealtime Communication.
Proceedings of the 2011 IEEE International Symposium on Multimedia, 2011

Digital Display Case: A Study on the Realization of a Virtual Transportation System for a Museum Collection.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

Olfactory Display Using Visual Feedback Based on Olfactory Sensory Map.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

Meta Cookie+: An Illusion-Based Gustatory Display.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

Digital Diorama: AR Exhibition System to Convey Background Information for Museums.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

Digital Display Case Using Non-contact Head Tracking.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Paint color control system with infrared photothermal conversion.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

Augmented emotion by superimposing depiction in comics.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

Sound-power visualization system for real-world interaction based on ultrasonic power transmission.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Structuring of lifelog captured with multiple sensors by using neural network.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Overview of the digital museum project.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Visual-olfactory display using olfactory sensory map.
Proceedings of the IEEE Virtual Reality Conference, 2010

CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopic three-dimensional display.
Proceedings of the IEEE Virtual Reality Conference, 2010

Forecast and visualization of future expenditure with logging and analyzing receipts.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Visualization of multiple people's lifelog: collecting "Ant's-eye view" to generate "Bird's-eye view".
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Meta cookie.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Digital display case: the exhibition sysytem for conveying the background information.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Digital Diorama system for museum exhibition.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

Highly integratable large-scale displays for public spaces.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

Evaluating cross-sensory perception of superimposing virtual color onto real drink: toward realization of pseudo-gustatory displays.
Proceedings of the 1st Augmented Human International Conference, 2010

Cloud Display.
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010

2009
Particle Display System - Virtually Perceivable Pixels with Randomly Distributed Physical Pixels.
J. Inf. Process., 2009

Robustness enhancement of a localization system using interior decoration with coded pattern.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Study on design of controllable particle display using water drops suitable for light environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

VR Based Movie Watching Method by Reproduction of Spatial Sensation.
Proceedings of the Virtual and Mixed Reality, 2009

Particle Display System - A Large Scale Display for Public Space.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

Tree-shaded screen: A Propeller type screen for Public Art.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

2008
Virtual 3D World Construction by Inter-connecting Photograph-based 3D Models.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Controllable vortex display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Configurable and ad hoc display for clothes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Mobile interface using visible-light communication technology for pervasive computing environment.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

nioi café: olfactory display system with visual feedback.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

A Study of Multi-modal Display System with Visual Feedback.
Proceedings of the ISUC 2008, 2008

Human Genome Data Visualization Using a Wall Type Display.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

Hands-Free Input Interface Using Mimetic Muscle Movements for Wearable Computer.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

2007
Design flexibility in seamless coded pattern for localization.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007

Indoor Marker-based Localization Using Coded Seamless Pattern for Interior Decoration.
Proceedings of the IEEE Virtual Reality Conference, 2007

MyTree: a entertainment system of lifelog visualization.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

inter-glow.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Volumetric Display for Augmented Reality.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

Real IT: Information Technology in Real Space.
Proceedings of the Human Interface and the Management of Information. Methods, 2007

Study on Public User Interface.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007

3D World from 2D Photos.
Proceedings of the Human Interface and the Management of Information. Methods, 2007

Inter-glow: interaction by controlling light.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Wearable Olfactory Display: Using Odor in Outdoor Environment.
Proceedings of the IEEE Virtual Reality Conference, 2006

Display Composed of Water Drops for Filling Space with Materialized Virtual Three-dimensional Objects.
Proceedings of the IEEE Virtual Reality Conference, 2006

The Development of Multi-Depth Pepper's Ghost Display for Mixed Reality System.
Proceedings of the 16th International Conference on Artificial Reality and Telexistence, 2006

Sharelog: digital public art interaction by using "Suica".
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

Controllable water particle display.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
Real world video avatar: real-time and real-size transmission and presentation of human figure.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

2004
A Case Study of Museum Exhibition -Historical Learning in Copan Ruins of Mayan Civilization.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004

Real World Video Avatar: Transmission and Presentation of Human Figure.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004

2002
A Study for Image-Based Integrated Virtual Environment.
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002

2001
Building a Worldwide Photorealistic Virtual Environment by Switching between Subenvironments.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

1999
Cybercity walker - layered morphin method.
Proceedings of the Human-Computer Interaction: Communication, 1999


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