Takahiro Miura

Orcid: 0000-0002-7748-9567

According to our database1, Takahiro Miura authored at least 77 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Revisiting the uniformity and inconsistency of slow-cited papers in science.
J. Informetrics, February, 2023

Integration of BLE-based proximity detection with particle filter for day-long stability in workplaces.
Proceedings of the IEEE/ION Position, Location and Navigation Symposium, 2023

Vibration-Based Dead-Reckoning for Vehicle Localization.
Proceedings of the IEEE/ION Position, Location and Navigation Symposium, 2023

Travel-Activity Patterns Identification Using Graph Edit Distance.
Proceedings of the 25th IEEE International Conference on Intelligent Transportation Systems, 2023

An Evaluation of Conditional Random Fields in Predicting Out-of-Home Activities.
Proceedings of the IEEE International Smart Cities Conference, 2023

Work Pattern Analysis with and without Site-Specific Information in a Manufacturing Line.
Proceedings of the Advances in Production Management Systems. Production Management Systems for Responsible Manufacturing, Service, and Logistics Futures, 2023

Fall Detection Inside An Autonomous Driving Bus: - Examination of Image Processing Algorithms-.
Proceedings of the IEEE International Conference on Consumer Electronics, 2023

Learning Processes of Touchscreen Gesture Interaction in Older Adults and Children.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Augmented Reality (AR) Application Superimposing the Falling Risks of Older Adults in Residential Settings and Coping Strategies: Building an Image-Based Scene Detection Model.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Geospatial intelligence system for evaluating the work environment and physical load of factory workers.
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023

External noise reduction using WhisperMask, a mask-type wearable microphone.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Storyteller: The papers co-citing Sleeping Beauty and Prince before awakening.
CoRR, 2022

Tracing Interaction on OTASCE Map by the Visually Impaired: Feasibility of Adopting Interactive Route Guidance<sup>*</sup>.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022

Enriching IoT Web Application Experience by Integrating Containerized Edge Resource.
Proceedings of the 4th IEEE Global Conference on Life Sciences and Technologies, 2022

GoalBaural-II: An Acoustic Virtual Reality Training Application for Goalball Players to Recognize Various Game Conditions.
Proceedings of the Computers Helping People with Special Needs, 2022

Design and Verification of a Smart Home Management System for Making a Smart Home Composable and Adjustable by the Elderly.
Proceedings of the Human Aspects of IT for the Aged Population. Technology in Everyday Living, 2022

Classifying Multigenerational Town Tours and Strolls for a Hyperdiverse Society: Case Studies in an Urban Educational District.
Proceedings of the HCI International 2022 - Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging, 2022

Understanding Travel Behaviors and Developing a User-Centered Design of the Residential Mobility Using a Persona-Based Approach.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

Attitude to Use Information and Communication Technology in Older Adults Under "Stay Home" to Prevent COVID-19 Infection.
Proceedings of the Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance, 2022

Big data analysis reveals an emerging change in academia-industry collaborations in the era of digital convergence.
Proceedings of the IEEE International Conference on Big Data, 2022

2021
Trace preserving quantum dynamics using a novel reparametrization-neutral summation-by-parts difference operator.
J. Comput. Phys., 2021

Large-scale analysis of delayed recognition using sleeping beauty and the prince.
Appl. Netw. Sci., 2021

Configuring Interface for IoT: Natural User Interface Study on Senior Adults in Japan.
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021

Inclusive Action Game Presenting Real-time Multimodal Presentations for Sighted and Blind Persons.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

Evaluation of IoT-Setting Method Among Senior Citizens in Japan.
Proceedings of the Human Aspects of IT for the Aged Population. Technology Design and Acceptance, 2021

Designing Local Assessment Workshops and Web-Mobile Applications for Facilitating the Workshop - Based on the Schemes of Problem/Project-Based Learning (PBL) and ADDIE Model.
Proceedings of the Human Aspects of IT for the Aged Population. Technology Design and Acceptance, 2021

Lesson Learned from the Cases Utilizing Information Systems in Support Sites for Seniors in Japan - Helping Caregivers on Information Sharing by ICT and Seniors on Vitalizing Their Life by IoT.
Proceedings of the Human Aspects of IT for the Aged Population. Technology Design and Acceptance, 2021

2020
GAME: Game As a Measurement Environment: Scheme to Evaluate Interfaces and Game Contents Based on Test Theories.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Effective Scheme to Control Multiple Application Windows for Screen Reader Users with Blindness.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

Study on improvement of auditory perception ability in blind soccer: Development of a training application of blind soccer -related aural sense.
Proceedings of the 9th International Congress on Advanced Applied Informatics, 2020

Mobile Application to Record Daily Life for Seniors Based on Experience Sampling Method (ESM).
Proceedings of the HCI International 2020 - Late Breaking Papers: Universal Access and Inclusive Design, 2020

Classifying Sleeping Beauties and Princes Using Citation Rarity.
Proceedings of the Complex Networks & Their Applications IX, 2020

2019
What is this sound in dB? Pilot study on measuring the degrees of understanding of sound level in university students.
Proceedings of the IEEE International Conference on Engineering, Technology and Education, 2019

Cognitive workload of in-car auditory-vocal interfaces on visuospatial sketchpad based on a dual task of visual pattern test.
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, 2019

Acousess: smartphone-based logger to assess acoustical conditions: subjective noise conditions on some circumference and intraindividual variation.
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, 2019

Creation of a Sound Map Based on a Field Assessment: A Case of Hon-Atsugi Station "s(urr)oundings".
Proceedings of the 8th International Congress on Advanced Applied Informatics, 2019

Home Automation Platform Using Interaction-Based Sensing.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019

Design and Implementation of Age-Friendly Activity for Supporting Elderly's Daily Life by IoT.
Proceedings of the Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments, 2019

2018
Collaborative Accessibility Assessments by Senior Citizens Using Smartphone Application ReAcTS (Real-world Accessibility Transaction System).
Proceedings of the 15th Web for All Conference, 2018

AcouSTTic: A Training Application of Acoustic Sense on Sound Table Tennis (STT).
Proceedings of the Computers Helping People with Special Needs, 2018

Virtual Museum for People with Low Vision: Comparison of the Experience on Flat and Head-Mounted Displays.
Proceedings of the Computers Helping People with Special Needs, 2018

Acceptance and Practical Use of Assistive Technologies for Frail Seniors and Caregivers: Interview Surveys on Nursing Homes.
Proceedings of the Human Aspects of IT for the Aged Population. Acceptance, Communication and Participation, 2018

GoalBaural: A Training Application for Goalball-related Aural Sense.
Proceedings of the 9th Augmented Human International Conference, 2018

2017
Inclusive Side-Scrolling Action Game Securing Accessibility for Visually Impaired People.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2016
Auto-assisting figure presentation system for inclusion education.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Visuospatial working memory game and measured memory performances at various ages.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Need and impressions of communication robots for seniors with slight physical and cognitive disabilities: Evaluation using system usability scale.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

ShadowRine: Accessible game for blind users, and accessible action RPG for visually impaired gamers.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Accessibility, efficacy, and improvements in voting methodology for visually impaired persons using a web-based electronic ballot system.
Proceedings of the 8th Indian Conference on Human Computer Interaction, 2016

Experimenting with Tactile Sense and Kinesthetic Sense Assisting System for Blind Education.
Proceedings of the Computers Helping People with Special Needs, 2016

Can Visually Impaired Smartphone Users Correctly Manipulate Tiny Screen Keyboards Under a Screen Reader Condition?
Proceedings of the Computers Helping People with Special Needs, 2016

Sharing Real-World Accessibility Conditions Using a Smartphone Application by a Volunteer Group.
Proceedings of the Computers Helping People with Special Needs, 2016

Audible Mapper & ShadowRine: Development of Map Editor Using only Sound in Accessible Game for Blind Users, and Accessible Action RPG for Visually Impaired Gamers.
Proceedings of the Computers Helping People with Special Needs, 2016

Work Motivating Factors of the Communications in a Crowd-Powered Microvolunteering Site.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices, 2016

Visuospatial Workload Measurement of an Interface Based on a Dual Task of Visual Working Memory Test.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

Diagram Presentation using Loudspeaker Matrix for Visually Impaired People: Sound Characteristics for their Pattern Recognition.
Proceedings of the 7th Augmented Human International Conference, 2016

2015
Terminal Operation Learning Application for the Screen Reader Users.
Proceedings of the 2015 IEEE International Conference on Systems, 2015

Smartphone-Based Gait Measurement Application for Exercise and Its Effects on the Lifestyle of Senior Citizens.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Real-time image sharing software for the blind.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

Usage Situation Changes of Touchscreen Computers in Japanese Visually Impaired People: Questionnaire Surveys in 2011-2013.
Proceedings of the Computers Helping People with Special Needs, 2014

Accessible Single Button Characteristics of Touchscreen Interfaces under Screen Readers in People with Visual Impairments.
Proceedings of the Computers Helping People with Special Needs, 2014

T-echo: Promoting Intergenerational Communication through Gamified Social Mentoring.
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice, 2014

Training Archived Physical Skill through Immersive Virtual Environment.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014

Practical Use of a Remote Movable Avatar Robot with an Immersive Interface for Seniors.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014

2013
Fundamental Study on Tactile Cognition through Haptic Feedback Touchscreen.
Proceedings of the IEEE International Conference on Systems, 2013

Investigation on work motivation of Japanese seniors and skill discovery from their résumés.
Proceedings of the 2013 IEEE/SICE International Symposium on System Integration, 2013

Towards Mobile Embodied 3D Avatar as Telepresence Vehicle.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013

Optimized Anonymity for Intergenerational Communication Based on the Concept of Crowdsourcing.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Time-Mosaic Formation of Senior Workforces for Complex Irregular Work in Cooperative Farms.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

Mosaic-type work support system using touchscreen computers for senior people.
Proceedings of the Computer Supported Cooperative Work, 2013

Communication pedometer: a discussion of gamified communication focused on frequency of smiles.
Proceedings of the 4th Augmented Human International Conference, 2013

Social platform for sharing accessibility information among people with disabilities: evaluation of a field assessment.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
Barrier-free walk: A social sharing platform of barrier-free information for sensory/physically-impaired and aged people.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

Usages and demands to touchscreen interface: A questionnaire survey in Japanese visually impaired people.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

2011
Contribution of acoustical characteristics to auditory perception of silent object.
Proceedings of the IEEE International Conference on Systems, 2011

Utilization of auditory perceptions of sounds and silent objects for orientation and mobility by visually-impaired people.
Proceedings of the IEEE International Conference on Systems, 2011

Elderly User Evaluation of Mobile Touchscreen Interactions.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011


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