Vivek Kwatra

According to our database1, Vivek Kwatra authored at least 36 papers between 2001 and 2022.

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Bibliography

2022
Synthesis-Assisted Video Prototyping From a Document.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

2021
LipSync3D: Data-Efficient Learning of Personalized 3D Talking Faces From Video Using Pose and Lighting Normalization.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2019
Eyemotion: Classifying Facial Expressions in VR Using Eye-Tracking Cameras.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2019

2018
Stabilizing First Person 360 Degree Videos.
Proceedings of the 2018 IEEE Winter Conference on Applications of Computer Vision, 2018

2017
Headset removal for virtual and mixed reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2013
Joint Noise Level Estimation from Personal Photo Collections.
Proceedings of the IEEE International Conference on Computer Vision, 2013

2012
Design of 2D Time-Varying Vector Fields.
IEEE Trans. Vis. Comput. Graph., 2012

Shadow removal for aerial imagery by information theoretic intrinsic image analysis.
Proceedings of the 2012 IEEE International Conference on Computational Photography, 2012

Calibration-free rolling shutter removal.
Proceedings of the 2012 IEEE International Conference on Computational Photography, 2012

Weakly Supervised Learning of Object Segmentations from Web-Scale Video.
Proceedings of the Computer Vision - ECCV 2012. Workshops and Demonstrations, 2012

All smiles: automatic photo enhancement by facial expression analysis.
Proceedings of the Conference on Visual Media Production, 2012

2011
Detecting highlights in sports videos: Cricket as a test case.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Auto-directed video stabilization with robust L1 optimal camera paths.
Proceedings of the 24th IEEE Conference on Computer Vision and Pattern Recognition, 2011

2010
Example-based image compression.
Proceedings of the International Conference on Image Processing, 2010

Fast Covariance Computation and Dimensionality Reduction for Sub-window Features in Images.
Proceedings of the Computer Vision, 2010

Efficient hierarchical graph-based video segmentation.
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010

Discontinuous seam-carving for video retargeting.
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010

2009
State of the Art in Example-based Texture Synthesis.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009

2008
Fluid in Video: Augmenting Real Video with Simulated Fluids.
Comput. Graph. Forum, 2008

2007
Texturing Fluids.
IEEE Trans. Vis. Comput. Graph., 2007

Part III: dynamic texture synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Feature-Guided Dynamic Texture Synthesis on Continuous Flows.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Semantic photo synthesis.
Proceedings of the Human Vision and Electronic Imaging XII, San Jose, CA, USA, January 29, 2007

2006
Semantic Photo Synthesis.
Comput. Graph. Forum, 2006

Texturing fluids.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Quantitative Evaluation of Near Regular Texture Synthesis Algorithms.
Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2006), 2006

2005
Example-based Rendering of Textural Phenomena.
PhD thesis, 2005

Texture optimization for example-based synthesis.
ACM Trans. Graph., 2005

Mixture Trees for Modeling and Fast Conditional Sampling with Applications in Vision and Graphics.
Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2005), 2005

2004
A comparison study of four texture synthesis algorithms on near-regular textures.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Novel Skeletal Representation for Articulated Creatures.
Proceedings of the Computer Vision, 2004

2003
Graphcut textures: image and video synthesis using graph cuts.
ACM Trans. Graph., 2003

2002
Space-Time Surface Simplification and Edgebreaker Compression for 2D Cel Animations.
Int. J. Shape Model., 2002

Surface Simplification and Edgebreaker Compression for 2D Cell Animations (figure 1).
Proceedings of the 2002 International Conference on Shape Modeling and Applications (SMI 2002), 2002

Surface Simplification and Edgebreaker Compression for 2D Cell Animations.
Proceedings of the 2002 International Conference on Shape Modeling and Applications (SMI 2002), 2002

2001
Temporal Integration of Multiple Silhouette-Based Body-Part Hypotheses.
Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2001), 2001


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