Aditi Wagh

According to our database1, Aditi Wagh authored at least 12 papers between 2012 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2022
After the Study Ends: Developing Heuristics To Design for Sustainable Use of Learning Technologies in Classrooms.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

MoDa: Designing a Tool to Interweave Computational Modeling with Real-world Data Analysis for Science Learning in Middle School.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2018
How Does Expansive Curricular Framing Support Productive Epistemological Framing of Computational Modeling Activities?
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Exploring the Unknown: Supporting Students' Navigation of Scientific Uncertainty With Coupled Methodologies.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
The Role of Computational Thinking Practices in Making: How Beginning Youth Makers Encounter & Appropriate CT Practices in Making.
Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education, 2017

Anchor Code: Modularity as Evidence for Conceptual Learning and Computational Practices of Students Using a Code-First Environment.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

2016
Negotiating tensions between aesthetics, meaning and technics as opportunities for disciplinary engagement.
Proceedings of the 6th Annual Conference on Creativity and Fabrication in Education, 2016

Frogs to Think with: Improving Students' Computational Thinking and Understanding of Evolution in A Code-First Learning Environment.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2014
Getting your Drift: Activity Designs for Grappling with Evolution.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Frog pond: a codefirst learning environment on evolution and natural selection.
Proceedings of the IDC '14, 2014

2013
Leveling the Playing Field: Making Multi-level Evolutionary Processes Accessible through Participatory Simulations.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2012
Breeding Birds to Learn about Artificial Selection: Two Birds with One Stone?
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012


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