Uri Wilensky

Orcid: 0000-0001-9591-3109

Affiliations:
  • Northwestern University, Evanston, IL, USA


According to our database1, Uri Wilensky authored at least 106 papers between 1999 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2024
Learning Agent-based Modeling with LLM Companions: Experiences of Novices and Experts Using ChatGPT & NetLogo Chat.
CoRR, 2024

2023
ChatLogo: A Large Language Model-Driven Hybrid Natural-Programming Language Interface for Agent-based Modeling and Programming.
CoRR, 2023

How Co-Designing Computational Modeling Activities Helped Teachers Implement Responsive Teaching Strategies.
Proceedings of the 2023 Symposium on Learning, Design and Technology, 2023

The Pocketworld Playground: Engaging Online, Out-of-School Learners with Agent-based Programming.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

NetLogo AR: Bringing Room-Scale Real-World Environments Into Computational Modeling for Children.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2021
Constructionist co-design: A dual approach to curriculum and professional development.
Br. J. Educ. Technol., 2021

2020
Leveraging Modularity During Replication of High-Fidelity Models: Lessons from Replicating an Agent-Based Model for HIV Prevention.
J. Artif. Soc. Soc. Simul., 2020

LevelSpace: A NetLogo Extension for Multi-Level Agent-Based Modeling.
J. Artif. Soc. Soc. Simul., 2020

Constructivist Dialogue Mapping Analysis of Ant Adaptation.
Informatics Educ., 2020

Vectors of CT-ification: Integrating Computational Activities in STEM Classrooms.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

Characterizing Student Theory Building in the Context of Block-Based Agent-Based Modeling Microworlds.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

A Case Study of Teacher Professional Growth Through Co-design and Implementation of Computationally Enriched Biology Units.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Building Blocks: Kids Designing Scientific, Domain-Specific, Block-Based, Agent-Based Microworlds.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Integrating STEM and Computing in PK-12: Operationalizing Computational Thinking for STEM Learning and Assessment.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Students' Epistemic Connections Between Science Inquiry Practices and Disciplinary Ideas in a Computational Science Unit.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

NetLogo Mobile: An Agent-Based Modeling Platform and Community for Learners, Teachers, and Researchers.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Back to Computational Transparency: Co-designing With Teachers to Integrate Computational Thinking in Science Classrooms.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Phenomenological programming: a novel approach to designing domain specific programming environments for science learning.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
The cloud is the limit: A case study of programming on the web, with the web.
Int. J. Child Comput. Interact., 2019

Prevalence of Direct and Emergent Schema and Change after Play.
Informatics Educ., 2019

Transitioning from introductory block-based and text-based environments to professional programming languages in high school computer science classrooms.
Comput. Educ., 2019

Sorting Out Algorithms: What Makes One Better than Another?
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

One Size Fits All: Designing for Socialization in Physical Computing.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

Effects of Visual Sensory Range on the Emergence of Cognition in Early Terrestrial Vertebrates: An Agent-Based Modeling Approach.
Proceedings of the 2019 Conference on Artificial Life, 2019

Designing for ESM-Mediated Collaborative Science Learning.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

2018
How block-based, text-based, and hybrid block/text modalities shape novice programming practices.
Int. J. Child Comput. Interact., 2018

Agent cognition through micro-simulations: Adaptive and tunable intelligence with NetLogo LevelSpace.
CoRR, 2018

The State of the Field in Computational Thinking Assessment.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Characterizing Computational Thinking in High School Science.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

GenEvo - An emergent systems microworld for model-based scientific inquiry in the context of genetics and evolution.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
All Roads Lead to Computing: Making, Participatory Simulations, and Social Computing as Pathways to Computer Science.
IEEE Trans. Educ., 2017

How Block-based Languages Support Novices: A Framework for Categorizing Block-based Affordances.
J. Vis. Lang. Sentient Syst., 2017

Comparing Block-Based and Text-Based Programming in High School Computer Science Classrooms.
ACM Trans. Comput. Educ., 2017

Developing Multi-agent-based Thought Experiments: A Case Study on the Evolution of Gamete Dimorphism.
Proceedings of the Multi-Agent Based Simulation XVIII - International Workshop, 2017

Anchor Code: Modularity as Evidence for Conceptual Learning and Computational Practices of Students Using a Code-First Environment.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

Between a Block and a Typeface: Designing and Evaluating Hybrid Programming Environments.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Computational Thinking in Constructionist Video Games.
Int. J. Game Based Learn., 2016

Bringing Computational Thinking Into High School Mathematics and Science Classrooms.
Proceedings of the Transforming Learning, 2016

Understanding Electric Current Using Agent-based Models: Connecting the Micro-level with Flow Rate.
Proceedings of the CSEDU 2016, 2016

The effects of local network structure on disease spread in coupled networks.
Proceedings of the Complex Networks & Their Applications V - Proceedings of the 5th International Workshop on Complex Networks and their Applications (COMPLEX NETWORKS 2016), Milan, Italy, November 30, 2016

Small Bugs, Big Ideas: Teaching Complex Systems Principles Through Agent-Based Models of Social Insects.
Proceedings of the Fifteenth International Conference on the Simulation and Synthesis of Living Systems, 2016

Frogs to Think with: Improving Students' Computational Thinking and Understanding of Evolution in A Code-First Learning Environment.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
A computational model of team assembly in emerging scientific fields.
Proceedings of the 2015 Winter Simulation Conference, 2015

Evolving agent cognition with netlogo levelspace.
Proceedings of the 2015 Winter Simulation Conference, 2015

The CCL-Parallax Programmable Badge: Learning with Low-Cost, Communicative Wearable Computers.
Proceedings of the 16th Annual Conference on Information Technology Education, 2015

Teaching Text-based Programming in a Blocks-based World (Abstract Only).
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015

Using Commutative Assessments to Compare Conceptual Understanding in Blocks-based and Text-based Programs.
Proceedings of the eleventh annual International Conference on International Computing Education Research, 2015

To block or not to block, that is the question: students' perceptions of blocks-based programming.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

LevelSpaceGUI: scaffolding novice modelers' inter-model explorations.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
On the Embedded Complementarity of Agent-Based and Aggregate Reasoning in Students' Developing Understanding of Dynamic Systems.
Technol. Knowl. Learn., 2014

Constructible Authentic Representations: Designing Video Games that Enable Players to Utilize Knowledge Developed In-Game to Reason About Science.
Technol. Knowl. Learn., 2014

Modeling the Transition to Public School Choice.
J. Artif. Soc. Soc. Simul., 2014

Situating Programming Abstractions in a Constructionist Video Game.
Informatics Educ., 2014

Fostering computational literacy in science classrooms.
Commun. ACM, 2014

Interactive Assessment Tools for Computational Thinking in High School STEM Classrooms.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2014

Learning and Thinking in Practice: Complex Systems Thinking "In the Wild".
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Combining Video Games and Constructionist Design to Support Deep Learning in Play.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Re-grow Your City: A NetLogo Curriculum Unit on Regional Development.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Getting your Drift: Activity Designs for Grappling with Evolution.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Frog pond: a codefirst learning environment on evolution and natural selection.
Proceedings of the IDC '14, 2014

2013
Snapshot: Logo Vignettes: Early Teachable Moments.
Technol. Knowl. Learn., 2013

Snapshot: Talking Statistics/Talking Ourselves: Some Constructionist Lessons from the Work of the Psychologist George Kelly - James Clayson.
Technol. Knowl. Learn., 2013

Robobuilder: a computational thinking game (abstract only).
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

Leveling the Playing Field: Making Multi-level Evolutionary Processes Accessible through Participatory Simulations.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Know your enemy: learning from in-game opponents.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Breeding Birds to Learn about Artificial Selection: Two Birds with One Stone?
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

Designing Video Games that Encourage Players to Integrate Formal Representations with Informal Play.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

2011
Mining students' inquiry actions for understanding of complex systems.
Comput. Educ., 2011

It's just a toolbar!: using tangibles to help children manage conflict around a multi-touch tabletop.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

2010
Finding Forms of Flocking: Evolutionary Search in ABM Parameter-Spaces.
Proceedings of the Multi-Agent-Based Simulation XI - International Workshop, 2010

<i>NetLogo HotLink Replay</i>: a tool for exploring, analyzing and interpreting mathematical change in complex systems.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Seeing change in the world from different levels: understanding the mathematics of complex systems.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Learning about complex systems: the role of perceptual signatures and agent-level mechanisms in understanding emergence: an example in learning electricity.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

FormulaT Racing: combining gaming culture and intuitive sense of mechanism for video game design.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Evolving viral marketing strategies.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010

Watershed modeling for education.
Proceedings of the 1st International Conference and Exhibition on Computing for Geospatial Research & Application, 2010

Evolutionary Robustness Checking in the Artificial Anasazi Model.
Proceedings of the Complex Adaptive Systems: Resilience, 2010

2009
Announcement: Educational Interfaces Between Mathematics and Industry Study.
Int. J. Comput. Math. Learn., 2009

Learning Electricity with NIELS: Thinking with Electrons and Thinking in Levels.
Int. J. Comput. Math. Learn., 2009

An Atom is Known by the Company it Keeps: A Constructionist Learning Environment for Materials Science Using Agent-Based Modeling.
Int. J. Comput. Math. Learn., 2009

Design Guidelines for Agent Based Model Visualization.
J. Artif. Soc. Soc. Simul., 2009

2008
Reciprocity between the cerebellum and the cerebral cortex: Nonlinear dynamics in microscopic modules for generating voluntary motor commands.
Complex., 2008

Designing and assessing modeling and visualization technologies (MVT) enhanced learning.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Perceptual supports for sensemaking: a case study using multi agent based computational learning environments.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

On learning electricity with multi-agent based computational models (NIELS).
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Complex systems and learning: empirical research, issues, and "seeing" scientific knowledge with new eyes.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

The classroom as a complex adaptive system: an agent-based framework to investigate students' emergent collective behaviors.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

CrossNet: a framework for crossover with network-based chromosomal representations.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

GoGoBot: group collaboration, multi-agent modeling, and robots.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
Editor-in-Chief's Introduction.
Int. J. Comput. Math. Learn., 2007

Learning axes and bridging tools in a technology-based design for statistics.
Int. J. Comput. Math. Learn., 2007

Making Models Match: Replicating an Agent-Based Model.
J. Artif. Soc. Soc. Simul., 2007

A spatial model of the red queen effect.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Just a cog in the machine: participatory robotics as a tool for understanding collaborative learning and decision-making.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

Classroom model, model classroom: computer-supported methodology for investigating collaborative-learning pedagogy.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
Complex Systems in Education: Conceptual Principles, Methodologies, and Implications for Research in the Learning Sciences.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

'Hybrid Modeling': Advanced Scientific Investigations Linking Computer Models and Real-World Sensing (an interactive poster).
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

What's a Situation in Situated Cognition? - A Constructionist Critique of Authentic Inquiry.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

The Missing Link: A Case Study of Sensing-and-Modeling Toolkits for Constructionist Scientific Investigation.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Participatory, embodied, multi-agent simulation.
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006

A technological platform for trans-media scientific exploration.
Proceedings of the Interaction Design and Children, 2006

2004
Leveraging Epistemological Diversity through Computer-based Argumentation in the Domain of Probability.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004

2003
Computer Math Snapshots.
Int. J. Comput. Math. Learn., 2003

Statistical Mechanics for Secondary School: The GasLab Multi-agent Modeling Toolkit.
Int. J. Comput. Math. Learn., 2003

Introduction.
Int. J. Comput. Math. Learn., 2003

1999
Learning through participatory simulations: network-based design for systems learning in classrooms.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999


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